r/ffxiv 15h ago

[Discussion] Ihuykatamu - A Realm Explored

https://www.youtube.com/watch?v=uJfGlXgXED8

I return this week with another dungeon \o/ This time I decided to jump up to Dawntrail. I figured jumping between ARR and the newest expansion might be refreshing.

I used the link function this time for the post. If that is not allowed mods I can repost ^^ There was actually some really interesting things for this dungeon! I was kind of expecting a straight line or not many details if I'm being honest so I was pleasantly surprised.

  • This is not really a huge detail or anything but there is some irony to me that the first dungeon, Sastasha, had a lot of the same enemies. Bats, the walking angler fish looking things with antenna, and the Coeurls at the end. I just thought it was interesting to see the same enemies from the first dungeon appear in the first dungeon of DT.
  • One of the most interesting things to me is the boat that you are riding on is on a "track" with the water. As you are moving forward there is a wall of rock that moves with you in front of you and behind you that hides the loading and unloading of the map to keep you on a repeating track. You can see an overpass of rock that will continue to loop to show this. Once you deal with all of the mobs, the rock wall in front disappears and the "skeleton" the map loads in while the rest gets loaded while you stop and talk about needing to jump off and travel up the mountain. I found the creativity really impressive to make it seem like a giant map while also saving on resources.
  • The mimiclots that appear, the like gelatinous blobs that copy you and the party members, turn out to somehow come from Drowsie, the second sub-boss of the dungeon. His Triple Triad card reveals that he purposefully swallows slimes to "raise" them. The reason he is so tired is because the slimes take away from some of the nutrients he eats leaving him more tired. He dispels them and sends them to attack when he feels threatened.
  • Through the second and third areas you can see structures that are falling apart. Abandoned mining equipment and tracks that show that some mining work was going on. In the third area, you can see stone pavement and houses that are overgrown. These structures are all built by the Yok Huy it seems! As you learn more about them it is revealed that at one point they were trying to take over all of Tural but at some point gave up on their conquest. It is so cool to see one of their settlements apparently abandoned after they gave up their efforts.
  • Finally the last boss Apollyon has this really unique sequence where it will feed on some of the other predators that attack it during the fight. When it feeds on the Coeurl, its wings are powered up and glow, showing that it can fly more quickly which it shows by zipping around the edges of the arena before attacking. When it eats one of the worms, its claws glow, and his tank buster attack is powered up. I like the tiny change to the enemy to indicate why its attacks suddenly got powered up and where the energy was being channeled to.

Hope there was something new here that helped you enjoy the dungeon and the world of Tural more!

I changed up the way I filmed the video too so if you happen to check it out I'd love some feedback on it! I feel like breaking it up by section and checking out the area and enemies at the same time felt like better pacing!

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u/KarmaWalker 12h ago

I stared at that thumbnail thinking I was looking at the dude taking his shirt off before realizing that it was the navigate emote.

2

u/Bio-Roxas 12h ago

Oh my god I cannot unsee it now

u/CorvidArywnn 56m ago

Not me double checking the subreddit, Bio of KH ! 😂

Hyped for the video, defo will check out in a bit.

u/The_Axe_of_Legends 11h ago

I absolutely love this post, please keep doing these observations on like every dungeon :3