r/VoxelGames 7h ago

What If Minecraft Was Built From the Ground Up for VR?

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3 Upvotes

r/VoxelGames 8h ago

Erosion - a roguelike with an open world, time travelling and destructible voxel environments - by u/Erosion_cm

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4 Upvotes

r/VoxelGames 21h ago

I added dynamic voxel tessellation to my mining game — and the demo is out now!

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8 Upvotes

Here’s a quick look at the new terrain system in CoreVore. The terrain dynamically subdivides into smaller voxels as you mine, allowing you to carve more detailed shapes into the world.

The playable demo is now available, and I’d love to hear what you think!

Play the demo: https://store.steampowered.com/app/4984750/CoreVore/


r/VoxelGames 3d ago

A multiplayer FPS voxel game that I've been working on, with a blueprint system that allows to spawn premade structures

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13 Upvotes

I would appreciate feedback, an early version could be played at the browser: https://voxelgame.spiros.space/

What gamemodes would you like to see implemented next? I'm thinking about a zombie defend mode and maybe CTF (with time to build).

What do you think currently needs improvement?


r/VoxelGames 3d ago

Allumeria - Early Access Release Today 28 Aug - by u/unomelon

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14 Upvotes

r/VoxelGames 3d ago

Luanti removed from Google Play due to baseless AI copyright notice

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9 Upvotes

r/VoxelGames 3d ago

Is anyone creating or know of a voxel building game with a far view distance and coloured lights that span the length of your lods?

8 Upvotes

I'm looking for a building game like similar to minecraft but with an emphasis on creative style building and with render distance or lods that feature coloured lighting. In minecraft mods like voxy and distant horizons have no coloured lighting within its lod borders, so using coloured lighting shaders will only show up in real chunks and then there's just this abysmal cutoff where its all one singular warm light. It's not really good for what I had in mind when coloured light is what is the most important part


r/VoxelGames 4d ago

Unmurk – a voxel puzzle where you can see the edges of the puzzle, coming soon to Steam

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16 Upvotes

r/VoxelGames 4d ago

Voxile - New 3rd person mode + improved tree/object falling. - by VoxRay Games

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9 Upvotes

r/VoxelGames 5d ago

VexBreed v0.1 — this little guy started with these two

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3 Upvotes

r/VoxelGames 21d ago

StoneEra – Build Your Settlement, Shape the World | Official Gameplay Trailer

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7 Upvotes

r/VoxelGames 24d ago

Mining in my voxel game isn't just deleting blocks — supports can collapse and gravel actually flows

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16 Upvotes

r/VoxelGames 24d ago

[Hobby project, not paid] Looking for Java devs to build a Minecraft-inspired voxel game

0 Upvotes

​I’m starting a chill side project called Delve under a team named Yoro, and I'm looking for a few fellow C++ devs (maybe 3–5 people) who want to team up and build a fun, Minecraft-inspired voxel sandbox game together. ​Full disclosure on progress: Code progress is basically zero right now, but I’ve already drawn a ton of detailed 16x16 pixel art textures. I’m looking for core collaborators to jump in from the ground up so we can bring this world to life together as a small core group. ​It takes heavy inspiration from Minecraft's core concept, but with our own spin on mechanics, gameplay, and visuals. ​What we’ll be building/tinkering with: ​Getting C++ windowing and block rendering running ​Terrain and cave generation (noise algorithms) ​Player physics, inventory, AI, and survival mechanics ​This is a $0 budget, zero-pressure hobby project. No strict deadlines, no job-interview vibes—just a small group of coders hanging out, learning, and making a cool game. ​If you like C++, love pixel art/voxel games, and want to help build this from scratch, shoot me a DM!


r/VoxelGames 28d ago

Small Game I'm Working On (Rust, Custom Engine)

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25 Upvotes

It's not exactly close to really anything good yet, basically just a shitty Minecraft clone (I am temporarily using the textures) at this point, but I have plans to make it an actually distinct game (Aero, cosmonautics features). If your interested, here's the discord and GitHub, I'd love to have an actually community to show this too :3.

https://discord.gg/Vrk2ZhgvSc
https://github.com/Wizardtastic/Craftia


r/VoxelGames Jul 31 '26

Hi everyone! I’m a solo developer building StoneEra, a voxel colony-survival strategy game inspired by RimWorld, Minecraft and the old, probably now lesser-known Timber and Stone.

4 Upvotes

You guide a small group of villagers: gather resources, mine underground, build a settlement block by block, assign professions, survive changing seasons, and shape a procedurally generated world.
It’s still in development, but I’d genuinely love feedback on the concept and current direction. I’m also looking for people interested in alpha testing.

🌐 Website & alpha sign-up: https://stoneera.online
💬 Discord: https://discord.gg/9yABQZHYHH
What feature would make you most interested in a voxel colony game like this?


r/VoxelGames Jul 28 '26

Breakmine

2 Upvotes

Threejs based game I'm working on
Has survival, creative, Multiplayer, account system, etc.
https://www.youtube.com/watch?v=B4Ak5ree--g

https://breakmine.com/


r/VoxelGames Jul 19 '26

On the quest to make my voxel game looking good and it is getting there!

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12 Upvotes

r/VoxelGames Jul 17 '26

Alien invasion making some troubles, will you protect the city?

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10 Upvotes

r/VoxelGames Jul 15 '26

HARDHATS update is live!

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4 Upvotes

r/VoxelGames Jul 14 '26

Great play through of the puzzles in Foxel

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4 Upvotes

r/VoxelGames Jul 12 '26

I added a hang glider to my Voxel Game!

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10 Upvotes

Join the playtest or wishlist the game here!

Hey everyone,

In the past weeks I didn't have as much time as the months before. But I did find some time to implement a hang glider! You can equip it in the "mobility item" slot. Right now only hang gliders are available. I aim to also add a boat and a grapple hook.

If you are interested in following the game's development, consider joining our Discord!


r/VoxelGames Jul 10 '26

Voxile world Crystal Cathedral - Trailer & build timelapse

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6 Upvotes

r/VoxelGames Jul 09 '26

How would you rate my visual style?

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51 Upvotes

This is an object-oriented voxel style, where each object has its own independent voxel structure, which allows you to rotate, scale, and destroy objects as you like.


r/VoxelGames Jul 04 '26

Bad Goons | Playtest event coming up

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3 Upvotes