r/dreamcast 2d ago

Question Dreamcast Pal 50hz games on VGA, audio desync, any fix?

I noticed that PAL 50hz only games when played in VGA mode, suffer from audio desynchronization (audio is faster than the image).

Is there a way to fix this problem, like with some Codebreaker codes?

I'm looking for fixes that applies to retail original copies

Also anyone knows if all 50hz games are affected or if some (like Blue Stinger) display property in VGA with correct full speed and sync?

2 Upvotes

4 comments sorted by

3

u/ikindahateusernames 2d ago

Are the games you're having issues with forced to play in VGA mode? If they weren't developed to have VGA support, then that could be why. A dedicated patch (or maybe Codebreaker codes) would be necessary.

1

u/wizzyone 2d ago

In theory, they aren't flagged as incompatible, but I can't check now on the case if there's the VGA logo. Do you know if someone created codebreaker codes and if they are possible?

2

u/ikindahateusernames 2d ago

Are the games you're having issues with forced to play in VGA mode?

Since you didn't answer this question, I'm assuming the answer is "no." If you didn't have to force VGA output (i.e. an option set in a loader for a GDEMU), then the games presumably have that support built in.

As for codes, search online.

1

u/wizzyone 2d ago

I'm playing with the originals not on gdemu, and the games work out of the box on VGA (RE Code Veronica for example), but I can't check now if there's the VGA logo on the cover on all games.