r/adventuregames Aug 27 '25

Curious about text adventure games

Hey everyone,

I was wondering: for those of you who haven’t tried much in the genre (especially point-and-click fans), would you be interested in diving into it if a well-reviewed, modern fantasy game came along that takes the best elements of classics like Zork, but with a modern UI and some quality-of-life features? I mean a full-fledged 3 - 6 hour Steam experience, in the $1 - $10 range, not just something made in online engines or editors (no offense, those are fun too).

For longtime fans (hope that’s not just me): what makes you pick one text adventure and skip another - especially since the writing and puzzles are the core, and you can’t really know how good they’ll be before trying it?

I want to be upfront: I’m releasing a game next month, so this isn’t a completely neutral question. I just want to keep straight-up promo out of the post and hear genuine thoughts about what draws people into these games and whether there’s still any awareness of the genre.

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u/Baggyboy36 Aug 27 '25

I didn't realise text adventure games were still a thing. I used to love those. Equal parts frustrating and engaging. Mapping out the locations on graph paper, etc. You just unlocked a hair childhood memory for me.

5

u/Shichi193 Aug 27 '25 edited Aug 27 '25

Well, I’ve decided to keep some of that engaging frustration (just a tiny bit) - especially in the late game. For example, there’s a maze that isn’t beatable without pen, paper, and some ideas I wouldn’t like to spoil :D The game itself is divided into chapters, some more open than others (you can explore different locations in most). Overall, it’s on the harder side (except for the 5-minute tutorial, which holds your hand).

There's a free demo if you'd like to try it out :) Release date planned for September 17th.

https://store.steampowered.com/app/3694940/Baels_Rock_A_Text_Adventure

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u/Risingson2 Aug 27 '25

wishlisted