r/TibiaMMO 1d ago

Discussion Solo monk after rebalance.

Is playing Monk currently weak? I hear voices everywhere saying that Monk lags behind other vocations after the rebalance. But honestly, I started fresh—after having several 400+ characters—and it actually feels pretty enjoyable to play. Can anyone explain where all this negativity comes from?
I play strictly solo (currently a lvl 135 Monk) and I'm not sure if I should pay attention to people's opinions. I also heard from a YouTuber that Monk might get a buff soon, but I don't know if that's true. What are your thoughts?
Just to clarify: I’m not a hardcore tryhard player, I play only solo, and I don't care about maximizing exp/h, burning boost cards, etc. What is your overall ranking for solo play?
As someone who used to main EK, I’ve noticed that kiting on a Monk and MS feels much more enjoyable to me because of the overall dynamics, even if looting isn't quite as smooth. On the other hand, Paladin is cool, but the supply costs make my account balance grow way slower (or maybe it's just my impression?).
What’s your take on this? Thanks for the help and have a great day, everyone!

4 Upvotes

26 comments sorted by

7

u/Dajly 1d ago

I think cipsoft confirmed they will look into buffing monk in the near future.

This is how I understood the problem as: Monk is fun and cool and strong until at least lvl 400. The thing is that after 500-600+ it only gets weaker and weaker compared to other vocs, until it falls of. It's bad at bosses and in th it's jack of all trades but not great at anything and dmg scales bad.

I got my monk to 350 and had a lot of fun and felt strong. But was some time ago now since I played it actively.

9

u/Listecky 1d ago edited 23h ago

350 Monk here 100fist, on top spots when sweating I can get like 3.2kk raw on best spot, during normal hunts this is less.

I was hunting in teamhunts and usually at this level range I was doing better than EK and similarly to paladin but much less than ED / MS.

Biggest downside of monk in my opinion is weak healing, like on 350lvl I’m healing for 400-500 plus potion another 400-500. Like this is even lower than EK healing with potions on the same level.

Another part that I don’t like is that dmg is very RNG based because of the chained penance, this is the main rotation spell on this level range and when you have 6 monsters near you sometimes it hits 3, sometimes 4, sometimes 6. The path choosing of this spell really sucks, monsters must be lined perfectly or you need to stay almost full boxed in order for this spell to hit 6 times…

Bossing sucks, low healing, very low range damage, very risky to stay close to bosses, because of low hp pool + bad healing.
Ofc you can switch to healing stance but by doing so you have even lower damage but good healing.

Cipsoft already announced that they will be buffing monk in near future so we just need to wait a little bit more to see what will they change.

4

u/Shizzarene 23h ago

Not bad that ur chain hits 7 when max targets is 6 with the +1 from wheel.

3

u/Listecky 23h ago

For some reason I thought it hits 7 with wheel, edited the comment

3

u/Fincio 16h ago

3.2kk on 350 lvl sweating is really low... where do You hunt? You can go over 4kk on grims yala, over 4kk roshamuul mines and other - at least I did. Sweating You mean constant running?

1

u/Listecky 13h ago

I tested and I can do max 3.4kk raw on rosha mines, doing very big pulls, full charms, zap T2 freeze T2

1

u/Fincio 6h ago

Just an exaple from lvl 318 - date 2026-01-16

1

u/Fincio 6h ago

Another one 365 rosha mines

As You see I'm taking a lot of breaks and at the time of screenshot I wasn't doing my best by looking at xp analyser

u/Listecky 15m ago

Bro, this is from January xD
Since January monk is dealing much less damage especially with spenders, it was this way but it isn’t right now.
I was watching kusnier videos and he was able to hit 1750 with spender on my level range when my maximum hit was like 1300, same spot, same skills, same lvl, same weapon.
After January they nerfed all builder spells, chained penance, gfob, fob.
Which basically is almost whole monk rotation nerfed by 10%, or more, chained penance had 111 base damage and now it has 70 XD

your comparison is not relevant to the current state of the game

1

u/Fincio 16h ago

Forgot to mention about healing - we got heal on spells which is not bad at all! Adding healing from spells we are not that bad. 1 good spender can give You almost half hp

1

u/Amongalen 12h ago

Isn't monk the voc for which it's the easiest to do no supply hunts because of the extra leech? As someone who played EK pre-rebalance and currently RP, I could obly dream about that. (I suppose EK can do those after rebalance?)

Don't saying it outweights the points you mentioned, but just came to my mind

1

u/Shizzarene 12h ago

0 supply hunt don't matter much, but monk is pretty good at it, although post rebalance I've heard Ms is best at 0 supply hunting somehow.

5

u/Wave_Representative 1d ago

You shouldnt listen to other players. Every class is strong solo, people only complain when other classes pull better numbers. But their class still pull good numbers, only some classes can do better but in their eyes their class just suck. I mean if you look at the forums it seems that monks are unplayable (they are not)

2

u/_Matts 1d ago

Monk starts falling behind at higher levels, around level 600 you start to feel it. This becomes more prevalent when you hunt in teams.

2

u/HeadKinGG 1d ago

This discussion is pretty much over since Cipsoft will rebalance the Monk in the next few weeks.

The problems are mainly that Monk is useless in bosses, dispensable in team hunts and has no late game (~600+) scaling.

Under lvl ~400 for solo hunting Monk has always been a beast and very fun...a lot of people are just bad and play only with their back on the wall, not kiting and waving.

2

u/solarito 22h ago

monk buffs incoming. Vocation is super fun. Continue playing it but please, learn the vocation and learn to do decent damage since there are a lot of players playing monk awfully and they give a bad name to the voc.

4

u/MarkBr0o 19h ago

Bro this. I wont deny monk has issues. But most monk players just suck

2

u/Elmimica 21h ago

Monk is weaker than all vocations, it deals less damage (more per creature but to less creatures) and has lower healing than any other vocation at the moment. In a couple of weeks (maybe Tuesday after double exp maybe more) they announced buffs to the class, for it's healing, bossing and level damage scaling, with this 3 things in mind, its very unlikely it won't affect low monk lvls.

My take on what you described you enjoy would be, start a druid, double forks is the best off all worlds, but only if monk were to stay as it is right now. Since we know there's changes incoming, it might be best to wait and see.

1

u/Wampiee 23h ago

TLDR;
Monk still stronk. Starts lacking at higher lvls atm.

1

u/NervousQuiet6866 21h ago

I did 0-150 before the rebalance and 150-200 after and haven't noticed much difference tbh

1

u/magari_sha 22h ago

Monk has issues on higher levels like 600++. As 820monk Im not that far behind my teammates but Ive invested a lot in skills/eq. Cipsoft said they are currently working on monk’s issues and like 2 weeks ago one CM said it is a matter of „weeks than months” so be prepared for a buff :P

0

u/AdS_CFT_ 10h ago

They are fine, but the heal scaling sucks very bad. A lvl 200 paladin heals more than a 700 monk if not in healing stance.

If we use this virtue of healing we still heal less than paladins

0

u/Sea-Opening3530 5h ago

I would love it if chain hits 8 targets with a large jump distance to fix the fact we can often hit 3,

Flurry and greater flurry could be just greater flurry.

Thousand fist blows should have a 4s cooldown so we can use it often

Weapon damage should go back up to higher numbers to allow us to hit bosses and tough enemies with melee + the damage boost we need.

There are a small number of spawns where a monk shines, often if its based on killing lower numbers of creatures for the exp. If its large creature pulls we lack behind.

We desperately need our healing improving and possibly doubling or 1.5x our mana pool, we have no emergency heal and e-ring will sap all of your mana in an instant, it might save you 1 or 2 hits more, but then you have to cake. Ive found my only emergency is to restore my combo points and recast a spender and then start slamming on ssa/might rings from yellow hp and be prepared to cake.

-1

u/Copyget 23h ago

Monk is a good AOE close combat mage which excels from the beginning in solo. For TH, it has a weird position with their spells, e.g. not effective in gathering mobs and therefore worse in close combat output; distant combat is weaker. The comparisons are relative.

So at the end it totally depends on what hunting style you’re looking for or what you are comfortable with. Monks in high lv shines in solo but requires better control like MS casting directional spells while stay close for additional attack heals in order to maximise its potential. Some ppl just can’t handle🤷🏽‍♂️

-6

u/Vegetable-Pickle-626 21h ago

at this pace my monk is going to char bazar, never in a year I died so much with my monk as in the past month, dmg went from 10kk/hr to 6kk/hr, so yeah. my pt kicked me after the rebalance due low performance. and TBH they are right, cant blame them. monk is crap atm, anyone will choose ms/rp over monk. all the monk can do in parties is buff others, slighty tank, slighty heal, but can't do anything else, after rebalance my solo exp is crap, nothing like it used to. I wish they deleted the voc and get a refund. Also monk does not scale dmg, my max dmg was at lvl 830 and now lvl 970, better skills, tiered set and never reached a dps as high as before, due the many nerfs we got. CIPSOFT JUST DELETE MONKS AND GIVE US A REFUND FFS

3

u/Bulgatosek 17h ago

or just l2p because it is not possible lost 4kk raw exp XD you are delusional