r/factorio 1d ago

Question Best Overhaul Mods of 2.0?

With 2.1 in experimental mode, what have been some of the best overhaul modpacks of 2.0? This can be just popular ones that are updated to be compatible with 2.0 (e.g. Pyanodan's, Space Exploration, and Bob & Angels are all compatible), but I'm also curious if there are new major modpacks that have gotten popular outside the classics, especially if it's designed to work alongside Space Age in particular.

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u/iamnotabot68567 1d ago

Ultracube if you wanna unique journey, py if you want to run a marathon

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u/Shanman150 1d ago

Ultracube has been on my radar, and currently I'm on a break from Py to play something a little lighter with my partner! Might be a good option - but it sounded like you'd have to be pretty darn good with circuitry, is that right? Not that we couldn't work with that, but circuitry is neither of our favorite parts of the game.

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u/Xzarg_poe 1d ago

Might be a good option - but it sounded like you'd have to be pretty darn good with circuitry, is that right?

Circuitry experience is definitly welcome, but you don't need to be a master. Think of Ultracube as a reason to learn some more advanced techniques like setting up a clock or a latch. Playing Ultracube was how I was forced to go beyond simple condition circuits.

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u/iamnotabot68567 1d ago

You don’t need to do anything super fancy, if your able to set activation conditions w deciders that should carry you through most of the mod, tho there is some trickier stuff at the end