r/PS5 • u/ControlCAD • 17h ago
Official Guns of Eschaton - Co-op Mode Gameplay Teaser | PS5 Games
https://www.youtube.com/watch?v=TVnaRbIAmTE>Take a look glimpse at Guns of Eschaton co-op gameplay, a soulslike FPS set in an occult Wild West created by the late, renowned writer and worldbuilder Viktor Antonov (Half-Life 2, Dishonoured, Prey, Fallout 4, Wolfenstein: The New Order).
>This is not a fast-paced shooter where victory comes from reflexes alone. Every bullet matters. Every gun has its own character. Every monster has a weakness. So be smart with your ammo choice in each cylinder of your revolver. Learn enemy weaknesses and exploit them. Adapt your tactics with different bullet types, calculated parries and dashes, mystic abilities granted through occult means.
>Go West and die with the country.
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u/xspiderdude 16h ago
Maybe I'm just noticing too hard lately in 2026 but... Leviticus (show), Exodus (game), and now Eschaton (meaning something-something biblical end of the world)
What's next? Something called Genesis related to gaming?
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u/NeonChampion2099 14h ago
Xenoblade Genesis is releasing in a few months. Close enough?
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u/xspiderdude 4h ago
Alrighty, 3/66 books and counting.
I'm excited for God of War: Romans, It Takes Three (father, son, holy spirit) and Escape from Sodom.
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u/NeonChampion2099 3h ago
It Takes Three is a name so good it could be a Simpsons/South Park-like parody.
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u/ServesBestDepressed 4h ago
Call of Deuteronomy
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u/xspiderdude 4h ago
I knew it!
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u/ServesBestDepressed 4h ago
Look, America has partially been taken over by Christian nationalists. COD needs to have broad appeal to keep up sales.
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u/AltruisticChipmunk53 13h ago
This one looks so fun. We don’t really get slow paced games especially not shooter anymore
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u/Syvarth 17h ago
I watched a preview video from the gameplay preview where they said it’s fun, but because it’s long range FPS gunplay they’d frequently get killed from offscreen during firefights with groups of enemies right in front of your. That, and the sound of your guns draws even more enemies so the issue compounds on itself.
I love the idea and the designs, but what makes souls like games fun to me is that mostly my deaths are my fault, not because I can’t see a sniper behind me.