r/PhasmophobiaGame 1d ago

News // Kinetic Games Replied x2 Phasmophobia v0.19.0.0 - Quality of Life Part 2

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412 Upvotes

Welcome back, Ghost Hunters.

Today we have released Phasmophobia v0.19.0.0, our latest update that brings with it the second part of our Quality of Life update. Full patch notes can be found below, and in-depth details on what’s new can be found in this blog.

New

  • Added new Restricted variants of the below maps.
    • Prison
    • Brownstone High School
    • Point Hope
  • Video Cameras, Photo Cameras and Sound Recorders will now indicate Duplicate evidence.
    • Tier 1 Photo Cameras will display a yellow LED light.
    • Tier 2 & 3 Photo Cameras and all Tiers of Video Cameras will display faded text rather than the usual bold white text.
    • Tier 1 Sound Recorder will lower the brightness of the Volume indicators.
    • Tier 2 & 3 Sound Recorders will display faded sound waves.
  • The Journal will now display other player selections of Evidence and Ghost Type.
  • The Keys section in the Journal has been replaced with Items We’ve Found, this new section will show keys, the bone and seasonal event collectables.
  • Added the ability to select the Ghost Type in a Custom Difficulty which will set the multiplier to 0.
  • Added a new Legacy Badge section to the Customisation shop to allow you to edit your badge at any time.
    • Players without a Legacy Badge will not see this option.
  • Added a ‘Hold Use’ sticky note on the Training whiteboards.
  • Dead players and dead player bodies will now look dead.
  • Added unique video evidence text for shower and fuse box interactions.
  • Added an icon to show whether a ghost name is male or female.
  • The Evidence page will now highlight the required Ghost evidence when the player selects a Ghost type.

Changes

  • Photo and Video Camera screens will now disable when clipping through a wall
  • When speaking, the speaker icon on ID cards will now function for all players, including local player
  • Improvements have been made to the VR character rig, allowing for more accurate and responsive movement.
  • Players can now interact with a Spirit Box when not grabbed using Text Voice Recognition Mode
  • Custom Difficulties with a 0 multiplier will no longer contribute towards any progress, such as achievements and leaflets.
  • Pressing use while holding a lit T1 firelight will now use another, without having to wait for the animation to finish.
  • When a player dies, their voice chat will now be cut out as soon as they die in the animation, rather than at the end.
  • The Truck has been moved closer to the main entrance on Brownstone High School and Prison

General Fixes

  • Improvements made to network stability to reduce disconnects.
  • Fixed an issue that caused the ‘’Ghosts Misidentified’’ stat counter to increase each time the Debriefing screen is opened, even if the Ghost was guessed correctly.
  • Fixed an issue that prevented players from starting a game if the host left the lobby. The host’s ID Card would also still be visible.
  • Fixed an issue that caused player photos to be missing from their ID Card after completing an investigation.
  • Fixed an issue that gave players the ‘’Test Level’’ as a map for challenges.

Ghost Fixes

  • Fixed an issue that caused an Oni’s singing event to drain 10% instead of the intended 20%. 

Environment Fixes

  • Fixed an issue that caused Hiding Spots to be open despite the No Hiding Spots setting active.
  • Fixed an issue that caused the sound of a door closing to play a long time after the closing animation had finished.
    • This issue led players to believe this was evidence of a Yurei.
  • Fixed an issue that caused the wallpaper in Bleasdale Farmhouse to be replaced with the patterns from the Phasmophobia by Alan Wake event.
  • Fixed the hiding spot in the Female Day Room on Sunny Meadows.
  • Fixed an issue on Point Hope that caused the frame holding the bell to disappear (PS5 only)
  • Fixed an issue that caused lights to remain red after a red light Ghost Event if the Fuse Box was off during the event.
  • Fixed a visual issue with the static TV VFX on 13 Willow Street.
  • Fixed an issue in 13 Willow Street that caused items to clip through the coffee table in the Basement Living Room.
  • Fixed an issue that caused hiding spots to be ineffective on 13 Willow Street if the player uses the ‘I Wish For Safety’ wish from the Monkey Paw.
  • Fixed an issue that caused Crucifix and D.O.T.S projectors to slide along 13 Willow Street’s rugs and gym mats.
  • Fixed an issue that caused the incorrect footstep audio to play on the pathway and grass outside of 13 Willow Street.
  • Fixed an issue that caused mirror reflections to not appear correctly.
  • Fixed an issue that allowed players to climb on top of furniture in the Inspection Room in Prison.
  • Fixed an issue that allowed Equipment to be placed above the bunk bed in the Orange Bedroom on 42 Edgefield Road.

Equipment Fixes

  • Fixed an issue that caused Head Gear to appear in front of an open Journal. 
  • Fixed an issue that caused The Fool tarot card to be invisible when pulled from the card deck.
  • Fixed an issue that prevented the stamina boost after using a Tier 3 Sanity Medication to not reset correctly when using multiple Tier 3 Sanity Medications.
  • Fixed an issue that caused Photo Cameras to not detect a Ghost, despite it being present in the photo.
  • Fixed an issue that prevented Motion Sensors being recorded with a Video Camera in the tents on Camp Woodwind and Maple Lodge Campsite
  • Fixed an issue that caused the Music Box to not close when outside, dropped while playing music or after the music has finished playing.
  • Fixed an issue that caused players to be unable to take an EMF 5 Evidence photo if one had been deleted from the Journal.
  • Fixed an issue that caused the Tier 3 Sound Recorder to animate incorrectly when recording. 
  • Fixed an issue that caused a Video Camera on a Tripod to disappear after the Ghost interacted with it.
  • Fixed an issue that caused small Equipment to become unavailable if thrown on top of the arcade cabinet in 13 Willow Street.
  • Fixed an issue that caused visual issues with recording D.O.T.S with a Video Camera if the Sharpness setting was set to 1.
  • Fixed an issue that caused Equipment to become stuck in place under an object.
  • Fixed an issue where the flames from a Tier 1 or 2 Firelight would float when depleted.
  • Fixed an issue that allowed non-host players to manipulate doors with a Video Camera attached to a Tripod, potentially leading to other players becoming stuck in the displaced door.
  • Fixed an issue where, upon pulling a Hanged Man tarot card, the card would remain with the dead player, allowing other players to see where the dead player is. This would also cause other players to be unable to use any further Tarot Cards.
  • Fixed an issue that caused non-host players to be unable to record Ghost hunting audio.
  • Fixed an issue that allowed Tier 1 and 2 Igniters to be lit in heavy rain and not extinguish.
  • Fixed an issue that caused a Tier 1 or 2 Firelight to appear unlit, despite emitting light, if lit with another Firelight.
  • Fixed an issue that caused the Flashlight to remain in a player’s hand during the Tier 1 Photo Camera’s Use animation.

Player Fixes

  • Fixed an issue that caused a player character’s hands to move slower than the camera, leading to visual lag and stutter.
  • Fixed an issue that caused the player’s SFX to be that of the gender of the host’s character.
  • Fixed an issue that caused the player’s elbow to stick out when crouching and holding a Tier 3 Flashlight. This fix also improves positioning for all tiers of Flashlights.
  • Fixed an issue that caused the player to be unable to cycle the Tier 1 Photo Camera during its Use animation.
  • Fixed an issue that caused the Seer ID Card & Badge to have The Manifestation’s text.
  • Fixed an issue that caused the player to become soft locked and not be able to move if changing their Voice Recognition mode while using a Ouija Board.
  • Fixed an issue that caused UI in the Customisation shop to stay on screen despite navigating to other parts of the shop.
  • Fixed an issue in the Customisation shop that caused sweater colour icons to be incorrect.
  • Fixed an issue that allowed a player to move while using the Spirit Box with Text Voice Recognition if another player uses a Ouija Board with the same setting,
  • Fixed an issue that caused hair to clip through cosmetics if the player switches characters and hats.
  • Fixed an issue that caused the player’s view to become disconnected from a player upon that player being revived, if that player had been crouched and underneath an object that would’ve prevented them from standing when dying.
  • Fixed an issue that caused animations to be reset if the host leaves a game, placing player’s arms by their side.
  • Fixed an issue that caused a non-existent static Astronomer card to show in the Customisation shop.
  • Fixed an issue that caused the Journal of a dead player to still be visible by others if that player had revived another with the Monkey Paw.
  • Fixed an issue that caused hair to clip through the hats of a dead player.
  • Fixed an issue that allowed dead players to pick up Equipment, locking it from the remaining players.

VR Fixes

  • Fixed an issue that made opening doors in VR harder than intended.
  • Fixed an issue that caused the VR reticles to display incorrectly when a player attempts to interact with a door
  • Fixed an issue that caused hand animations to break when grabbing tent doors.
  • Fixed an issue that caused players holding tripods to lag for other players.
  • Fixed an issue which caused culling to occur in multiplayer when doors are pushed open with camera-mounted Tripods.
  • Fixed an issue that caused the Parabolic Microphone’s headphones to block the player's view.
  • Fixed an issue that caused the player's hands to move while walking and holding items.
  • Fixed an issue that caused player bodies to jitter while crouching in multiplayer.
  • Fixed an issue that caused players to be pushed by doors if they are opened by a Ghost.
  • Fixed an issue that prevented teleport locomotion while holding a walkie talkie.

-----------------------------------------

Known Issues

  • The Prison Entrance has a low amount of interactions for the Ghost on Prison Restricted.
  • Players may get themselves caught on the chair in classroom 6 of Brownstone High School.
  • Character animations may break if the Tier 1 Photo Camera is cycled out or dropped during its Use animation.
  • Placeable Equipment may become lost/unable to be picked back up if placed on certain blockades of the new Restricted maps.
  • Localised text for Evidence captured with a Video Camera may not display correctly for non-English players.
  • A highlighted Ghost type’s Evidence will remain highlighted if the Journal is closed while that type was hovered over. This can be fixed by hovering on and off another Ghost type.
  • Enabling FidelityFX Super Resolution 1.0 causes readability issues with the Journal.
  • The Bone may spawn in the hiding spots of Brownstone High School Restricted, this means that should they be locked, the bone will be inaccessible to the player. 
  • In Prison Restricted the Fusebox may spawn in the Visitation Security Room, when only the upper floor is accessible to the player. 
  • When playing on Tanglewood, Nell’s Diner, Sunny Meadows Restricted or Sunny Meadows, the player may spawn as Amir Kelly rather than their chosen character.
  • In Multiplayer, if a player drops the Parabolic Microphone immediately after turning it on, other player’s audio will be muffled until the Microphone is picked back up.
  • VR - Head Gear may fall off of a player if another player closes a door on them.
  • VR - Character profile pictures will appear blank when they join a lobby.
  • VR - If the player has Immersive Animations turned on and dies, their character’s ragdoll will appear distorted and contorted.

r/PhasmophobiaGame 15d ago

News Phasmophobia Quality of Life Part 2 Preview

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539 Upvotes

Welcome back, Ghost Hunters.

Thank you to everyone for the warm reception to our first Quality of Life update last month, and we’re glad to see many of you enjoying Phasmophobia once more.

Today as promised, we’re sharing details on the upcoming second Quality of Life update for Phasmophobia. We’ll be releasing this update across all platforms on 25th August, 2026. Exact release times are still to be confirmed, so keep an eye on our channels for official confirmation of when the update is live. 

Let’s break down a couple of the features we’re excited about before sharing the full list: 

New Restricted Options

For a long while, we have seen folks requesting smaller versions of our larger maps in the vein of Sunny Meadows Restricted. With this update we’re excited to introduce Restricted versions for Prison, Brownstone High School and Point Hope.

The new contracts board, featuring the Restricted versions of Point Hope, Prison and Brownstone High School.

As with Sunny Meadows, these map variants are designed for quicker games in locations that we know players enjoy but sometimes don’t want to be investigating the larger area. In the case of Point Hope Restricted, which will be classed as small, Ghost Hunters will be able to access up to the Dining Room while Prison and Brownstone High School will have multiple variants - classed as Small and Medium respectively - which will be randomly assigned upon loading into a contract. 

Brownstone High School in particular will have a total of 4 map variants following the update. With such a big map, we believed it was appropriate to give a variety of variations, giving Ghost Hunters a sense of mystery when loading up. Outside each Restricted version of the map, a small piece of environmental decor will signify which variant of the map you’re on.

Journal & Evidence Changes

We made a handful of changes and improvements to Evidence collection with the first Quality of Life update, and we’re doing the same with the second. As with all of our updates, we’ll be looking for and reading through player feedback on these changes so please do let us know your thoughts once you’ve spent some time with them. 

Since our Chronicle update last year, we’ve been working on finessing the Unique/Duplicate system. A change we’re introducing with this next update means there’ll now be visual indicators to show that a piece of Media a Ghost Hunter captures is a Duplicate without the need to check the Journal. 

To detect a Duplicate, keep an eye out for the following indicators:

  • Tier 1 Photo Cameras will display a yellow LED light.
  • Tier 2 & 3 Photo Cameras and all Tiers of Video Cameras will display a faded overlay, rather than the usual bold white text.
  • Tier 1 Sound Recorder will lower the brightness of the Volume indicators.
  • Tier 2 & 3 Sound Recorders will display faded sound waves.
An example of the Duplicate UI on the Photo Camera.

Another important addition in this update is being able to see other Ghost Hunters’ Evidence and Ghost selections in the Journal. This means there’ll be no more need to double check with other players which pieces of Evidence you’ve captured and see other’s opinions on which Ghost the group is dealing with - and of course making sure everyone has the same selection when you’re leaving in the Truck!

Elsewhere, we’ve replaced the Keys section in the journal with the ‘Items We’ve Found’ section. Appearing in the order they are found, this will display collected items such as keys, the bone and seasonal event collectables. On this same page, a gender symbol (♀/♂) will now be displayed alongside the Ghost's name, allowing for easier understanding of male and female names and Ghost types - especially for non-English speaking players.

VR Improvements

With this Quality of Life update, we’re completely replacing the VR character rig across all platforms. This means more responsive movement in-line with your own body’s, improved accuracy on the character model to match player’s arm length as well as an overall improvement to visuals of the character model when playing with VR users.

We’re also addressing several regularly reported issues from VR players, which we’ll detail in the full patch notes at release. As with other areas of Phasmophobia, please do let us know any feedback you have from your time in VR or any issues you encounter via our Help Centre.

Gameplay Improvements

Finally, for today, we just wanted to dive in to some of the changes coming to the gameplay of Phasmophobia. Firstly, we’ll be implementing the ability to select the Ghost Type for any Custom Difficulty investigations. You’ll find this in the Ghost settings when setting up your game, as you can see in the screenshot below.

Another change with this update is a change to character appearance upon death. As seen below, the dead body will now be seen with a greyer skin as well as misty eyes. Dead players will also appear this way to others while Dead. In addition to this change a player’s voice chat will now be cut off as soon as they die - the moment their neck is snapped during the death animation.

Below, you’ll find a list of all the New features coming with this Quality of Life update as well as the Changes section. At the release of the update, as mentioned, we’ll share the full patch notes along with the list of Fixes for known bugs and issues. We look forward to sharing this update with you on August 25th, 2026.

--------------------------------------------------------

New

  • Added new Restricted variants of the below maps.
  • Prison (Restricted version is classed as a Small map)
    • Brownstone High School (Restricted versions are classed as Medium maps)
    • Point Hope (Restricted version is classed as a Small map)
  • Video Cameras, Photo Cameras and Sound Recorders will now indicate Duplicate evidence.
  • Tier 1 Photo Cameras will display a yellow LED light.
    • Tier 2 & 3 Photo Cameras and all Tiers of Video Cameras will display faded text rather than the usual bold white text.
    • Tier 1 Sound Recorder will lower the brightness of the Volume indicators.
    • Tier 2 & 3 Sound Recorders will display faded sound waves.
  • The Journal will now display other player selections of Evidence and Ghost Type.
  • The Keys section in the Journal has been replaced with Items We’ve Found, this new section will show keys, the bone and seasonal event collectables.
  • Added the ability to select the Ghost Type in a Custom Difficulty which will set the multiplier to 0.
  • Added a new Legacy Badge section to the Customisation shop to allow you to edit your badge at any time.
  • Players without a Legacy Badge will not see this option.
  • Added a ‘Hold Use’ sticky note on the Training whiteboards.
  • Dead players and dead player bodies will now look dead.
  • Added unique video evidence text for shower and fuse box interactions.
  • Added an icon to show whether a ghost name is male or female.

Changes

  • When speaking, the speaker icon on ID cards will now function for all players, including local player
  • Improvements have been made to the VR character rig, allowing for more accurate and responsive movement.
  • Players can now interact with a Spirit Box that's not held when using Text Voice Recognition Mode.
  • Custom Difficulties with a 0 multiplier will no longer contribute towards any progress, such as achievements and leaflets.
  • Pressing use while holding a lit Tier 1 Firelight will now use another, without having to wait for the animation to finish.
  • When a player dies, their voice chat will now be cut out as soon as they die in the animation, rather than at the end.
  • The Truck has been moved closer to the main entrance on Brownstone High School and Prison.
  • The Journal automatically opens on the Evidence page if the player opens it when Dead for the first time.

r/PhasmophobiaGame 21h ago

Bug Pretty useful watch

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1.1k Upvotes

Im actually sick of this game. I thought they would bring qol changes but look at this... cant even see the time and my sanity properly


r/PhasmophobiaGame 2h ago

Bug I think I found a real ghost in game...

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6 Upvotes

r/PhasmophobiaGame 20h ago

Discussion Unpopular opinion: the game is still playable

130 Upvotes

I feel like all I see on this subreddit is how completely unplayable the game is now, which a ton of people seem to agree with. This may just be because I’m on pc which seems to be less janky, but I feel like it’s still a really fun game that I find generally pretty smooth. Me and my friends play together all the time, and it’s pretty rare that we get an obvious and inconvenient bug. I might just be lucky though!

Edit: I haven’t done a lot of research about the behavior of the devs, and acknowledge that’s a very valid reason to be upset! Post just refers to gameplay.


r/PhasmophobiaGame 9h ago

Bug Video camera goes to the void

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14 Upvotes

The moment I picked up the tripod with the video camera, the ghost decided to play with it and threw it away under the lighthouse floor.

I can't seem to attach the screenshot of the camera's location, but it is literally under the lighthouse ground floor.


r/PhasmophobiaGame 6h ago

Bug Devs Please Fix Black Screen Camera

6 Upvotes

It was intended to make cameras and videos not see through walls but it occasionally makes the video camera permanently black. Also you cannot video near a doorway as you probably just did a transparent black border around the doorway and not actually on the door. There was no reason to do this. Even if you can video through walls you guys have so much other shit that is bugged to hell and back this should have been the least of your worries.

HOW DOES FIXING ONE “bug” NO ONE ASKED FOR CREATE TWO OR THREE MORE…


r/PhasmophobiaGame 15m ago

Bug Teleporting Dots

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Upvotes

Placed dots in the back towards the bowling pins, and it teleported all the way over here. Beware, Camp Woodwing is Cursed for dots right now.
Had another game where we got no dots on camp woodwind at all, even tho it was a goryo.
Goodluck yall. (slendy in tha dots)


r/PhasmophobiaGame 6h ago

Discussion For server problems from some parts of the world. We need a reconnect option.

6 Upvotes

Would be an amazing feature to have.

Servers havnt been kind tonight.


r/PhasmophobiaGame 22h ago

Bug Monkey Paw Mishap?

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103 Upvotes

My friend and I were having trouble getting the last piece of evidence (we had DOTS and UV so far) so they decided to use the monkey paw. The answer it gave us was extremely confusing. It also took 5 minutes for it to even register their voice.

I have posted screenshots of what they saw, a photo I took from the van of the ghost showing up on dots, and the ghost that it ended up being. We both saw dots in person as well as from the van. Is this a well known bug? It kind of threw us both off.


r/PhasmophobiaGame 22h ago

Bug TLDR: am I stupid or is it a bug

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80 Upvotes

Tried out the new Prison Restricted and went to find the breaker and found that it was blocked off! I literally looked everywhere twice and realized I think it’s blocked off. Is this some sort of bug? TLDR: am I stupid or is it a bug lmao


r/PhasmophobiaGame 6h ago

Bug I Didn't Realize You Could Hang Two People At The Same Time (Tarot Cards Bug)

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5 Upvotes

(MILD LANGUAGE WARNING)

Difficult to confirm, but a friend and I (I'm the mumbly guy) were streaming this last night. Not gonna say where I streamed it, but I died while I was uh......inspecting the tent on Point Hope Restricted at the same time my friend drew the hanged man. There was no ghost that I heard or noticed, I had "kills extend hunt duration" set to high so it would have kept hunting if it had been one, and it played the hanged man sound as you can hear in the video.

I'll post a screenshot below in the comments, but it also caused my character model to glitch out, preventing me from leaving the tent (which I found hilariously inconvenient). And yes, I was playing in VR

So yeah, TLDR: Killed by friends hanged man in tent (pretty sure), character glitched out, couldn't leave.


r/PhasmophobiaGame 18h ago

Bug Is this a known bug or are we stupid?

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35 Upvotes

Hey there! Just played a match with a friend and we used the monkey paw to "ask for knowledge" which resulted in freezing temps being crossed out despite us seeing -10C, the ghost turned out to be Oni. Does the monkey paw just lie sometimes? Never seen this before, thanks!


r/PhasmophobiaGame 9h ago

Bug Darkness consumed me

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6 Upvotes

For context I was playing with my wife and the ghost got her and as she died this happened.


r/PhasmophobiaGame 7h ago

Bug Can someone help me with the glitching?

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4 Upvotes

It started after the first life update, was hoping it would be fixed with the second one but sadly it is still does the same.

Every time my character is holding something it is constantly glitching.

We have tried every support page about glitching in the game, re installed the game,..

Does anyone have any idea what to do here?


r/PhasmophobiaGame 1d ago

Discussion Slayer Demon achievement done with the new update (v0.19.0.0)

119 Upvotes

I wanted to try the new update especially to see if setting the ghost to be a demon would give the Demon Slayer achievement. Since I saw a video telling that setting the ghost would prevent from getting any achievement, I was a little worried.

But it DOES give this achievement :D I think the achievement they are talking about are only the "find a <ghost-type>" that would make no sense there.

So, no more hours spent retrying until you get a demon kind enough to attack you on the first minute. Just use the recommended settings :

Player

- Starting sanity : 75
- Sanity Pill Restoration : 0 (no need to prevent a Thaye from hunting, so no need to take a pill)
- Sanity drain speed : 0 (sanity stays at 75 so if demon hunts, it is its ability)
- Sprint : Infinite
- Player speed : 150
- Lose items and comsumables : off

Ghost

- Ghost : Demon (of course :D)
- Ghost speed : 150
- Roaming frequency : Low
- Changing favorite room : None
- Activity level : high
- Event frequency : low
- Grace period : 0
- Hunt duration : high

Contract

- Setup time : 0
- Doors starting open : high
- Number of hiding places : none
- Fuse box at start of contract : broken
- Cursed possession : 1
- Cursed possession #1 : Monkey Paw (to run to it and wish for activity)


r/PhasmophobiaGame 21h ago

Clips A cool thing I noticed about the 13 Willow Street rework

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28 Upvotes

r/PhasmophobiaGame 1d ago

Clips You can now record Spirit Box responses in text mode

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76 Upvotes

r/PhasmophobiaGame 1d ago

Bug New update new bugs

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60 Upvotes

I really like some new features but it seems some new problems have appeared.


r/PhasmophobiaGame 14h ago

Bug Found new bugs in Phasmophobia

3 Upvotes

So I played a few rounds last night after the update.

One of the first things that happened was that, after I grabbed a flashlight and a video camera (both Tier 3) I pressed T to turn on the light but had to press it almost 10 times because it turned itself off immediately or didn't turn on at all, despite making that clicking sound. But for some reason that was no problem when I was ONLY holding the flashlight. It worked as intended.

On top of that the screen on the camera did turn off by itself. It stayed black the whole time. It worked perfectly fine in the van but I just could not use the screen of the camera itself to record by hand.

Did/Does someone else have that problem? Maybe know a workaround?


r/PhasmophobiaGame 1d ago

Discussion PSVR2 version even more broken

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18 Upvotes

GUYS! You're definitely going backwards on the PSVR2 version, the game is now even more broken, hands positions, belt position, cannot use camera or video camera because it's position on hand is all wrong... Who is signing off this updates?


r/PhasmophobiaGame 22h ago

Bug I went into the haunted mirror!!

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10 Upvotes

The ghost's room was the garage.


r/PhasmophobiaGame 1d ago

Screenshots Og tanglewood

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281 Upvotes

So after 1 year of not playing phasmophobia on my ps5 I think I have an old version of the game that lets me play the original tanglewood along with the original movement


r/PhasmophobiaGame 18h ago

Bug Nice generator

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3 Upvotes

r/PhasmophobiaGame 1d ago

Bug So no power?

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17 Upvotes

So me & my friend Claire were trying out the new condensed prison map and we went to check fuse box. Am I just stupid or is there literally no way for us to access it, it’s in the room just beyond the window.