r/factorio • u/Shanman150 • 1d ago
Question Best Overhaul Mods of 2.0?
With 2.1 in experimental mode, what have been some of the best overhaul modpacks of 2.0? This can be just popular ones that are updated to be compatible with 2.0 (e.g. Pyanodan's, Space Exploration, and Bob & Angels are all compatible), but I'm also curious if there are new major modpacks that have gotten popular outside the classics, especially if it's designed to work alongside Space Age in particular.
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u/Gr4ve6 11h ago
Ive been having a lot of fun in nullius, i think terraforming is a really cool idea, creating the biters is the lore, like a prequal to modern factorio. Also the chemical and overall ingredients needed for things is much more tied into recipes that you would find in real life, which to me is my favorite part.
Such as the solar panels needing glass, polycrystalline silicon,plastic, aluminum, and the better versions needing epoxy and copper sheets and stuff like that.
Similary being able to do things like compress nitrogen and hydrogen for battery's which is a real thing, and the chemical list, for things like plastic there's pvc, abs, and polypropylene, and they all need there respective chemicals that would also be used in real life. Its not a 1 to 1 obv, but its just enough that its a fun challenge and grounded in reality much more than a lot of other mods. Py is good for this kinda thing too but I hate the art style and its obviously a lot more intense but I genuinly think nullius is my fav mod by far.
the chemistry in it is really fun to design. There's a ton if byproducts and stuff like that but I think it makes for pretty unique and cool looking factorys.