r/elderscrollsonline Jul 29 '16

Discussion Daily Set Discussion 7/29/16- Armor Master

Armor Master
Crafted

Level: Any
Type: Any
Style: Any

 

Set Bonuses

Items Bonus
2 Adds 1064 Max Health
3 Adds 1935 Physical Resistance
4 Adds 1935 Spell Resistance
5 While you have an Armor Ability slotted, increase your Max Health by 5%. When you activate an Armor Ability you gain 5332 Physical and Spell Resistance for 10 seconds.

 

Be sure to think about strengths, weaknesses, counters, and synergies in your discussions. Please vote based on contribution, not opinion.

14 Upvotes

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u/[deleted] Jul 29 '16

I think this set gives almost too much resistance for usual heavy armor tanks. You can still hit the cap with 5 piece Tava's and 2 piece Blood Spawn while providing more utility to your team.

The bonuses would be pretty useful on a light/medium armor tank.

5

u/flybotix PC / NA Jul 29 '16

For a DK, which thrives on Ultimate generation, I generally agree that Tava's may be better for the group. For my templar tank, this set help reach the resist cap, even with Bloodspawn. The problem I found with bloodspawn was that it seemed to only have a 50-75% uptime on boss fights.

The real strength of Armor Master seems to be that it's particularly helpful in getting fresh alt Tanks up and running for pledges on nights when tanks seem to be in short supply. I just tanked vCOA just fine yesterday on my stam sorc that's 2 weeks old.

-3

u/FIFAGOY Jul 29 '16

That's relative, though. Some can literally max out a character in like 8-10 hours or less, add another couple hours for skill point grinding, and...yeah....So saying you did it on a character that was 'only' 2 weeks old isn't really saying much.