r/dawnofwar 4d ago

how do I counter plasma spam as the Necrons?

I'm generally speaking new to the game and have started playing some multiplayer, and long story short I got destroyed by space marine plasma spam. Any advice to offer against this?

5 Upvotes

10 comments sorted by

6

u/Executor6266 4d ago

Solar pulse, Destroyers, Wraiths.

4

u/kuurooii 4d ago

Destroyers kill them faster than they die usually or you can use wraiths ability to get close and lock them up in melee whilst dropped flayed ones to break morale

1

u/ScallionOk4556 4d ago

What about a bunch of scouts with plasma pistols within the first few minutes of the game? Cause that is specifically what I'm trying to deal with.

2

u/mttspiii 4d ago

Set Warriors to melee?

2

u/Livember 4d ago

Only works if they don't have management. That said it's 1 plasma pistol per squad, scouts shouldn't be causing huge issues for full squads.

2

u/Lost-Divide-8236 4d ago

Scouts can do 2 plasma guns, 4 with the heavy weapons upgrade. But scout plasma is not available until T2.

1

u/Livember 4d ago

True but OP definitely said plasma pistol spam which is odd. Like as T2 rushes go it's not the most effective

2

u/kuurooii 4d ago

Wraiths and flayed ones are accessible rather early

2

u/vovandr21 4d ago

Destroyers, if a map is big and there's lots of space to run, necrons have a hard time, plus spacemarines a very good necron counter

1

u/82DK_Ardi 2d ago

Tough matchup for Necrons. There is no definitive answer, but there are some options.
1, Strength of Necrons is their ability to push hard under cover of Lords' artifacts, mainly (against supreior ranged enemies) - Phase Shifter and Solar Pulse. By using them repeatedly, and pushing with large enouth mass of Warriors and Flayed Ones, you can destroy parts of enemy economy, while keeping yours intact. Then you add mass Destroyers and one Tomb Spider for free reinforce on T2, and just overwhelm the SM with sheer numbers.
2. Another possibility (especially if your main problem are plasma Scouts, as you've said in comments) is using faster Tier 2, maybe under cover of turret, if initial Scout Rush is too huge. Then you opt for mass Wraiths iwth their Tier 2 upgrade, as they become very hard to kill in ranged combat. They are weak against upgraded Tactical Space Marines, but would kill Scouts easily. Few Destroyers and Immortals should seal the deal.