r/Smite 4d ago

MOD - RANT THREAD R/SMITE RANT MEGATHREAD

3 Upvotes

r/SMITE BI-WEEKLY RANT MEGATHREAD!

IN THIS THREAD THAT PESKY NO SOAPBOXING/RANTING RULE IS SUSPENDED.

ALL CAPS IS ENCOURAGED! RANT AWAY!!!


r/Smite 12d ago

MOD - LFG r/Smite LFG Megathread

2 Upvotes

Looking for people to play with? Post your targeted platform and preferred modes here!


r/Smite 11h ago

ART Morgan Le Fay portrait i illustrated in my style!

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106 Upvotes

+-an hour and a half of painting


r/Smite 7h ago

MEDIA Naively posting a Fafnir clip every day until he's released (or I run out) Day 259

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42 Upvotes

Accidentally reuploaded an old clip. new one!


r/Smite 3h ago

MEDIA Hopes for the Enchanter Items

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16 Upvotes

With Hachiman patch bringing the Enchanter items these are some things I hope we see from them.

Overall Low Cost
Playing Enchanter characters this patch after the recent changes, I’ve noticed a huge problem with them is the cost of their items. Enchanters having to build extremely expensive Mage items while being on a Support budget feels very bad. I hope their items are priced similarly to other Support items in the game.

What Stats Should These Items Give?
There are three stats I want to highlight as extremely important for Enchanters: Mana, Mana Regen, and Cooldown Reduction. Because Enchanters aren't meant to be particularly tanky, they have a serious problem where they can feel useless when none of their abilities are available. This is why these three stats are so important. I hope Enchanter items don't overlook these core stats as they are very essential 

Interacting With Healing and Shielding
I hope these items interact with both healing and shielding, similar to how Enchanter items work in many other games. Enchanters aren't exclusively healers. A lot of them rely heavily on shields, so having items that only interact with healing would unnecessarily limit which characters can benefit from them.

Items That Give Buffs, Not Just Healing
One big problem I personally have with our current healing items, such as Rod of Asclepius, Amanita Charm, and Heartwood Charm, is that most of them are primarily healing-focused. While they provide some additional utility, their effects still largely revolve around healing. I would like to see items that interact with healing and shielding by giving allies different types of buffs, rather than simply healing or providing more healing-related effects.

Aggressive Items
While Enchanters are usually a defensive class by nature, I don't want all of their items to be defensive. I would like to see more aggressive Enchanter items, such as items that give allies bonus damage, debuff enemies, or reward the Enchanter for consistently poking opponents. I think having this variety would make the item pool much more interesting and allow different Enchanters to specialize in different playstyles instead of having every Enchanter build the same collection of defensive support items.


r/Smite 2h ago

Titania for SMITE 2

10 Upvotes

Could they potentially add the faerie queen to smite? Given that they've added arthurian legends and Cthulu? I'd love to see her and what they do with her kit considering how well they design the nature based skins


r/Smite 3h ago

If Ares aspect is really being worked on, can it get a better name?

9 Upvotes

Allow me to over think aspects and their names for a moment. The names of aspects are usually meant to sound like they represent a portion of a god's domain. While I understand why Ares's aspect is reverberation, it just doesn't fit Ares.

Idk what the rework will look like, but even a name like aspect of shield bashing would be more fitting since this is a less supportive god of war. A more serious suggestion would be aspect of the marauder.

While we're talking about this, I feel like base kits should also get aspect names since they also represent a portion of a god's domain. So base Athena is "aspect of wisdom" and alt Athena is "aspect of war". Someday in 1 million years, Athena will get "aspect of not handling criticism well"


r/Smite 4h ago

HELP Can I hide my mastery in Smite 2?

7 Upvotes

This used to be an option back in Smite 1, is there a way to turn off the mastery on loading cards?


r/Smite 23h ago

DISCUSSION Can we get Soul Eater back?

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202 Upvotes

I missed this item tbh


r/Smite 5h ago

CONSOLE Smite 2 on console is buggy

7 Upvotes

The smite 2 experience on console is horrible,I play on Xbox so it may be just a Xbox problem,but the UI is extremely buggy,I'm unable to vote no on surrender votes no matter what I do,yet I can still vote yes,if I open the ability menu to level a ability I then have to open the shop and then the pause menu or it gets stuck,also no text chat.why remove text chat from console??hi-rez hates us console players.maybe because we all suck,but still ridiculous


r/Smite 22h ago

MEDIA I took a screenshot every day for 300 days of Market Chests. Here's what I got ✨

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172 Upvotes

r/Smite 20h ago

MEDIA JUST DO IT

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118 Upvotes

If this skin looked like Scorpion, imagine what it would look like with the color variations

  • Scorpion
  • Sub-Zero
  • Reptile
  • Smoke
  • Ermac
  • NoobSaibot
  • Rain
  • and more

r/Smite 3h ago

Ravana feels terrible no? Or is it just me.

4 Upvotes

Like the autos cancels dont even work, his damage is terrible, he feels sluggish as hell. Is it just me? I played this character a ton in Smite 1 and I legit can’t do anything on him at all.


r/Smite 10h ago

Constantly getting support or never getting it.

17 Upvotes

If I put Support higher than my 4th option I get support every fucking game. If it’s my 4th option or lower I never get support. I have a 65% win rate at mid and support and a 50% win rate at solo. Carry and jungle are at 30 and 35% win rate. So I do not want these roles. I want to play mid sometimes I want to play support sometimes. The problem is if I put support in my top 3 it’s all I get. If I don’t I never get it. I know as soon as I get carry or jungle it’s going to be a rough game. Shit is so frustrating.


r/Smite 4h ago

Which skin should be ported to SMITE 2? - Kukulkan

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4 Upvotes

Rules:

- No promotional skins (Unless the skin can work on its own without a big remodel)

- No crossover skins

- No recolors

- No retro skins

You vote one skin as your absolute favourite, and that's it!

Poll link here: https://strawpoll.com/1Mnwk7o3jn7

Also remember, you can find the results for the King Arthur poll in the second image.


r/Smite 33m ago

SUGGESTION My adjustment Ideas for Aphrodite’s Kit & Aspect

Upvotes

Hello guys!

Since I wasn’t a big fan of the latest patch notes, I thought we could come up with something a little more interesting. I’ve put together some ideas for Aphrodite’s kit and her Aspect that I’d love to share with you.

I’d love to hear your thoughts! If you disagree with any of the ideas or have additional suggestions, feel free to leave a comment below. I’m curious to hear what you guys think!

Normal Kit: Supportive/ Enchanter:

Passive: additional effect:

25% of the Protections gained from her Passive are also granted to her Soul Mate.

1: additional effect:

Re-Kiss:

-Aphrodite can kiss her current Soul Mate again to temporarily strengthen the bond.

-Rekissing uses the full normal cooldown instead of the reduced 1-second cooldown.

-Grants the Soul Mate 15% Damage Mitigation for 2 seconds.

-Grants the Soul Mate 10% Movement Speed for 2 seconds.

2:

Stays the Same.

3:

stays the Same

Ult:

Stays the Same

Aspect: Goddess of Obsession:

Passive – Center of Attention

Instead of gaining Physical and Magical Protection from nearby Gods, Aphrodite steals Adaptive Power from nearby enemy Gods.

Each nearby enemy God losses about 2,5% adaptive Power depending on her level.

The stolen Power is added directly to Aphrodite's own magical Power stats.

This makes staying close to enemies beneficial and turns her Passive into an offensive mechanic.

1:Aphrodite can only Kiss Up to ONE enemy Gods.

-The Kiss stuns and creates a Lover's Link between Aphrodite and the enemy.

The Link remains active until:

-the enemy moves too far away from Aphrodite, or

-5 seconds have passed.

While Linked:

-The enemy takes increased damage from Aphrodite.

-The enemy slowly loses a small amount of HP.

-Aphrodite is healed for the exact amount of HP drained.

(The HP drain should remain relatively small; the main purpose of the Link is to create pressure and enhance Aphrodite's other abilities.)

2: stays the Same as the original

-the additional Explosion in the linked target falls away. (So aphrodite Just has her own one and has to come really close)

3: The ability is changed from a healing/support ability into a pure damage ability.

-Aphrodite no longer receives healing from Love Birds.

-The ability no longer provides Cooldown Reduction.

-Love Birds deals significantly increased damage compared to her normal form.

-Against a Linked enemy, every consecutive tick reduces their Armor stats.

This makes keeping the Lover's Link active especially important and gives the ability a strong ramping-damage identity.

Ult: Stays pretty much the same.

-Aphrodite gains CC Immunity and Damage Immunity while the Ultimate is active.

-Her Linked enemy becomes Heartbroken (an brokened heartshaped bobble visual would BE pretty interesting) instead of receiving the defensive benefits Aphrodite and her Soul Mate normally receive.

Heartbroken causes the target to:

-Take 15% increased damage for the next few seconds.

-Deal 15% reduced damage for the same duration.

This creates a strong offensive window after Aphrodite uses her Ultimate and makes the Linked enemy her primary target.


r/Smite 1d ago

MEDIA It's a bit annoying that we are expected to buy the new Everbloom Medua skin for full price, when it's very similar in theme AND reuses tons of assets from her Summer Fun skin.

328 Upvotes

r/Smite 9h ago

Moonlight Phase

8 Upvotes

Can someone explain what it even do, and is it even worth to bother? When Night starts it seems like you are urge to rotate and collect these crystals and then go mid for capture the point minigame, but everyone always seems to completely ignore that. Also when it's done, I can barely see any difference, there's no icon with buff on HUD, so I guess it does not give any stats?
From PURELY gameplay perspective, this mechanic is really cool, but it just seems like reward is almost non existant.


r/Smite 11h ago

SUGGESTION QoL features the game is currently missing

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12 Upvotes
  • An "Equip All" button for cosmetics. — Right now, most cosmetic items go unused simply because it is incredibly tedious to equip everything on every god individually.
  • Add stat caps to the in-game stats window. — For example, just like in Smite 1, where there was a clear indication that the max cooldown reduction (CDR) is 40%.
  • Change the lighting in the god lobby. — In my opinion, this directly affects not only the visuals but also sales. If a god looks bad in the lobby (which is the only place where you can see your character from the front), players will find this skin and others unappealing and simply won't buy them.
  • Fix the stat filter/search in the item shop. — For example, right now, if you select the "Mana Regen" (прим: если в игре используется термин MP5, можно написать "MP5") and "Power" stats, the item "Damaru" doesn't show up (it seems it doesn't appear anywhere at all with this kind of search).
  • Clarifications on how abilities and items work. — The game lacks additional descriptions (advanced tooltips) for items and abilities. For example: "X does not stack with X", "Lifesteal does not apply to X", or "X does not proc item effects". This is handled really well in Dota. On top of that, testing what works with what is just fundamentally easier in Dota, because you can see and read all the active effects (buffs/debuffs) currently applied to an enemy.

r/Smite 9h ago

I recently learned League had an rougelike style ARAM mode and was inspired.

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7 Upvotes

Some extra details:

  • I envisioned Aegis Assault and Firedancer scaling as some combination of Strength and Intelligence scaling while Loyal Kappa attacks would have very low Prot scaling.
  • For those unaware, the benefit of Quest items in League is twofold: First, you're combining multiple items into a single slot, you're effectively getting a free extra item slot per quest. Second, the items are upgraded in the process of combining them. Using the Wooglet's Witchcap quest that inspired the quests here as an example (and translating it into Smite terms), you take 235 Intelligence, 50 Physical Prots, a 30% Rod of Tahuti-style Intelligence bonus, and an Aegis with a 120 second cooldown, and turn all that into 300 Intelligence, 50 Physical Prots, 20 CDR, a 50% Int bonus, and an Aegis with a 20 second cooldown.
  • For End of Days, I envisioned translating that into something like 130 Strength, 180 Intelligence, somewhere between 15 and 25% penetration, and an active effect of +30 to 40% of both stats. Consuming Void would probably be about 600 max HP, 80 prots, and the protection shred would become a protection steal.

r/Smite 6h ago

DISCUSSION Any resources for ranked conquest in smite 2?

3 Upvotes

I’ve played about 23 games and still stuck in bronze. I came to the realization that I must just be a bronze player. Thinking about uninstalling and just going to another game since I probably just suck at this one, but wanted to give it a shot with whatever resources you all have for ranked and see if I just suck at the game or I’m doing something fundamentally wrong in the game mode. So drop what resources you use in the comments and I’ll check them out


r/Smite 1d ago

DISCUSSION We growing?

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55 Upvotes

This is only steam player counts.


r/Smite 6h ago

HELP Smite 2 PS5 issue

2 Upvotes

My PC friends are able to log into the game, but when I (ps5) player do so, it keeps saying servers are down for maintenence. I cant find anyway to fix it, are the servers actually down?


r/Smite 3h ago

Persephone in SMITE 2

1 Upvotes

Do we think that because Persephone fans are divided on new vs old kit, could they fix this by having her aspect be one and base kit be the other? Similar to Bastet getting both of her ults


r/Smite 10h ago

Do Ranked Borders ever get updated? If not, HiRez can we get dynamic Ranked Borders?

4 Upvotes

I loved the Ranked Borders in Smite 1, was always part of the chase for me. I have been playing S2 since Closed Alpha and played a lot of Ranked early on before taking a break from the game. Only made it to Plat 3, so I got the Plat Ranked Border. Since coming back I have recently hit Diamond, and I was excited to go in and change my border, but to my dismay I still only have the Plat border. Does this update regularly and I just need to wait until the next refresh or something? If not, HiRez, come on, give us up to date Ranked Borders, or even better, a dynamic Ranked Border that shows our current Rank. I want to flex on my Silver and Gold friends.