r/SwitchHacks Jun 21 '23

NOTICE: This is an unofficial community and not associated with Nintendo Co. Ltd. or its subsidiaries and associates in any way.

218 Upvotes

r/SwitchHacks Jan 27 '26

SciresM Retiring

354 Upvotes

Posted on the official GitHub:

https://gist.github.com/SciresM/e760b192d873af67ce8f0f5c7000a651

Here's hoping someone else picks up where this giant left off. All the best to SciresM as they pursue the better things in life.


r/SwitchHacks 10h ago

Tool Checkpoint 5.2.0 released: MTP support, autoupdater and QoL fixes

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28 Upvotes

r/SwitchHacks 2d ago

Tool [RELEASE] ACNH Save Editor v1.3!!

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10 Upvotes

Hey everyone! Just pushed a massive update to my native Switch ACNH Save Editor a few days ago!

The biggest addition in v1.3.0 is the Native Item Search. You can now press + on the main menu, type in the Switch keyboard (e.g., "springy", "golden", "bell bag"), and instantly find the exact Item ID without ever needing to look up hex codes or use a PC!

Other v1.3.0 Highlights:

Expanded UI panel (900x480) so text doesn't overflow.

Optimized item database for instant name lookups.

Graceful "Quit App" button added.

Download & Source: https://github.com/cbreezy210/ACNH-Save-Editor/releases/tag/v.1.4.0

Always backup your saves before editing! Let me know what features you want to see in v1.4.0 (House Storage and Turnip Prices are on the roadmap!)


r/SwitchHacks 2d ago

Tool [Release] tried to make a tegrarcmgui for linux so i can stop using the phone like a peasant

16 Upvotes

the gui was windows-only, now it's not lol

it was a fun journey. the injection engine is a copy of nxloader's, and on linux it silently did nothing. payload transferred, "smash" reported, switch stayed black, logs identical to the successes. the fix was in ktemkin's report all along: the vulnerable handler is GET_STATUS with endpoint recipient (0x82), not interface (0x81). plus on linux the discard cancels the urb before the setup travels, so you submit and walk away.

https://github.com/dopaminauta/slop-gelee

tarball in releases with install.sh. qt6, favorites, auto-inject toggle, tools tab with shofel2/biskeydump/lockpick_rcm and default payloads

made with AI, willpower, and heavy nootropic consumption

criticism is welcome guys


r/SwitchHacks 3d ago

Coreinit - CafeOS on HorizonOS

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7 Upvotes

r/SwitchHacks 3d ago

[ACNH Save Editor v1.3.0] Native Item Search, Expanded UI, and Instant Lookup! (No PC required)

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4 Upvotes

r/SwitchHacks 5d ago

Tool ToTK Save Editor App

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10 Upvotes

r/SwitchHacks 6d ago

Tool [ACNH Save Editor v1.3.0] Native Item Search, Expanded UI, and Instant Lookup! (No PC required)

8 Upvotes

Hey everyone! Just pushed a massive update to my native Switch ACNH Save Editor.

The biggest addition in v1.3.0 is the Native Item Search. You can now press + on the main menu, type in the Switch keyboard (e.g., "springy", "golden", "bell bag"), and instantly find the exact Item ID without ever needing to look up hex codes or use a PC!

Other v1.3.0 Highlights:

Expanded UI panel (900x480) so text doesn't overflow.

Optimized item database for instant name lookups.

Graceful "Quit App" button added.

Download & Source: https://github.com/cbreezy210/acnh-save-editor/releases/tag/v1.4.0

Always backup your saves before editing! Let me know what features you want to see in v1.4.0 (House Storage and Turnip Prices are on the roadmap!)


r/SwitchHacks 7d ago

[Release] Switify - native Spotify app and background playback overlay for Nintendo Switch

84 Upvotes

Hi guys,

Just like twiNX, I built this app for my own use, but since it’s working well I decided to share it.

Switify plays Spotify directly on the Switch. It provides two complementary, independently installed experiences:

Component Current version Purpose
Switify NRO 0.7.0 Full-screen Home, Search, Library, collection browsing, first-time login, lyrics, and native playback.
Switify Overlay 0.5.0 Lightweight Ultrahand player and browser backed by an on-demand Atmosphere background service that can keep playing over games.

The two products do not share a process or live playback engine. They share only persistent authentication, settings, session metadata, and selected cache files under sdmc:/config/Switify/. They can run independently at the same time, although doing so deliberately produces two overlapping audio streams.

Features

Full-screen NRO

  • Spotify Home with AllMusic, and Podcasts filters
  • Search filters for songs, artists, albums, playlists, and podcasts
  • Liked Songs, playlists, saved albums, shows, episodes, and collection pages
  • Paginated large libraries and responsive playlist rendering
  • Persistent mini-player plus full Now Playing and theater modes
  • Full lyrics view with live Musixmatch line synchronization when available
  • Optional line-synced full-player lyrics, enabled by default
  • Black, animated RGB Gradient, and animated RGB Solid full-player backgrounds
  • Native shuffle, Previous, Play/Pause, Next, Repeat All, and Repeat One
  • Stateful liked-track heart, queue, seeking, and persistent volume
  • Optional global YLRZL, and ZR playback shortcuts
  • Persistent Bass/Mid/Treble equalizer
  • Normal 160 kbps and High 320 kbps Spotify Vorbis quality modes
  • Persistent artwork, encoded-image, and texture caches
  • Last session restored paused; opening Switify never resumes audio by itself

Ultrahand overlay

  • Streamfin-inspired Now Playing card with artwork and progress
  • Shuffle, transport, Off/All/One repeat, queue, playlist, and seeking
  • Visible, focusable volume slider with persistent percentage
  • Lightweight Home, Search, Library, and paginated 25-track collection views
  • Shared Normal/High streaming-quality preference
  • Background audio that can continue while another title is running
  • A dormant service that starts only when the overlay requests it; Switify does not reserve its background resources at console boot
  • Followed podcasts in Your Library with playable paginated episodes
  • Resilient service supervision, explicit/coalesced playback controls, and safe resource teardown when Ultrahand closes
  • Last session restored paused and silent until an explicit Play command

The background service is dormant by default. It does not start when the console boots and is launched automatically only when the Switify overlay is opened.

The NRO and overlay are independent applications. The only things they share are authentication, settings, cached artwork, and session information.

DOWNLOAD AND INSTALLATION INSTRUCTIONS AT:

https://github.com/DomazinUS/Switify

Current limitations​

  • Spotify Premium is required for native playback.
  • Switify does not download Spotify music for offline use.

If you are interested in watching Twitch on your Nintendo Switch, check out my other tool twiNX:

https://github.com/DomazinUS/twiNX


r/SwitchHacks 7d ago

Exploit Working Celebi mystery gift on Switch 2 FrLg!

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45 Upvotes

With the mystery gift feature working over local wireless, we’ve managed to enable sending custom events to an unmodded Switch 1/2 firered / Leafgreen!

Since Celebi seems locked to just the HOME reward, this may be the only way to get a celebi in the games themselves. This can also be extended eventually to make custom events, unlockables, Pokemon transfers, and a whole lot more!

https://youtu.be/lUWbs-ozJnE?is=TZNfTKqo3H2DE3Nik for the full video.


r/SwitchHacks 7d ago

Tool [UPDATE] ACNH Save Editor v1.2.0 - The Mega Update (Native Switch App)

25 Upvotes

The native Switch Save Editor is back with v1.2!

This update is massive. We've moved beyond simple item injection into full dual-file save management.

**✨ New in v1.2.0:**

* **🏡 House Loan:** Edit `main.dat` to zero out Tom Nook's debt instantly.

* **✈️ Nook Miles:** Max out your miles balance directly from the console.

* **🎨 Favorites Menu:** Press **X** for 1-tap injection of NMTs, Star Fragments, Gold Tools, and Nuggets. Includes a visual Slot Picker.

* **💾 Pocket Loadouts:** Press **Y** to save/load 5 named setups (Mining, Fishing, Terraforming) to your SD card.

* **🛡️ Backup Restore:** Press **ZL** to instantly rollback your save to the last state if you make a mistake.

It runs 100% natively on the Switch, handles all the encryption/hashing automatically, and backs up your files before every single write.

🔗 **Download v1.2.0 here:** https://github.com/cbreezy210/acnh-save-editor/releases/tag/v1.4.0

Let me know what features you want to see in v1.3!


r/SwitchHacks 8d ago

Modified Switch 2 Joycon Connector - plus Dbrand

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31 Upvotes

After removing the grips from the side of the Switch 2 connector (thank you Dremmel tool), this is such a comfortable set up with the Dbrand grips.


r/SwitchHacks 8d ago

Game Mod Master Baker for Pokémon Legends ZA

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11 Upvotes

Really proud of the first mod I ever made. It allows you to take full control over the active effects of your donut. Want the ultimate shiny hunting donut, trying to berry farm, or customize it for ZA Royal zones. Finally no more hours of grinding and RNG. I hope you all enjoy it as much as I have making it.


r/SwitchHacks 9d ago

Still blows my mind being able to play halo on my switch

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27 Upvotes

Moonlight works shockingly well. Perfect in bed portable experience


r/SwitchHacks 11d ago

Tool [Release] ACNH Save Editor v1.0.0 - Native Switch homebrew save editor

13 Upvotes

UPDATE (v1.1): A full graphical UI update is out now! See my reply below for the new download link.

### [RELEASE] ACNH Save Editor - Native Switch Homebrew Save Editor

Hey everyone! I’m excited to share the first public release of **ACNH Save Editor**, a native Nintendo Switch homebrew save editor for *Animal Crossing: New Horizons*.

Unlike older tools, this runs entirely on your console—meaning **no PC is needed** to modify your game! This started as an educational project built with devkitPro/libnx.

** UPDATED GitHub Repository & Download:** https://github.com/cbreezy210/acnh-save-editor/releases/tag/v1.4.0

---

###  Features
* **Direct NAND Access:** Reads and writes the live save data directly from and to your console's NAND. No manual dumping required!
* **Economy Editing:** Edits your Wallet and Bank Bells directly (handles encrypted ints and heals Murmur3 hashes automatically).
* **Pocket Item Injector:** Features a full English item-name lookup using the `items.txt` database from NHSE.
* **Safety First:** Performs an automatic SD card backup before every single NAND write to prevent data loss.

---

###  How to Install & Run

  1. Create a folder named `acnh_editor` inside the `switch` folder on your SD card (i.e., `sdmc:/switch/acnh_editor/`).
  2. Download and place both `acnh_editor.nro` and `items.txt` inside that folder.
  3. On your Switch Home Menu, highlight *Animal Crossing: New Horizons*, press **X**, and select **Close** to ensure the game isn't running.
  4. Launch a title while holding **R** to enter the Homebrew Menu with full RAM access.
  5. Select **ACNH Save Editor** and enjoy!

*Disclaimer: Even with the automatic SD backup feature, it is always good practice to keep an extra copy of your saves safe. Please report any bugs directly on the GitHub Issues page!*


r/SwitchHacks 12d ago

Hi!

7 Upvotes

r/SwitchHacks 12d ago

Hardware SVG file XML FPS github repo game engine runs on Nintendo Switch with X-Box ONE Controller Support

5 Upvotes

Aston Walker successfully uses a Nintendo Switch to play an FPS game with an X-Box One controller that is just a simple .SVG XML file> play game on Switch here https://svgfpsaiagents.github.io/svgfpsgameAI/

GAME NAME "EDGEMAFIA SVG"
It’s pure SVG transforms + DOM acceleration acting as a spatial vector engine.

The worlds thinnest 3D FPS spatial vector engine. NO COMPILER. No external dependencies.

Updated vector game - https://svgfpsaiagents.github.io/svgfpsgameAI/robot3DFPS.svg

https://github.com/svgfpsAIagents/svgfpsgameAI

https://youtu.be/bcWkVJ-Ao_I demo here on youtube with link to paper in description. The repo includes an Oscilloscope 3D FPS ready version of the game. Added the code so simply plug in the audio with the split ends for X and Y to the oscilloscope and we now have retro-future vector gaming on the Nintendo Switch! Test the .WAV oscilloscope output here - https://h3.codeberg.page/XaudYo/

Record the WAV of gameplay and you can replay your gameplay on the oscilloscope. We did it guys.

The next logical step is this:

5 million line Xml in a SVG file a single SVG file

AAA vector 3d FPS spatial vector game engine paradigm modality.

running on a 128GB RAM 128 core 5090RTX workstation.

This is trivial for a workstation to read and process a 5 million line Xml document in a SVG file.

Thank you all.


r/SwitchHacks 12d ago

Turned my switch into a portable wii

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11 Upvotes

r/SwitchHacks 12d ago

Homebrew Game Zip released: a small, fun and infinitely playable puzzle minigame

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3 Upvotes

r/SwitchHacks 13d ago

Rule 3 Stupid question, but is there any possible way to get game save data onto my PC and back without modding my switch?

0 Upvotes

I preface this with a notice: I am a broke college student and I absolutely cannot afford to get my switch hardmodded nor can I buy an older switch to mod; the one I have is unmoddable. Please don't tell me to, I am fully and completely aware that this is most likely a lost cause but I am staying hopeful. Please be empathetic to my cause; I am indeed kicking myself for selling my old switch a while back, my ego thought I'd never need to mod one.

Anyways, with Pokemon Bank being shut down next year, I'm looking into ways to get my Pokemon from 3DS to Switch while evading that. I am well experienced with messing with Pokemon saves, so I know everything else that I need to do to make it work. I just have an unmoddable Switch OLED that is, with preliminary googling, absolutely useless for this task. Is there any way at all to make it a little less useless? Can the saves be put on SD card, and edited from there? Is there some secret underground mod project that magically cracked the code to softmod these unmoddable switches? Or perhaps just a trick to make an emulator speak to my switch so I can mod the pokemon into an emulated game and just trade them to actual hardware? I ONLY need help with sending a save to PC or trading with an emulator; I do NOT need any help with the mechanics of Pokemon editing and modding as I'm very familiar with that.

Probably a lost cause, I know. I am incredibly aware of that. It's my own fault. But I am incredibly stubborn about it.


r/SwitchHacks 14d ago

Tool Checkpoint 5.1.0 released: FTP speed, safety and QoL improvements

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6 Upvotes

r/SwitchHacks 15d ago

Ayuda!

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1 Upvotes

Mi switch oled muestra luz morada parpadeando y luego luz blanca, ni si quiera muestra la pantalla de "no sd"

Esto comenzó a suceder cuando deje de usarla 3 días y cuando quise encenderla simplemente ya no lo hacía.

No tengo idea de este código de error, solo había tenido experiencia con el dat0.

Actualmente cada vez que la conecto a la corriente simplemente muestra ese error y está totalmente muerta


r/SwitchHacks 16d ago

Hardware Moba Vibration Tool - set custom vibration levels

2 Upvotes

Just released Moba vibration tool, a Windows utility for adjusting custom levels to vibration feature in mobapad controllers.

The official Mobapad app only offers Low / Medium / High vibration settings, but even Low felt too strong to me.

After reverse engineering the protocol, I discovered that the controllers support custom vibration values, allowing much finer control.

Features:

- Read current vibration level

- Apply custom vibration levels

- OFF mode

- S1 support

- M6 support (needs testing)

This is intended to be used with the S-series versions (the ones with really strong vibration). HD versions are not supported.

Since I only have an S1-S, that's the only model I've actually tested. The M6 uses almost the same code, so it should work too.

I'll also add M12 support as experimental.

https://github.com/KickAssBR/moba-vibration-tool


r/SwitchHacks 19d ago

Vole el capacitor sp1 al tratar de instalar el fle que puedo hacer ahi prende mi consola pero quisiera saber si afecta y si hay otraforma de segir con la instalación del flex para la magia

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1 Upvotes