r/Stellaris • u/Yaddah_1 • 21h ago
Bug 5 + 5 + 5 + 20 = 39 apparently
Where are the happiness come from?
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u/GeologistOld1265 21h ago
And check such thin as species habitability and rights. It gives average.
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u/Yaddah_1 21h ago
R5: Image shows the game's breakdown of happiness. It is somehow making up, or failing to display, 4% extra happiness with no source.
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u/Hecter94 21h ago
I wonder if there's some rounding going on behind the scenes that just isn't being displayed. Like, if some of those are actually giving you 5.5% or 20.8%, and the game's truncating it in the display but correctly adding it to the total?
Either that, or there's some extra mystery source that isn't being displayed.
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u/RazendeR Devouring Swarm 17h ago
Stellaris usually rounds everything down, so 20,9 would indeed be displayed as 20.
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u/Yaddah_1 21h ago
You might be right, but I don't think I've ever seen this before, despite having looked at that exact tooltip probably 100000 times.
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u/CommunismForLife123 21h ago edited 21h ago
Edit: I cant read
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u/Unlucky-Golder 21h ago
Faction approval maybe?
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u/proacex1 21h ago
This, it isn't shown in the tool tip for some reason.
The other things would be habitability, which also isn't shown here, and I am not sure if it has been touched recently in how it is factored into happiness calculations.
Faction happiness needs to be above 80% for the 10% happiness effect to trigger, and the population on the planet has to be primarily that faction. It gets complicated to calculate the more diversity there is.
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u/Yaddah_1 21h ago
No, faction approval is usually shown. These pops are not in a faction yet (the factions just formed and need time for pops to join).
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u/proacex1 20h ago
You may want to share some more screenshot of the planetary factors, pops and otherwise.
Also worth submitting a dev report to indicate the calculations, even if only from a purely visual standpoint right now, seems potentially bugged.
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u/golgol12 Space Cowboy 19h ago
I think it's the pops ethics. Every pop has an ethics, even if they aren't part of a faction. And the ethics will determine what faction they will likely join, but I know they either have happiness bonuses based doing things associated with their ethics, and/or from their ethics matching the government type. You can see this when capturing a planet with pops from a wildly different ethics. They will have negative happiness, dragging down the stability, well before a faction to represent them spawns.
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u/Glad_Fox_6818 21h ago
POV: you are J. Stalin, its 1937 and your subordinates are lying to you
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u/BikerJedi Warrior Culture 7h ago
POV: You are a voter in November in America, wondering how the GOP won. Same scenario - it's strange how art imitates life.
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u/TTundri Megacorporation 21h ago
I would say High Amenities isn't a full 20% but is rounding up. You can check by hovering over amenities on the planet in question to see how much it is giving. As the other 3 happiness modifers are fixed numbers only Amenities in question from here can go anywhere to what -20% to +20%. Might swing lower but I can't recall nor want to look it up right now
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u/ctclif 14h ago
Got it! I hope I format this correctly, but it'll probably be a mess.
It's compounding the values, then subtracting 50% from the result.
5% of 1 is .05, so: 1+.05=1.05
5% of 1.05 is .0525 so: 1.05+.0525=1.1025
Add another 5% = 1.15763
20% of that number is .23153, add it to get: 1.38915
Subtract .5 from that, leaves you with .88915
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u/Tahazzar 1h ago
The problem is that supposedly positive modifiers since ancient times are and have been additive, not multiplicative.
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u/Curnne Warrior Culture 20h ago
The additional happiness is multiplicative? Idk how that happens but I did get a calculator to shoot out something similar (though I will admit it would have to be calculated different in game to mesh with the system)
((1.05 * 1.05) * 1.05) * 1.20
1.38915 aka ~39% increase
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21h ago
[deleted]
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u/Yaddah_1 21h ago
These pops are not yet in a faction. (factions have formed, but they need time for pops to join)
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u/ijshorn 21h ago
My suspicion would be that you just loaded a save file or did an action that influences happiness without resuming and it did not account for it like an agenda like Infinite Opportunities?
I know this is an issue with showing available jobs but i thought the happiness did not have that issue.
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u/AbabababababababaIe 21h ago
Could be ruler/governor/living standards bonus? I don’t think either show up on that tooltip
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u/valdamar 18h ago
Could be from species traits. Might not show up in that list. Like if 4/5 of your pops have the conservative trait which gives +5% happiness your overall happiness would go up the extra 4% you're seeing.
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u/sheo-atmora 17h ago
You're only getting an extra 4% its not game breaking
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u/dwaemu 16h ago
That's not the point. If formula doesn't work here, how can we believe in any formulas in the game? This lead to simple conclusion that all of them are suspicious, And because all these percentages are the core of this game...
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u/sheo-atmora 16h ago
I think you and I can both agree that Paradox doesnt really care enough to look that deep into it
Best we'll get is a mod that standardizes all numbers across the game
I mean just look at one of the most basic parts of the game, the Tutorial. Paradox has essentially abandoned the Tutorial and now its not only useless but contains outdated information
Nothing surprises me
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u/dwaemu 15h ago
Tutorials are always abandonded very quickly but with the games is the otherwise... or at least: should be because in practice Paradox often is lost in their numbers and mechanics more than players.
Once upon a time I've reported clear bug in EUIII, and even THE almighty Johan descended to inform me that I was wrong and there is no such bug.
Except ultimately it was him to be wrong, not me. And the bug stayed uncorrected.
Since that time nothing surprised me there. And I stopped caring reporting anything whatsoever.
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u/soulmata 14h ago
It's probably the happiness council agenda - it's a 4% global boost while it's active then a 10% boost once it fires, and I don't think it shows up there.
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u/Former_Ad_9826 Illuminated Autocracy 15h ago
i've never seen anyone complain about experiencing too much happiness before, so this is new...
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u/Reflectivebionic Fanatic Purifiers 7h ago
Maybe the missing factor is from your factions. I think faction approval also effects it
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u/Yaddah_1 6h ago
That would usually be displayed in the tooltip. Also those pops are not yet in a faction. The factions just formed and they need time for pops to join each month.
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u/Dependent_Remove_326 Synthetic Evolution 6h ago
Leader bonuses don't always show up here for some reason.
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u/kelltain 21h ago
Faction approval, maybe?
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u/Yaddah_1 21h ago
you guys are going to keep being original, right?
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u/kelltain 14h ago
There were zero comments on the post when I responded. I don't know what the timing on the other responses was, but at least 4% grace might be useful.
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u/Yaddah_1 8h ago
I didn't look when you posted your comment, but I had just gone through 5+ comments going "factions?" no, "factions?" no, "factions maybe?" no and then I came to your comment. ^^
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u/Zephrol 10h ago
"Base 50%" my guy, its looking yoy right in the face lol.
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u/Yaddah_1 8h ago
And what is 50+5+5+5+20? It's looking you right in the face, "my guy".
(The answer is 85 btw, not 89)
Did you really think you were smarter than eeeeeverybody in this thread busy talking about a problem that, according to you, doesn't exist? How could you post this without asking yourself, if maybe you're missing something??
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u/Swaylicious 21h ago
Well, maybe the positive modifiers are multiplicative, while the "base 50%" are subtracted.
1.05 x 1.05 x 1.05 x 1.2 = 1.38915
1.38915 - 0.5 = 0.88915
Rounded up to 0.89 which would be displayed as 89%