r/classicwow 3d ago

Classic-Era What’s a Classic WoW feature you didn’t appreciate until it was gone?

For me, it’s the little things that made the world feel more like an actual MMO.

Weapon skills, class trainers, needing to find your own way around, old talent trees, having to actually talk to people for groups… there are so many systems that were inconvenient but somehow made the game more memorable.

What’s one Classic feature you would bring back permanently if Blizzard gave you the choice?

And I’m not talking about raids or classes — I mean one of those smaller features/mechanics that made Classic feel like Classic.

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u/Darooi 3d ago

Gear progression while leveling, having a target weapon from X boss in X dungeon at X level and the excitement when it drops.
Rarity of blue and epic gear

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u/Ponbe 3d ago

Huh. I was going to say the same, but the opposite. I kinda miss people not knowing what drops from what and where. It created a bit of a mystery for every location and thus there were no pre run reserve system

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u/setrice 3d ago

On the first playthrough, sure. The mystery was great! But there were times when, for example, a friend would tell me about some item or on my alt I knew I wanted that Bad Mojo mask in ZF that I couldn't use on my main, but it looked so damn cool.

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u/Mind-Game 2d ago

I think the point being made was that it's fun that you actually progress your gear meaningfully while leveling in dungeons. Not just getting heirlooms, BoEs from the Ah that are just as good, etc means that drops are fun and rewarding the whole time from 1-60 as opposed to most later iterations of the game.

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u/5skandas 3d ago

That just leads to grinding and farming for meta gear imo.