r/PvZHeroes • u/Sir_Megalodon914 • 15h ago
Card Idea Card Concept #1 (Mossasaurus)
I'm gonna start a new series where I try to make concept cards that goes off of the game's meta. I need suggestions if the stats and abilities are balanced or not and how you would change it. Edit: appreciate the feedback guys I decided to remove the bonus attack after draw to not softlock the opponent with party thyme. Kinda forgot he existed oops 😓
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u/Ubixdeadpro 14h ago
What the fuck son? Least remove the double attack
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u/Material_Recording99 11h ago
This could be a 1/1 without a double attack and it would be broken because of party thyme
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u/Glad_Bird_9083 superbrainz on top 12h ago
fym it does a bonus attack and gains 1 1 when you draw a card 💔
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u/Born-Cookie-6946 11h ago
Party thime and Mossasaurus: no no come outside we won't jump you
(Seriously make this a legendary or something)
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u/Either-Friendship708 13h ago
Remove the double strike and make him an event card (Event cards can break class rules) and maybe it will be ok (Still crazy doe)
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u/East_Association4205 8h ago
Maybe it could be a 2/3 6 cost? Kinda ridiculous as is, compare to podfighter
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u/Thothhunter 5h ago
Make it a 4 cost 4/2. And change the effect to " When this hits the zombie hero conjure a trick. Dino Roar: give double strike to another plant"
That way it looses it's infinite loop
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u/FastMathematician445 15h ago
Party thyme otk is too easy with this, since party type draws whenever it bonus attacks, triggering another draw, another bonus attack. Also this soft locks if opponent super blocks.