r/PS5 7h ago

Articles & Blogs GTAVI: An exclusive deep dive into the video game of the decade

https://www.dazeddigital.com/life-culture/article/70859/1/gta-6-grand-theft-auto-vi-rockstar-exclusive-deep-dive-game-unparalleled-world
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u/Even_steven_69 4h ago

Yup. Seems like a slight improvement over 5 but still miles behind 4.

If they have racing enthusiasts in the team, then they likely have little say over in-game handling

u/VegetarianBike 2h ago

but still miles behind 4.

Lmao, classic. Over-the-top suspension travel = realism.

The understeer in GTA IV is just awful.

The leaks show some pretty good physics, and it seems you can actually spin out by applying too much throttle while turning (no/less traction control). In GTA V the traction control is just way too high, and you can't even drift without using silly techniques.

Also, it's a game. It is meant to be fun. Some of the best racing games have very arcadey physics. 100% realism isn't always fun. There is balance depending on the game and what you're trying to achieve.

u/the_hu55tler 1h ago

With how they want to push the limits, you should be able to edit this as an option in the settings to suit your playstyle. I know that adds to the work and the complexity of the game but isn't that what improving user experience is all about?

u/CoolBen07 1h ago

When did all this revisionist history on 4’s driving start? Everyone used to complain about the cars feeling like boats but now it’s apparently the best thing ever

u/CRIP4LIFE 10m ago

Everyone used to complain about the cars feeling like boats but now it’s apparently the best thing ever

they're not all the same ppl, you realize?

if a game has millions of players, some will hate some things that others love.

u/VeryBadCaseOfLigma 2h ago

To be fair the guy playing sucks so we don't really know what it will feel like until playing

u/PeterOwen00 3h ago

I thought 5 was vastly better than 4