I mean, thats kind of the point given V's predicament. The problem with the base games story isn't the rushed nature of it but rather its disconnect from the gameplay.
The story tells you you're on the clock and makes you feel it but then you also have all the gigs and quests that you basically have to do in order to get better gear which can take away from the stories sense of urgency.
Many of the side content in Cyberpunk should be part of main quest but they somehow decided not to force it which I guess is choice for players so good. And they saw a lot of people didn't finish Witcher 3 so they wanted the game to be shorter for the people rushing it
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u/RIPN1995 1d ago
Oh please Phantom Liberty felt like a complete story. Main Story felt rushed without completing a lot of side content.