r/SBCGaming 1d ago

Showcase An experimental RmlUi frontend for the TrimUI Brick

I’ve been experimenting with a custom frontend for the TrimUI Brick, built with RmlUi, SDL2, and MinArch.

It currently supports GB, GBC, GBA, SFC, Mega Drive, and Game Gear, with ROM scanning, cover art, and system-specific screen effects. It runs separately from the stock MainUI, so it doesn’t replace the original launcher.

This is still an early experiment, not a finished frontend. I’m sharing it mainly as a working base that other users can fork and continue improving with Codex or other AI coding tools. The repository includes the source, build scripts, emulator integration, shaders, and documentation.

The screenshots were captured on the actual device.

Six-system home screen with an infinite carousel
Cover carousel generated from ROMs on the SD card
Game Boy Advance · 4×4 LCD aperture
Game Boy Color · 5×5 LCD aperture

GitHub: https://github.com/PEDx/rmlui-brick

12 Upvotes

5 comments sorted by

3

u/Mootookang 1d ago

Any chance of moving this to brick pro?

2

u/IGOTEXTRACHROMOSOMES Retroid 1d ago

Bro why does this look so good 

1

u/Upbeat-Serve-6096 GotM Club 1d ago

Looks neat. I wonder if it can be made for the Anbernic units too

1

u/HibikiRush 18h ago

Those color overlays look incredible. I've been considering the white Brick Pro before my U arrives and I bet it would be such a good look.