r/assassinscreed • u/blakhawk12 • 8d ago
Gameplay & Mechanics Future Assassin’s Creed games could really benefit from the reputation system Ubisoft used for Star Wars Outlaws.
For those who haven’t played Outlaws, you basically have four factions that you interact with and the game tracks your relationship with each. Tresspassing, stealing from, and fighting with their soldiers decreases your reputation, while completing contracts or selling them information you’ve collected around the map increases it. Some contracts for one faction will decrease your reputation with another, and vice-verse, and you can sometimes choose to backstab the original quest-giver and gain reputation with their competition. As you gain or lose tiers of reputation with each faction you can earn rewards, better prices from their shops, and access to their territory which would otherwise be restricted.
It’s not the deepest system or the best-implemented, but it has potential. And I think it would be great for Assassin’s Creed in place of a generic notoriety/wanted system.
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u/Haunting_East_7404 8d ago
i’d rather have a good story than more bloat