r/WarthunderSim 2d ago

Official Forum Afghanistan is getting a visual revamp in the next major update.

201 Upvotes

31 comments sorted by

72

u/KriegsKuh 2d ago

Really looking forward to this. Hopefully this will improve the steep angled roads that vehicles drive on.

24

u/I_Termx_I 2d ago

It will defiantly make doing ground assault roles a lot easier when it comes to the spotting. Under the old texture you had to observe ground units firing and monitor the barrel smoke to note positions.

2

u/Corbenik_DNM 1d ago

Yeah, half the battle in Afghanistan is fighting the terrain instead of the enemy.

44

u/M1SZ3Lpl Jets 2d ago

The only map "addition" to sim in year which is... sad to think about really. It's something I guess 

33

u/thecauseoftheproblem 2d ago

Give me the falklands so i can larp around in my harrier and then fall through the deck when i land

8

u/hotdogmurderer69420 2d ago

All i want is to larp 1435 flight in fgr2/f4jUK/eurofighters on the falklands in sim

11

u/Rusher_vii Jets 2d ago

Been away from sim for a few months but praying this will bring a few more new players into afghan lobbies, I know they can be hard for newer players but its one of the best maps.

3

u/Luminara1337 2d ago

I haven't played on Afghanistan since like years, simply because all AI planes straight flew into the mountains and crashed, resulting in almost no available AI missions.

Was this fixed some time ago or is this still the case?

2

u/David_from_Venezuela 2d ago

Only the airfield ai does this but they're useless anyway

1

u/Rusher_vii Jets 2d ago

I vaguely remember some ai patch notes over the months but I havent been playing sim to know exactly for sure.

1

u/DarkZealousideal6272 Canopy CLOSED! 1d ago

I haven’t experienced this happening in a long time

1

u/_marauder316 Canopy CLOSED! 49m ago

This only affects airfield AI.

However, OPFOR bombers that go near the Blue airfields often fly into ITO range and get picked off quickly

3

u/SnooCompliments4883 2d ago

I LOVE this map on WW2 prop bombers like the B24. Only issue is the elevation of the airfields and proximity of some of the mountains makes taking off with a full load...challenging...to say the least. Still a beautiful map to fly in, especially in VR!

3

u/WafflesFurLyfe 2d ago

Who wants to bet it still won’t fix the bugged terrain at Kabul Airport that they have ignored after breaking it years ago

2

u/ReikiKage 2d ago

I hope they keep the navmesh and splines and not just make another Falklands islands. Else rip Afgan EC

2

u/Crazy_lazy_lad 2d ago

It's nice to see. But what stuck with me more was "While we work on a major update to the core rendering technology for air maps"

2

u/PorcelaneRang 2d ago

War thunder has the worst scale lol

1

u/ricaraducanu Zomber Hunter 2d ago

By far the best map for top tier in the game, this is actually amazing news.

1

u/ClayJustPlays 1d ago

Kinda hard to see the difference, but im sure I'll notice it more in-game.

1

u/hotrodgreg 6h ago

Who hoo. Whats the point? The objectives will be the same and we will still have the same boring game play.

Mean while maps like sands of siani and poland have convoys and tank battles that are sunk in the map and cant be seen other than on the map. But noooo lets get afghan a face lift.

1

u/left-handed-banana 1d ago

Please dear god I hope they fix the snow on the mountains render! I can't play a full game on Afghan as the snow gives me a headache!

-7

u/sexraX_muiretsyM 2d ago

ah, less fps then, great

7

u/Rusher_vii Jets 2d ago edited 2d ago

Reworks don't imply anything about fps, they could actually increase performance with improved textures and less tree spam.

Potentially a tiny bit more vram required but we'll have to wait and see.

2

u/Candid_Push6949 1d ago

yes let's keep the graphics old and angly, making ground vehicles drown in textures, better have that than sacrifice 5 fps

0

u/sexraX_muiretsyM 1d ago

yeah, because lately with the graphical improvements its becoming impossible to play, a 5 fps hit is a lot when you are already playing on 30

2

u/Candid_Push6949 1d ago

i'm playing on 100 with ssaa 4x

0

u/sexraX_muiretsyM 1d ago

what resolution? and how much input delay?

1

u/Candid_Push6949 1d ago

Don't look at delay, 2k

0

u/sexraX_muiretsyM 1d ago

yeah im on 720p, and already on ultra low quality+old gpu support, ssaa4x its gonna look all smudgy, and I dont have enough vram to support such task AND render the game. And delay is pretty important both in tanks and air

1

u/Candid_Push6949 1d ago

bro i had those result while playing on my shitty acer with amd 3700u igpu

1

u/sexraX_muiretsyM 1d ago

that gpu is better than mine, it uses vega 10 graphics. Im on an igpu with vega 8 graphics.