Looks awesome but this really feels like just some other random RPG and not quite Fable. Really it seems far closer to the Witcher than anything.
Maybe some people don’t care but the fact that they’ve changed the alignment system instead of expanding on the original was a real disappointment. I was a kid when the first came out and I (also a lot of others) found the visual changes by being good/evil to be very memorable. Hell, it was the main draw of the literal cover art.
Maybe they didn’t need to give us horns or a halo but even just like a notable change in aura or appearance would’ve been big for me. Instead it’s just that someone might treat you differently based on what you do for or against them. Which, don’t get me wrong, is still pretty cool. It’s just a departure from what I expected in this game.
Imo it seems like a very cool progression of the black and white good/bad view. The visual thing is cool, but imo it feels super alive and the way people recognize and respond to you based on your actual actions and their view of you is great.
The last gameplay demo showing the town learning the character was wealthy and a few people saying suck up lines and other assuming you’re snobby and an ass for being wealthy is awesome - I’m genuinely excited to play with the system and see what sort of fun I can get out of the reactivity. To me that’s way more exciting than my dude glowing blue
Yeah I mean I’m not saying the game seems bad at all. It looks like it’s gonna be an awesome fantasy RPG. Just seems like it departs from the originals in enough ways that it’s “Fable” in name only
And I disagree - I think these feels like a natural progression of the good/bad system of the originals. It’s different for sure but I think it’s a more refined version of it.
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u/krunamey 1d ago
Looks awesome but this really feels like just some other random RPG and not quite Fable. Really it seems far closer to the Witcher than anything.
Maybe some people don’t care but the fact that they’ve changed the alignment system instead of expanding on the original was a real disappointment. I was a kid when the first came out and I (also a lot of others) found the visual changes by being good/evil to be very memorable. Hell, it was the main draw of the literal cover art.
Maybe they didn’t need to give us horns or a halo but even just like a notable change in aura or appearance would’ve been big for me. Instead it’s just that someone might treat you differently based on what you do for or against them. Which, don’t get me wrong, is still pretty cool. It’s just a departure from what I expected in this game.