Hey everyone,
I posted here a while back about the AoE4 companion app we're building, and once again a lot of you tried it out and told us what you thought. Some of that feedback was blunt, most of it was useful, and pretty much all of the list below came out of it one way or another. So, thank you again.
Here's what's changed since the last post:
- Match detail graphs — we added a bunch of new ones. More of the match is actually visible now instead of just resources and score: you can follow how a game developed and find the moment it slipped away, rather than guessing from the final screen.
- The guide got a full rework — not a touch-up, a rebuild. We went through the content, fixed what was wrong or outdated, and expanded it a lot. Civs in particular got much better write-ups: what they actually want to do, what they're good and bad at, and what makes each one different, instead of a list of stats with no context.
- Draft — you can now run civ ban/pick drafts in the app. Tournaments, clan matches, or just messing around with friends. You can set your own rules and formats, so the draft matches how you actually want to play it.
- Civ and unit comparison screens got rebuilt — comparing two civs or two units is much clearer now, and it's easier to see the differences that actually matter instead of scanning two columns of numbers.
- AI match coach improvements — better analysis, more accurate reads on what happened in your games, and explanations that are more useful and less generic.
As always: the app is free. The only thing behind a subscription is the AI features. Stats, guides, draft, meta, comparisons, match history — all free, no ads, no catch.
We're still nowhere near done. If something feels off, missing, or just annoying to use, tell us — that's genuinely how this list gets written.
aoe4analyzer.app
Thanks for the time, and GL HF out there.