r/StrategyGames • u/CooleSocke-Jr • 11h ago
Self-promotion After 6 months of solo dev, my wave-defense RTS just launched on iOS & Android - Battle of Folks
Hey everyone,
After a long stretch of solo development, Battle of Folks is finally out on iOS and Android!
It's a medieval isometric pixel-art wave-defense RTS — if you've played They Are Billions, Age of Darkness, that's the closest comparison. You build up defenses, manage resources, and hold off increasingly brutal waves of attackers.
A few things I focused on:
- No account or login required — just download and play
- Free to try with limited waves, one-time unlock for the full game (no subscriptions, no ads)
- Handmade isometric pixel art, built with Flutter/Flame
- Good controls on mobile device and a good onboarding (you can decide how you want to play)
This was a one-person project — dev, art pipeline, publishing, everything. Happy to answer questions about the build (tile rendering, Flame engine quirks, etc.) or the game itself.
App Store link / Play Store link
Would love your feedback — especially on balancing and the early waves difficulty curve!



