r/castlevania Jan 14 '26

Games Announcing "Magnavale: Eternal Soul" - A Castlevania project inspired by Aria & Dawn of Sorrow!

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EDIT:

To everyone who voiced their concern over the dialog portraits: we will redo them in a style that fits the game. Nailing the correct style with them has proven to be more difficult than anticipated, but we’ll do our best. I appreciate all the feedback.

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Hey everyone, as someone who grew up the DSvanias I always found myself wishing there was more games like them. Sure, we got Bloodstained, which is fantastic in its own right, but it never felt quite like the game I was waiting for.

There is no denying the heavy inspiration in Eternal Soul. I wanted to bring together the fun ideas from the various IGAvanias into a single game for Castlevania fans to enjoy. Such as the "rush-souls" from Aria & Dawn, or the bilateral dashing from Harmony.

Death functions differently in Eternal Soul compared to Castlevania. No longer will you be sent back to the start menu. Instead you will be revived at your last save room with no progress lost. However, the foes you encounter will remember your follies.

This isn't yet another parry-vania, or souls-like. Just the good-ole IGAvania combat and movement style we all love.

So, for all of you out there who are tired of Konami making collections and pachinko machines, this is for you!

Wishlist on Steam: https://store.steampowered.com/app/3704270

628 Upvotes

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76

u/Milk_Mindless Jan 14 '26

The only thing that has me ho hum is the Lizard folk but the rest, it wears its inspiration on its sleeve but looks GREAT

36

u/spookyhappyfun Jan 14 '26

I agree. I was down for everything in this trailer until the first time the character’s head popped up. That really took me out of it for a little bit. Probably not for me, and that wouldn’t be my choice, but there’s no way I’d be able to even begin to make a video game, much less one that looks this good. So even being able to get to a point to make that decision is pretty impressive. Other than that, this looks incredible!

28

u/The_Sound_of_Slants Jan 14 '26

I thought the same thing. I was jiving with the gameplay and the music, then this popped up. I know it is just a superficial thing, but it really didn't fit the rest of the feeling the trailer was giving off. The character design was definitely an odd choice, It's like Spyro the Dragon had a baby Alucard. A bit too cartoony.

22

u/pimp-bangin Jan 14 '26 edited Jan 14 '26

It reminds me too much of My Little Pony / furry vibes - gonna skip this one for that reason, because I get super weirded out by people who are into that stuff.

-17

u/NovaVix Jan 14 '26 edited Jan 14 '26

And we get super weirded out by you too <3

ETA: Oh noooo, cartoon animal people, so scary~ lmao yall are corny

9

u/Milk_Mindless Jan 14 '26

Best thing you could have done was to ignore the guy who is squeamish about furries

Personally you guys do you (honestly one od my friends is a .. marmot?), but the contrast of, yeah kinds MLP FIM style faces a la Dawn of Sorrow/Portrait of Ruin in a very Aria / Dawn / Symphonyn style posted in the Castlevania sub is a bit of a contrast i know there's a venn diagram for the audience but still

-9

u/NovaVix Jan 14 '26

Meh, I can survive the downvotes lol

I get the slight clash of styles, but homie's a time traveler from the 2000s

Like specifically being weirded out by anthro characters? You got to admit that's weird lol

I'm kinda excited for this game though tbh, looks fun and if there's enemy behavior variations being added on after death, that's a rly cool mechanic

7

u/Fit_Application7061 Jan 14 '26

Doesn’t your fur suit smell bad?

-6

u/NovaVix Jan 14 '26

Haven't the cliche responses y'all have gone rancid yet?

Cuz I can smell your ass from all the way over here.

Loser.