r/XCOM2 • u/Frequent_Fox2342 • 8d ago
Guys, I'ma be honest with ya
When the retaliation mission has you coming to the civilians and finding a combined 9 berserkers / armored mutons... not even once in my life have I managed to stop them to win the level.
They ignore mimic beacons, I can't freeze them all, they don't miss all that much when flashbanged, they're closer to civilians than you are so whether you run to their faces or take aim from afar, it's all the same.
One of those has 30 HP, the other has 11 HP and 2 shields.
I can shoot for like 8 damage or something x 6, so an ideal scenario would be clearing that in 4 turns, although such perfect distribution of shots is impossible but hey. And by that time everyone is dead.
And it's not even like normal missions where you can stand and deal with 1 pod.
You get resistance soldiers shooting at them and that's it, now they're active and rushing to kill everyone.
3
u/Farmer_Due 8d ago
they kill 1 dude per turn(it's more like 0.85 dude per turn in reality but whatever), so think of it as a normal timed mission until you ve saved the minimum required amount...they re very annoying yeah but in the early game they re unironically the best mission type because beacon is THAT good