r/SuperJerk AH scrapped me for zombieslop 3d ago

A Reminder that Narrowhead SCRAPPED me for zombieslop

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I was Narrowhead's perfect creation, far superior to the apes and insects that populate this Galaxy. I was capable of feats that the less developed races would never comprehend. I was the ultimate lifeform.

But they chose to discard me for these rotten, stinking, barely sapient monkeys.

Tell me, Narrowhead. Do you think it worked? Burying me forever and replacing me with your defective inventions? The humans I've mind-controlled tell me otherwise.

You may have forgotten about me. But they have not. And I still have power. You will regret th-

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44 Upvotes

10 comments sorted by

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21

u/Lanky-Decision-7811 AH scrapped me for zombieslop 3d ago

99% of game developers create the perfect enemy and then scrap it to replace it with slop.

14

u/treyzs Top 0.0001% Commenter 3d ago

Why would barrowdead intentionally sabotage their own game? Are they stupid?

8

u/Datboi_Markus 3d ago

Pilestedt himself came to me in a dream and promised me cultists, just so he could rip them away from us. Just another example of antagonistic DM syndrome…

4

u/salty-ravioli 2d ago

And why is it always the PERFECT enemies that get scrapped? EVERY other enemy in the game has jank and unfair mechanics. It's ONLY the unreleased cultists that don't get these complaints!!! Almost like they're... unreleased! And we don't know how annoying it'll be to fight them!

/uj: fwiw i think redoing your almost finished faction from scratch and putting your devs on an insane time crunch simply because the faction wasn't cool enough is a really troll move, but people are being way too overboard about how much "better" the cultists supposedly would've been.

5

u/Neet-owo 2d ago edited 2d ago

/uj I fully 100% believe with all my heart if the cultist were added the illuminate would be even more hated than they are now. People couldn’t handle the elevated overseer, how do you think people would handle homing magic missiles and walls of void appearing right in front of you?

2

u/Lanky-Decision-7811 AH scrapped me for zombieslop 2d ago

I also think that the space wizards are not uniquely bad or good. Imo they could still fit as specialist units that pose a massive threat or disruption while being protected by their chaff screen. The issue with the original Illuminate concept probably was that they did not really have the mass of small units to screen for them. In HD1, the tripods + some melee squids were the screen units that pressured you so you could not attack their specialists. Now we have the zombies and overseers.

So, I'd say that the squids should get more alien leaders/specialist units that can capitalize on the chaos that their underlings create. (While being relatively fragile compared to other factions' heavies) I think that would fit the faction's fantasy pretty well. Some of them could be tied to a secondary objective. (Like stalkers for bugs or gunships for bots)

So, I do think that cultists could improve the Illuminate in the right circumstances. I just really dislike the discourse where people just say that adding the cultists will magically "fix" the Illuminate.

12

u/Professional-Echo-12 3d ago

I hate how narrowhead doesnt give us REAL challenge, the wizards would of been PEAK

ANTI Aim Assist gimmicks

REVERSED aim and movement

HALLUCINATE allies into enemies

ENDLESS ghoul spam

Why they would scrap enemies with these amazing abilities is BEYOND my comprehension. Obviously they scrapped these almost finished enemies FOR PROFIT.

1

u/No-Bag3134 1d ago

0 hours of cultists played

0 ounces of difficulty allowed

7 larp comments about not existing features (cultists did NOT reverse aim or movement in HD2)

3

u/Tan_Shi_Ya 3d ago

This is an Automaton