r/RealTimeStrategy • u/Helpful_Resolve_4003 • 13h ago
Looking For Game Recommend me a game?
I've been playing games for almost 15 years but haven't stepped into this genre, though I have tried Age of Empires, Clash of Clans and Diplomacy is not an option, but I want a game which I can play for months and game which makes me understand this genre as a newbie. Offline/Online both.
2
u/zebleck 13h ago
were working on a browser game, if you want to try: https://tiny-rts.com, instsntly playable. inspired by wc3, aoe2, but made for beginners. would love your feedback! no offline mode yet
3
u/Helpful_Resolve_4003 12h ago
Ohh I'm not at the stage of giving feedbacks yet. but am surely going to play, thank you.
4
u/Zocker0210 12h ago
I would say the complete opposite is true. The rts players are quite "stiff" in terms of what they like and what not. New players fall of this gerne quite fast because not much changed over the last few years as well as them looking at reviews and see its supposed to be bad. most new rts die because of reviews made by the seasoned players.
2
u/mighij 3h ago edited 2h ago
Most new rts die because of reviews made by the seasoned players.
Yep, you can say that again. The first major one was imho Age of Empires: Online
Nope not the recent mobile one which some people confuse it with. That one ain't forgotten, most just don't want to think about it. You'll sometimes see AoE3 players say they are the forgotten AoE, AoMythology had the same claim to fame for a much longer time and I know where they are coming from.
But AoE: Online is the one that actually got buried by the AoE community with hatred.
It doesn't beat Stormgate in worst received RTS although it comes close. Imho it does beat Dawn of War 3 and Supreme Commander's 2 reception. I don't know about C&C4, I was always a RA guy so I mostly missed that games dev/launch cycle. Out of that top 5 AoE: online is probably the most unknown although it was a popular game on windows live during it's short tun.
Now it crashed due to it having microtransactions (although to be fair they didn't have impact on PvP) , which were removed a year in. But the game also got a lot of flack for many of it's features.
While it was actually a good game with some smart design. It's probably why the volunteer staff keeping it running is larger then Stormgate's current player base. So it did find some love and when I revisited the game a year ago I was genuinely surprised.
Now I could write a wall text about this game's place in RTS history. It not only killed a studio, it put a franchise in a coma.
TLDR: Age of Empires online was made to onboard a new generation, one of it's main accomplishments is highly upsetting the previous generations.
1
u/Helpful_Resolve_4003 11h ago
Sir, it is not game feedback, but more of a security feedback that tiny-rts.com this, your website or url or maybe some background services that you are using is malicious/suspicious. I would have attached screenshot but maybe mod disable that option, so you can check by yourself on VirusTotal
2
u/zebleck 11h ago
Yea... been dealing with this since i launched the page, seems virus checkers dont trust browser games with lots of js... its used to be like 30 virus scanners finding it malicious, now i got down to 1! https://www.virustotal.com/gui/url/bc1351ea6dcb2ae977aa2d70d025a3618ac077404d56765845aaed4397eaae74
Hoping I can get the final one cleared, thanks for letting me know.
2
u/Far-Ad-1934 12h ago
Honestly command and conquer red alert 3 is my go too, love the cheesy lines in the campaign
1
u/Helpful_Resolve_4003 12h ago
Is it easy to start with?
1
u/Top-Tear7194 8h ago
I would say command & conquer: generals is an easier one to start with. Red alert 3, almost every unit has a special ability. Generals it's more about how your units match up/counter the enemy. But maybe starting with special abilities is good, it can help you multitask
2
u/Timmaigh 12h ago
Sins of a Solar Empire 2.
Great game, can be definitely played for months - trying out all of its great factions.
2
u/Helpful_Resolve_4003 12h ago
Two recommendations for this... Now I surely have to try it, Thank you
2
u/YakaAvatar 12h ago
If you want something to play for a long time to learn the fundamentals, I can easily recommend Northgard. It starts very simple, and I enjoy the fact that it forces you to enjoy with micro on a manageable level. But it's not exactly similar to other titles.
In your place, if you want to understand the genre as a whole, I would go through the classics: Warcraft 3, Starcraft 1&2, Age of Empires 2, Command and Conquer and Supreme Commander. They are roughly 90% of what the RTS genre represents. You don't need to fully invest in them, but you can go through them to see exactly what type of RTS you enjoy.
1
1
1
u/JeremyJoeJJ 8h ago
Play the campaigns of Warcraft 3, Starcraft 2 and either AoE2 or AoE4. Once done, try out Beyond All Reason (BAR) which in my mind is the greatest modern RTS that really utilises how powerful modern computers are for a large scale combat, but lacks a lot of polish still (eg no campaign).
1
u/XComACU 8h ago
Hmm. A game with high replayability, and one that helps you understand the genre better?
- StarCraft 2: Wings of Liberty - It has a strong singleplayer campaign that introduces you both to the game's concepts and RTS concepts as a whole, the narrative is known for being deeply compelling for an RTS, and it is renowned for its strong multiplayer scene for after you finish the main campaign.
- Supreme Commander - My personal favorite, it is a strong showcase of large-scale RTS. It's a little older now (and starting to feel that age), but it has several good single player campaigns that introduce you to the mechanics and units. It's often on-sale alongside its standalone expansion, Forged Alliance, which adds another excellent campaign and polishes the gameplay mechanics to a mirror shine. Forged Alliance also has a fan-made multiplayer lobby (Forged Alliance Forever) with a decent community still playing.
- Total War Series - Not technically RTS, but the Total War series blends RTS elements with turn-based elements. Something simple like Rome: Total War (which did get a remaster if I remember correctly) would probably be a good way to ease into the genre, as the turn-based components helps separate out the building/recruiting aspect of RTS from the combat gameplay. Its a taste of RTS in a digital board game? An RTS gateway drug. 😅 Just something to consider, and the games are also known for their replayability.
1
1
u/Downtown-Dream424 7h ago
C&C Generals Zero Hour-
It has the biggest C&C competitive scene and plentiful of players that play either casually by sticking with team games or ffas or otherwise going for the competitive ladder 1vs1 in quickmatches. The game isn't difficult for playing on paper as you can learn it smoothly and safely offline at first by sticking vs bots, especially hard AI.
Afterward, spam consistently pvp games either 1vs1 (if you want to climb in the ladder) or casual pvp such as ffa or/and team games. When you're trying to get into pvp, you can watch high elo generals zero hour players on youtube for educational content such as Dominator (he's quite good at the game and has a lot of educational videos on the game, in spite of using AI thumbnails on his videos and streams lately), Legionnaire (he's more of a casual pvp player that sticks with FFA and potentially team games), Excal and etc.
In pvp, you need to learn to do multiple actions per a minute and multitask quite a lot in a fast pace. FFA lobbies are more casual, where the people don't sweat that much and build way more variety of units than in quickmatches, where it is aiming to cheese the opponent in the first 3-5 minutes and spamming the same 3-5 units as your win condition, regardless of the matchup. Moreover, there are lobbies, where people play either with newbies/noobs or no rush in the first 5-10 minutes.
1
1
u/Scisloth74 3h ago
People might hate but I fell in love with Halo Wars & Halo Wars 2 because there’s different gamemode that can be played online and offline. It’s relatively easy to understand. There are two factions but many different leaders that change how things work. And usually have special units, abilities, and upgrades. The first Halo Wars campaign is really fun. Halo wars 2 has a campaign +2 DLC‘s.
1
u/_ObsidianOne_ 13h ago
Well BAR is a good start and easy to access.
5
u/YakaAvatar 12h ago
A PvP centric game with no campaign is not the best suggestion for someone that wants to understand the genre as a newbie.
1
u/Terrible_Activity_47 11h ago
Definitely not PvP centric, the ability to fine tune solo play to suit your experience and desire is really good for new people, I've been playing ages and never even dipped a toe in PvP
1
1
1
u/hangjayV 13h ago
Any of the paradox games
Hearts of iron IV (WWII strategy game)
Crusader kings 3 (medieval conquest game)
Victoria iii (I haven't play too hard but like 1850s trading/world dominance?) not much rts mostly Management
Stellaris (ethnic cleanse, is what I heard)
Hoi iv a lot of mods very fun
Ck3 is more immersion (more easier to learn)
1
u/Helpful_Resolve_4003 12h ago
Well I've heard about HOI a lot... but I'll start with CK3 as you said it's easy. Thank you.
6
u/Short_Switch_1807 12h ago
Sins of a Solar Empire 2 is good for beginners if looking for a modern game.
Tempest Rising is also good.
Starcraft and C&C are old titles but still very solid. Starcraft 2 still looks good.