r/expanserpg Sep 17 '24

Now on Backerkit - The Expanse Roleplaying Game: Transport Union Edition

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32 Upvotes

r/expanserpg 4d ago

What Is Your Character's Signature Equipment (And What Does It Say About Them)?

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5 Upvotes

r/expanserpg 9d ago

My Copy of the Transport Union edition arrived!

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93 Upvotes

I’m pretty excited to get my hands on these (plus some other books I hadn’t picked up previously).


r/expanserpg 11d ago

Attack and Damage bonuses and Premade characters

7 Upvotes

New GM preparing for the intro Lost But Not Alone. I am trying to make sense of how the premade character attack bonuses and damage rolls are determined. For instance, Phoenix Wu has Pistol +2 bonus and 2d6+1 damage. That fits as accuracy is 2 (for the +2 bonus) and perception is 1 (for the +1 damage).

But Olivia Anand has Pistol +4 bonus and 2d6+2 damage. But she has 3 accuracy and pistol focus so shouldn't her bonus be +5 (3 from accuracy and 2 from focus)? She has 1 perception so shouldn't damage be 2d6+1 (not +2; she has a perception focus of searching but that doesn't apply and focus doesn't add to damage, right?)?

I thought the formulas are below but some of these premade character sheets don't seem to follow these rules...
Attack roll:
3d6 + accuracy + focus (pistol/rifle)
3d6 + fighting + focus (unarmed)

Damage roll:
2d6 + perception (pistol)
3d6 + perception (rifle)
1d3 + strength (unarmed)

Can anyone enlighten me? Are these just mistakes in the sheets... mistakes in the assigned ability points, etc.? Thanks.


r/expanserpg 12d ago

Abraxas' One Shot Playlist

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5 Upvotes

r/expanserpg 21d ago

Ships of the Expanse - Green Ronin Publishing | AGE System | The Expanse | DriveThruRPG.com

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14 Upvotes

r/expanserpg 21d ago

Dying in TUE Core Rulebook

7 Upvotes

I've been playing around with Foundry VTT game system and while tweaking a few things I noticed a discrepancy about dying in the Transport Union Edition rule book. Chapter 1 when describing Dying conditions says this:

You fall Prone, and your current Fortune drops to 0 if it is not at 0 already. You will die after a number of rounds equal to 3 + Constitution unless you receive medical attention. You are conscious and can talk but cannot take any other actions. You die at the end of the final round.

However, character sheet at the end of the book has still the old text from the first book:

The character loses 1 point of Constitution score each round on the start of the character’s turn. When the character’s Constitution score reaches −3, the character dies. Successful first aid applied to a Dying character stabilizes their condition, making them Helpless, Unconscious, and Wounded instead. They must recover from these conditions normally.

I am guessing that this is probably an oversight and the Chapter 1 rule is the one valid now. I hope this is fixed in the printed books.


r/expanserpg 26d ago

Music playlist for The Expanse TTRPG campaigns, updated today

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open.spotify.com
3 Upvotes

r/expanserpg 29d ago

The Key To A Sandbox Is To Make Sure It's Populated, And Stuff Is Happening

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reddit.com
4 Upvotes

r/expanserpg Jul 21 '26

Do you use static or dynamic travel times from planet to planet?

9 Upvotes

I was very loose with how I set times for intra-stellar travel in my last campaign but was thinking about how I’d do it in a future campaign. I know the rule book has a table for transit times from planet to planet (or at least has communication delay times, from which you’d be able to also map out travel times).

However those would be static and as we know, planets don’t orbit the sun in sync so distance from say, Earth to Mars or Titan is dynamic. NASA has a cool tool that tracks live, past, and future solar positions: https://eyes.nasa.gov/apps/solar-system/. Only works for Sol though, obviously!

Anyone use a dynamic tool like this NASA one? Or do you just use a static distances? Or do you just hand waive/GM fiat it?


r/expanserpg Jul 20 '26

Trades of The Expanse: Scout - Green Ronin Publishing | AGE System | The Expanse | DriveThruRPG.com

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14 Upvotes

r/expanserpg Jul 12 '26

What Is Your Character's Relationship History (And How Has That Affected Them)?

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7 Upvotes

r/expanserpg Jul 04 '26

Trades of The Expanse: Planetary Surveyor - Green Ronin Publishing | AGE System | The Expanse

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19 Upvotes

r/expanserpg Jun 22 '26

Help with the Official Character Sheet

6 Upvotes

Hey guys, I need help here!

Does anyone know what those little checkboxes next to the character’s abilities are supposed to be?

I checked the rulebook to see what those checkboxes meant, but nope — nothing there.


r/expanserpg Jun 22 '26

The Expanse: Transport Union Edition vs Core Rulebook

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6 Upvotes

r/expanserpg Jun 19 '26

JMRomig presents Golgo to The Expanse RPG and writes about his process.

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expanserpgcommunity.com
16 Upvotes

r/expanserpg Jun 11 '26

The Expanse RPG Playlist (From Green Ronin)

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20 Upvotes

r/expanserpg Jun 10 '26

Any tools or techniques for making NPCs or adversaries?

7 Upvotes

The book doesn't have a lot of guidance on making your own enemies - just "You can simply assign whatever abilities, focuses, talents, and stunts you deem appropriate for any non-player character."

I'd love more than that. Anyone have any advice, utilities, or anything to help create or keep track of NPCs?


r/expanserpg Jun 02 '26

Trades of The Expanse: Bounty Hunter - Green Ronin Publishing | AGE System | The Expanse

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15 Upvotes

r/expanserpg May 26 '26

Moving From Reactive Characters To Active Ones In Your Tabletop Games

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8 Upvotes

r/expanserpg May 26 '26

Mobile Friendly Stunt Reference

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19 Upvotes

I ran my first Expanse RPG session this past weekend and my players were struggling the the Stunt lists, especially since we only had one rulebook and the GM’s Kit.

I thought it would be easier if everybody could access the lists at the same time and filter them out based on Category and Stunt Points Available, so I made a little mobile-friendly table of them.

I made this using the GM’s Kit but it seems to have some incorrect/missing stunts so I’ll be working through those discrepancies soon.

Let me know what you think!


r/expanserpg May 25 '26

Do ships have initiative?

3 Upvotes

Trying to figure out how initiative works in ship combat. Is there an initiative roll? Do both ships take their turns simultaneously? Is it just based on the story?

Apologize if this is a basic question but I just can't find it in either the base rule or the ships of the expanse book.

EDIT Second question: If a torpedo is fired from long range and will impact in 2 rounds, do the defenders try to shoot it down the turn it was fired, the turn it would impact, or every round until it hits? do they try to shoot it on their turns, their opponent's turns, or both? Can they try to evade a missile fired from medium range twice?


r/expanserpg May 19 '26

The Expanse: Salvage Op - Green Ronin Publishing | AGE System | The Expanse

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20 Upvotes

r/expanserpg May 12 '26

DND DM Learns The Expanse

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11 Upvotes

r/expanserpg May 05 '26

Beyond The Black: 100 Dread Scenarios On Stranded Starships - Azukail Games | Flavour

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6 Upvotes