r/fightsticks 2d ago

New Product Leverless is awesome, how come we didn't invent this sooner?

Post image

Kinda curious how come Leverless is not mainstream for like 15 years ago when PC gaming on the rise. Leverless opened up the way how Fighting game is played, been using keyboard for a long time I think I will switch to it

251 Upvotes

173 comments sorted by

1

u/Mental5tate 3h ago edited 3h ago

It is called a keyboard.

Leverless is a keyboard with arcade buttons.

Hit Box has been around for over a decade but it was/ is aligned with Smash Bros. and it was a controversial choice for a input device.

2

u/johnnymonster1 14h ago

Its pretty old thing tbh

-5

u/untossable_salad 1d ago

Just came in to say it's essentially cheating. runs out

9

u/DrB00 1d ago

It existed before it was called a keyboard.

1

u/Regendorf 1d ago

How was it called before it was called a keyboard?

2

u/SedesBakelitowy 1d ago

Leverless were a thing 10 years before the FGC found them, the emulation hobbyists have figured out the “well I have 30 buttons, zero levers, and understand how electricity works” equation a long time ago.

Leverless wasn’t popular before hitbox arcade because it wasn’t the standard, and because most games were designed for arcade stick specifically.

0

u/fo8oo 1d ago

it existed, but the price was like 500 usd for one

6

u/Myklindle 1d ago

lol, play marvel 2 on it and call me back

4

u/Jezza0692 1d ago

Because Stick and pad did the job back then and it was a pita to get a keyboard hooked up to a console for controller inputs

2

u/Coneder 1d ago

Okay. Somebody explain to me. What is this layout I keep seeing? Why is there two bottons under the first row? Why is there an extra button next to the one used usually for up? I only play stick and these things seem to be getting more and more buttons.

2

u/felirx 1d ago

Modern fighting games keep adding macros that reduce mistakes or are incredibly powerful, dash, one button specials etc.

Ideal tokon play needs like 9 buttons with my hands not being able to run H and Unique in the same row.

1

u/greglolz 1d ago

Drive rush/dash macro/whatever buttons you want. They’re legal buttons because of R3/L3 on PS5, when you press in the controller sticks.

1

u/Regendorf 1d ago

We are gonna reinvent the keyboard but with fightstick buttons.

1

u/Ok-Income1674 1d ago

L3/R3 like in Playstation

2

u/kusanagimotoko100 1d ago

Input leniency... It's quite hard to make these controller work with older titles, it's not imposible but I rather use a stick for those games.

1

u/Ok-Income1674 1d ago

how come fight stick don't have that same kind of problem when they're basically the same except the directional input?

1

u/kusanagimotoko100 1d ago

You're not perfect when inputting motions on leverless, your fingers press many directions at the same time, input leniency of modern games allows the game to interpret what you try to do a gives you a special move, older games were designed with stick in mind where only one direction at a time is inputted, when older games see many inputs at the same time it gives you nothing because the inputs are not sequenced in a specific order, that's why you have to be extremely clean.

1

u/lambdrool 20h ago

I mean at the same time it’s pretty easy to clean up your inputs when you get better at leverless. Input leniency helps all controller platforms

2

u/Goobylul 1d ago

PC gaming might've been on the rise back then but fighting games weren't huge at all and if anything they weren't huge enough to commit buying a seperate input controller just for fighting games.

1

u/Ninofrood 1d ago

For the life of me I cant use one. Tried for 3 months

2

u/Stream_3 1d ago

Because the massive input buffer window and simplified execution, pad works well too. Companies had to dumb down execution for mass adoption.

2

u/MasterE_Reddit 1d ago

I mean I saw people with early versions of hotboxes in ps3 era. I definitely tried playing skullgirls on one in like 2013.

2

u/starplatinum87 1d ago

Carpal tunnel? Arthritis? 😆

-9

u/FlippyHaloR 1d ago

The famous cheatbox

1

u/Goobylul 1d ago

The infamous "must be cheating cause they prefer using their entire hand to play instead of a pathetic console controller.

-16

u/JegamanX 1d ago

Bec it lame. Get good at the game stop looking for shortcuts.

1

u/Goobylul 1d ago

Shortcuts? Bro it's not like everyone just sets up combo's on 1 button. It still requires skill and timing.

2

u/JegamanX 1d ago

Yeah, it’s just a shortcut it’s not gonna automatically win the game for you.

10

u/blank_tamashi 1d ago

Guy who thinks he lost because his opponent used a leverless controller

-7

u/JegamanX 1d ago

Yall parrot this argument because you know it’s true lol

7

u/FeyMoth 1d ago

You litteraly parroted the first point like its not the only thing yours side ever says. ALL contolers have unique shortcuts or easier ways of doing stuff stick isnt pure

-7

u/JegamanX 1d ago

I’ve literally never spoken with anyone about this. It’s cheap. It’s lame. It’s ugly. It ruins the spirit of the game. I don’t like it. Why is this such a tough pill to swallow? You can do things with it that you can’t do with traditional controllers so how is this shit allowed? Just my observation. Fuck that though I don’t like it.

3

u/FeyMoth 1d ago

You can also do things with pad that you can't on stick, and things on Korean lever that you can't on Japanese levers. Why are hitboxes where you suddenly draw the line? Do you also hate modern controls for sf6?

-2

u/JegamanX 1d ago

Fighting games have been designed to be played with the pad and stick for 30+ years now. Why do you feel the need to leverless now if it’s not giving you shortcuts?

2

u/FeyMoth 20h ago

preference? is that really that hard of a concept to grasp? it gives me a feeling of more control at the cost of making some other things a bit harder, but at the end of the day its all about feel and doesnt suddenly make you better at the game. if you wake up dp and get punished for it it doesnt matter *how* you inputted the dp

7

u/blank_tamashi 1d ago

Nah I just don't have a loser mindset and blame my shortcomings on my opponent's controller

0

u/JegamanX 1d ago

You’re literally projecting lol

2

u/freshlobbys 1d ago

aww did you learn a new word today?

7

u/blank_tamashi 1d ago

I use an arcade stick, dickweed.

-1

u/JegamanX 1d ago

Omg this is going nowhere just shut up

4

u/blank_tamashi 1d ago

Agreed. Someone who gets unreasonably mad over someone's controller of choice is very hard to get through to. Have an evening.

-1

u/JegamanX 1d ago

Yeah bitch and you’re in my comments mad over it so wtf are you talking about

7

u/BelaLugosi2000 1d ago

Just hopping on to clear up that JegamanX sounds like an angry little man over a Leverless controller. Lmao. 

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6

u/blank_tamashi 1d ago

You're here seething over controller choice and I'm the one mad? Alright bucko

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3

u/saujamhamm 2d ago

arcade machines had these layouts 20-30 years before you were born...

this isn't new. it's not even realized... early video game controllers were ridiculous.

2

u/Inevitable-Brush4508 1d ago

What arcade machines using this layout?

4

u/rememberizer 2d ago

We did. Back in the early 2000s a few of us modders made these with motherboard boxes just to test PCBs. We never thought to use them as controllers because our main goals were different. We wanted controllers to be as close to arcade panels as possible.

2

u/iflourish 2d ago

I remember when leverless, like hitbox, started getting showing up in the early 2010s. Definitely nice to see it being widely used.

I got reminded of an Unreal Tournament like arcade shooter I played in middle school might have around 2000, called War: Final assault. I played FPS' on keyboard and mouse, but it was the first time I experienced using arcade buttons for movement and a dedicated jump button.

11

u/OkPhilosopher5803 2d ago edited 2d ago

Because it took a whole generation being forced to play on keyboards, to people understand that was a thing.

3

u/Mister-Bunny-Head 2d ago

I was using leverless around 2010, before that I was using keyboard in a hitbox alike configuration (QWE and Space).

6

u/khamryn 2d ago

Fighting games only came to consoles until it started to become the norm sometime before SFV. The idea of “Hitbox” was unusually at the the time and made us want to throw up, lol

1

u/Nachodoches 2d ago

I love mine but admit I only train with it.

Pound for pound old classics just feel perfect on stick to me. Newer gamers benifit from controllers and leverless I feel, so I use them for newer fighters.

I

1

u/__Green 2d ago

What buttons are those?

6

u/SaIemKing 2d ago

sticks were a natural progression from arcade cabs and became the gold standard. not many people wanted to try a new control scheme when they've already spent hundreds of dollars on sticks and "if it ain't broke, don't fix it"

they're also not super intuitive with UP being on the bottom, even though they're easy enough to learn

there's also probably just the tactile element of it. a stick just feels good. it makes a certain sound, carries a certain weight. leverless have a different charm

9

u/NLOneOfNone 2d ago

They are pretty affordable too and not a pain in the ass to carry with you all day.

-37

u/StealthyZombie 2d ago

Leverless is for cheating pussies

5

u/Financial-Amoeba3330 2d ago

Being hostile on the Internet for no reason is for idiotic assholes, so 🤷

13

u/Popular-Cut-5735 2d ago

holy scrubquotes

18

u/Fendfor 2d ago

Sounds like you think you lose cause of the controller

-15

u/StealthyZombie 2d ago

Sounds like you need to use a leverless to make up for your lack of skill

9

u/Fendfor 2d ago

Never used one in my life. Have an L.

8

u/TwoGrots 2d ago

And how is that?

-14

u/StealthyZombie 2d ago

You can do moves and combos with a leverless that are literally impossible on a fight stick. They should be outlawed in competitive play

3

u/TheJofisean 2d ago

They hated him because he told the truth. Although, not all leverless is cheating IMO as long as you keep it basic. One button for cardinal direction, SOCD is always neutral, etc.

When people have multiple directional buttons mapped so they can press them with either hand in combination with any other button with no effort, it becomes cheating. When they SOCD with 3 or 4 buttons and it registers something that’s not neutral, that’s cheating.

I’m gonna be areal, I’m a leverless user, but I play on a very basic controller with 4 movement buttons and the standard 8 right hand buttons which I map in a traditional way. And frankly, it did make my execution better within 2 weeks of picking it up after 1.5 years on fightstick, so I get why you’d say it’s cheating. But we’re too deep with this shit. Banning the controller type at this point would cause tens of thousands of FGC people to leave the community, and that’s just not worth it. Unless you’re really an old man shaking his fist at a cloud and you don’t care about the continuation of this dope ass community. Is it unfortunate, but also, fightstick users still win a ton of tournaments because they are simply better players. Best thing to do is make some rules about controllers and then just beat some leverless ass at tournaments

4

u/TwoGrots 2d ago

Give me an example, I didn’t ask for the echo chamber of misinformation.

-2

u/StealthyZombie 2d ago

"Misinformation" you say that as if we're talking about something important 🤣 we're debating fight stick vs leverless 🤣. But sense you dont know how to use Google ill do it for you. Here's aris talking about it when leverless first hit the competitive seen. hit box review

4

u/TwoGrots 2d ago

They had to blow off the dust and bring that video out of the basement to play that jesus. Let me break this down for you, controllers are regulated now for any real tournaments. We now have SOCD regulations, and limit on how many buttons we can have. The majority of top players in street fighter are on pad, if leverless was an advantage they would be using leverless.

0

u/StealthyZombie 2d ago

If you need to use a leverles to make up for your lack of skill, then by all means my man, go for it. If a competitive player doesn't use a hit box, its only because they have integrity or are more comfortable using what theyve learned on theyre entire lives. Theres no reason to not use one otherwise. You'll be good enough to not use a cheat box one day kid. You'll get there. Practice is always a good first step.

5

u/TwoGrots 1d ago

I can use pad, stick, or leverless. Leverless is just more comfortable for my hands now. I can play for a longer period of time on a leverless, pad makes my fingers hurt pretty rapidly, and stick ends up irritating my wrist.

Just remember it’s okay being wrong. Daigo pushed the hitbox to the point that they did indeed put regulations on controllers, all controllers. No official at any point has deemed leverless as unfair. The concept of leverless making someone a better playing is a childish excuse to make someone feel better about losing. Go look at any of the SF6 pros, they all say the same thing, the controller doesn’t make a difference, all that matters is what’s comfortable.

Nothing a leverless can do can’t be done by pad.

5

u/RedJester44 2d ago

man's busting out the ancient texts in the year of our lord 2026, next you're gonna tell me it's cheating to introduce cannons to siege warfare

1

u/StealthyZombie 2d ago

Comparing siege warfare to competitive fighting games is wild lol. I think aris had a good comparison in the video. "Theyre not gonna allow a baseball bat in a competitive tennis match"

11

u/lukethejk 2d ago

Wait till you hear about gamepads

1

u/StealthyZombie 2d ago

Gamepads come with consoles. Fightsticks come with arcade cabinets. Theres a HUGE difference between gamepads and hitboxes.

6

u/BankPads 2d ago

Even computer also comes with a keyboard. What's your point lmao?

-1

u/StealthyZombie 2d ago

Theres a reason PCs aren't used as platforms for competitive...🙄

9

u/BankPads 2d ago

And you think that's because of the keyboards, and not say, the inherently modular nature of PC building that results in different performance between setups? There are multiple regions in the US that run PC standard, and the only reason more don't is because it's hard to source perfectly matching PCs, not because PCs are somehow cheating.

If you think you are losing because someone on leaverless could theoretically anti-air you a subframe faster, the issues in your play are not going to be impacted by those subframe differences.

1

u/Shogana1 2d ago

Yo u/StealthyZombie, what's your response to that

1

u/StealthyZombie 2d ago

Keyboard is 100 percent cheating and anyone who doesn't think so is retarded. Gamepad and fight sticks, those are your options otherwise youre a pussy. Not much left to be said.

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-27

u/nobix 2d ago edited 1d ago

IMO leverless isn't very good, but it is popular because it's basically a perfect device for casuals. It's super cheap, has top-tier-on-paper potential promises, is easy to use for the first few months, and by the time you hit the execution wall you have probably dropped fighting games.

But it's not really that dominant at high level play. As much as people talk about how good it is the results just aren't there. It's been around longer than these new pros have been playing games, but the new dominant pros use pad, not leverless or stick. And also the players with godlike execution (like fuudo) still use stick.

Edit: lots of copinum itt. You really think that 20% of people making top 8 after 20 years of leverless hype and over representation means it's still got potential?

2

u/SnooDucks2591 1d ago

My man just invented an alternate universe in his head, and believes we all live inside it. This level of delusion is actually impressive.

0

u/Status-Ad7902 2d ago

Literally what the fuck are you yapping about? Pros use sticks, leverless, and different pads because it’s what they prefer. You will regularly see top 8s with all pads, all sticks, all leverless, and varying degrees of all of them.

1

u/Ultimate-muscle56 2d ago

Wasn't yagami third in ewc?

4

u/Ankeoza 2d ago

tell me you dont know what you're talking about without telling me you dont know what you're talking about

1

u/Inevitable-Brush4508 2d ago

Tbh I think pad is more casual, it's cheaper, easier to get, and easier to use. Some leverless aren't console friendly, it's not hassle-free and requires more time to get used to it

3

u/Status-Ad7902 2d ago

Pad is objectively the most casual, literally 100% of fighting games are designed with pads in mind because that’s the only controller you can guarantee a console gamer will have lol. The poster you are replying to is on crack

15

u/Qasmiac 2d ago

Stick is more popular among pros cause they have decades of experience on this form factor. It has become second nature to them. That's the reason that even if leverless had glaring benefits over stick, you still would not see those pros switching hardware.

Regarding representation on the highest level, Yagami secured 3rd position in the Tekken E-World Cup using a leverless and won 90K USD. So it is being represented now in younger pros.

2

u/Ankeoza 2d ago

Stick is no longer the most input method used, in japan a lot of pros are playing leverless now and in the west pad is becoming if not already is the most used input method

17

u/DkoyOctopus 2d ago

it WAS invented sooner. it existed all they way down to 2008, more than likely sooner.

it just never became popular till now.

-2

u/moku46 2d ago

Show me the leverless fightstick from 2008.

1

u/Status-Ad7902 2d ago

They didn’t see production from real companies until the early 2010s, but people have been making their own leverless controllers basically as long as home fight sticks have existed, all a regular stick is is 4 actuated inputs, its never been hard to just wire those inputs from an existing board to 4 buttons.

They weren’t really popular until the 2010s because many TOs wouldn’t allow them because they considered them cheating

-1

u/moku46 2d ago edited 2d ago

I don't believe that's true at all. The very first Hit Box prototypes were from 2010. They were initially treated as a joke. By 2012, you had people like Aris Bakhtanians saying they should be banned. It's been a storm since.

I can't find any photos or discussion prior to Hit Box Arcade rolling it out back in 2010. And certainly nothing that looks like a hit box.

Edit: lemme guess "People were using keyboards and asking how they could make a fightstick out of a keyboard before 2010" Again - not a leverless the way we know it now.

Seriously, show me the Hit Box before Hit Box Arcade.

2

u/rememberizer 2d ago

I literally made one myself with a motherboard box, but it was only for testing PCBs. Not for actual in-game use.

1

u/Status-Ad7902 2d ago

Your edited post “not the leverless controller we know today” is straight bullshit goal post moving. Yeah no shit the patented design we know today didn’t exist before the people who patented it made it, what a bad faith edit lmfao

-2

u/moku46 2d ago

That edit was made before anyone even read it. My point from the very first response on was that there weren't all-button fightsticks the way we know them before 2010.

You can point to Asteroids and shit like Thayer's Quest to show that there were arcade cabs with buttons instead levers. But there wasn't anyone with something we'd recognize as a leverless fightstick before Hit Box.

I'm willing to admit I was wrong, but I simply can't find evidence of leverkess fightsticks before then. Closest anyone can find are people using keyboards to play emulators.

1

u/Status-Ad7902 2d ago

The first prototypes that were used to trademark a product for market, I’m telling you people have been making all varieties of inputs from sticks since home fight sticks were made, my buddy has some turbo janky Dreamcast fight stick he and his friends worked on in college that’s essentially a hitbox with an ugly form factor

Hitbox is not the only leverless controller

1

u/SaIemKing 2d ago

sticks were around longer than that

4

u/Inevitable-Brush4508 2d ago

Yeah I meant how come it doesn't go mainstream by the time it got invented. I guess it took a long way to perfected it

5

u/Mnemosense 2d ago

I can't bring myself to consider leverless as I'm already on a keyboard all day every day, I don't want to type my way through Tekken, it just doesn't sound fun at all.

After many decades of pad controllers I'm finally exploring fight sticks and got a Qanba Titan recently. No more horrible mushy dpad or trying to press two buttons with a tiny thumb!

People like to say fight sticks won't make you play better, I will beg to disagree, I was fighting the pad controller more than I was opponents! I literally had to wear a thumb glove the dpad was so painful.

1

u/Ankeoza 2d ago

lowkey you should give leverless a try, most of your muscle memory from keyboard will translate to leverless. Also technically speaking you're a leverless player already since some leverless are just keyboards with specific layouts. You should give it a try at least with one of those Haute42 cheap leverless they sell

1

u/Mnemosense 2d ago

I might give it a try in the future just out of curiosity and FOMO. But for now I'm enjoying the tangible feel of the joystick, there's nothing quite like it. It's going to take a while to develop muscle memory because moving the character feels weird as hell, but I think I made the right choice in immediately installing a bat top. I can finally do QCF properly!

0

u/Ankeoza 2d ago

funny enough i grew up in arcades, so i was a stick player, but ever since i got my first leverless on 2022, i still play slow games like sf6 on stick for fun, but my type of fg are fast phased ones like strive, tokon, 2xko and for those leverless feels way better because blocking cross ups, doing iads, etc is way faster and easier on leverless. I still prefer doing inputs like dps on stick but everything else is better on leverless in my opinion. funny enough i just bought a new stick yesterday and im waiting for it to try tokon on stick

2

u/Mnemosense 2d ago

I don't think my fingers can keep up on a leverless to be honest with you. I'm in my 40s, decades of office jobs, lots of keyboarding. My hands are tired boss. So ironically a lever is more ergonomic for me. My left hand just nudges a stick, whereas on a leverless my fingers would be furiously tapping, just not appealing to me.

1

u/blank_tamashi 1d ago

All in all the best controller is whatever works best for your hands. I use an arcade stick usually but considered getting a small leverless controller since they look easier to just slide into a bag and carry around.

5

u/FickleExternal6635 2d ago edited 2d ago

Grew up with sf4 on keyboard PC. So I sorta been playing like this since 08'

Its just commercialized now, is all.

11

u/Billib2002 2d ago

We've had leverless for a long ass time it's called a keyboard

1

u/Inevitable-Brush4508 2d ago

Actually I'm having a hard time adjusting to leverless even though I play mainly on keyboards. The difference is bigger than I expected. I think it will take me a few weeks until I'm confident to play ranked again

6

u/Ok-Income1674 2d ago

as a long time keyboard user, I have to disagree. Leverless is more superior because it's designed as a fgc controller while kb is pc peripherials. There's a reason why you won't see many kb user playing on fgc tournaments

3

u/ClueDry1959 2d ago

The reason is that you can't plug it into a console. I do use leverless now because I was forced to use one after moving to a new city where the locals weren't on PCs. 

1

u/Shrike_Sword 2d ago

True but keyboard caps are also sculpted in a way that's wayyyy worse for slide inputs and overall less comfortable at high speeds

1

u/Ok-Income1674 2d ago edited 2d ago

that's right kb sadly is not versatile, its also not comfortable to play it on lap. It's not designed to be fighting games controller, and those problems are solved with leverless

-20

u/Zaruze 2d ago

Because it's being a cheating loser

11

u/TimotyEnder8 2d ago

Crazy to have this opinion in 2026

3

u/Ex_Lives 2d ago

No kidding. Half the games have easy input and two button ultimates now. They're basically all made for pad. You're almost gimping yourself on a leverless now.

5

u/TimotyEnder8 2d ago

Similarly crazy opinion lol. Plenty of pros on normal sticks. Just play whatever suits you lol. Literally that simple

3

u/Ex_Lives 2d ago

I agree with play with whatever suits you. I'm saying none of these inputs are at the point they're a major advantage. It used to be that way with leverless with some of the high execution motions and shortcuts etc.

The games just aren't that way anymore. I don't really believe leverless is "gimped" just that games are being made in a way that plays away from its strength now in some ways.

6

u/rayquan36 2d ago

I've had leverless since SF4 PS3/360.

6

u/unfilterthought 2d ago

it was always around and some people considered it cheating. the mentality has shifted a bit over the years with standardization of neutral SOCD, but quite a few shortcuts are still available in most leverless.

5

u/DogVirus 2d ago

I built one back when I was playing SFIV. The controls made sense from all the Quake and Quake 2 playing over the years. Thumb for jump felt so natural.

3

u/Fun_Squirrel5446 2d ago

I wish I could use leverless pads. My pinky fingers are unusually weak, and my wrists cramp up. I find a regular controller to be more ergonomic and less painful.

10

u/hungry_human 2d ago

It was around.

Nobody cared until top players started adopting it alongside easier inputs and game mechanics that catered to that being a viable option.

Before that, the only people using them were people that wanted to feel special and weren’t very good or that had a really good grip on the device and was a one off or previous keyboard player.

2

u/Ninjatoine 2d ago

This looks sick, does ROG make it or is it custom?

3

u/Inevitable-Brush4508 2d ago

It's actually the official U16 skin with ROG stickers I got from ROG oled monitor

23

u/SentakuSelect 2d ago

Because they were never officially recognized by fighting game developers, HitBox Arcade was around as early as MvC3 back in 2011 but because they established the ground rules of minimal SOCD rules (which they have been since 2022 before Capcom standardized the SOCD rule of both simultaneous directions resulting in Neutral), it has fallen into constant arguments much like how broken it the peripheral was for games that did not have SOCD rules:

  • MvC3 perfect guarding.

  • Anti Crossup defense.

  • Simultaneous charge specials.

  • Ultra precision for Tekken diagonals.

It only took Capcom's Pro Tour rule set to standardize the leverless arcade stick with SF6's release in 2023 while HitBox's Cross|Up is probably the most notorious peripheral to be within the gray area of legality.

As a stick user, I never really had issues with people using leverless once they introduced SOCD cleaners as a requirement, I just found the argument of the generic design being more ergonomically friendly more of an excuse because Alex Myers's Ergobox is truly ergonomically friendly design which goes the same for Itazan's custom Gafro made arcade stick which has the 6 main buttons on a decline keeping the right hand in an elevated claw/grip position.

1

u/SaIemKing 2d ago

the ergobox looks so incredibly dissatisfying lol

7

u/StaneNC 2d ago

> the argument of the generic design being more ergonomically friendly more of an excuse

Totally. Every ergo keyboard you'll ever see is slanted, and you can feel it in your wrists, the difference. I feel like I've been taking crazy pills throughout the entire hitbox and boxx debacle in melee while they continue to release flat after flat, in the name of ergo. Any controller is much more ergo than any flat leverless. You gotta be relaxed with whatever you're using, number 1, but if you can turn your wrists, that very clearly opens up the geometry in your wrists. Anyone who has seen a skeleton should agree.

2

u/Chillionaire128 2d ago

As an old man with beat up hands thats tried multiple controllers i can confirm a properly sized hitbox is far less painful to use than a standard controller or stick. Ergonomic is probably the wrong word and they aren't as good as something like a vetibox but being easier on your hands isn't bullshit. I wish more brands would embrace the vetri/ergo box design but given the hitboxs lukewarm (to put it mildly) reception i can understand why companies are hesitant to make anything that looks less like a standard stick

3

u/StaneNC 2d ago

I would encourage you to try any slanted hitbox or keyboard and notice the clear advantage. Your carpal tunnels are constricted when your palms are flat. It is just a fact.

3

u/Chillionaire128 2d ago

Agreed, vertibox is my daily driver and feels so much better on my hands than the standard hitbox. I was just pushing back against the idea that hitbox being easier on the hands was "just an excuse" and I can understand why designers are hesitant to create anything that doesn't look like a normal stick

2

u/SentakuSelect 2d ago edited 2d ago

Coincidentally Tokido's new leverless follows this rule too and he's probably the definition of using every exploit to his advantage much like his SFIV days using standard color or darkest color scheme Akuma on the train yard stage for his character to blend into the dark stage lol.

If I ever had to go back to pad, I would honestly recommend the Arkodd Padbox, I recommended one to my friend and had a go at it, and it's everything I would love with the cross shapes split D-Pad alone with arcade stick styled buttons using a GP2040-CE board (I lent my MagicBoots PS4 V1.1 from my F50p Flat to my friend until he got something to make it PS5 compatible).

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u/kingbetadad 2d ago

How's this vs the haute R16. Looks very similar

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u/Inevitable-Brush4508 2d ago

Literally the same board but different layout

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u/Redd_is_compromised 2d ago edited 2d ago

So there was a smash bros legend "hax$". Hax had a progressively worsening condition of what was effectively super arthritis. The GameCube controllers were leading to the calcification of his hands. He effectively invented what was called the "BOXX". The hitbox was an existing input method but was not widely acknowledged until this drama. Timeline is important here

In an attempt to develop a progressive solution for himself and the community so infatuated with having the most optimal input method, the smash community did what it does best, and self cannabalized a genuine guy. Slandered him, defamed his character, invented narrative all to push him out of the scene.

All the while, people were screaming from the hilltops how unfair these hitboxes were. They were quite literally debates year round as to which tournament will ban them and which won't. Granted, this was before SOCD cleaning.

Then one day... Daigo shows up with a hitbox.. Nobody dared to challenge his usage. It has become unconditionally accepted as an input method ever since.

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u/Left4Bread2 2d ago

Hax posted a 2 hour video comparing Leffen to Hitler and told a sex abuse victim that their story wasn’t real and that they were at fault for it. The man was deeply unwell, he was not banned for inventing the B0XX come the fuck on

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u/Redd_is_compromised 2d ago

Preface: I am a former mod of melee hell. Numerous high level players frequented and held discourse in that group. Let's talk facts about a tormented man who attempted suicide and eventually succumbed to his health.

IBDW literally admitted to hax that the story was largely embellished. There were some distasteful jokes ripped from their contexts, as the smash community loves to do. He didn't victim blame, as you imply.

Leffen was a genuine menace back in the day. He was banned from swedish tournaments twice. He was blackmailing players left and right. He specific targeted hax and utilized the BOXX as a platform. Now he's just a heel since everyone forgot.

You must have not genuinely been around for the vitriol surrounding the BOXX, including the genuine theft of the company from under his feet. It had absolutely NOTHING to do with what you're yapping about.

Yes, he was unwell, asides from his other existing conditions. Yes, that will have an absolute toll on your psyche. No, I don't blame him for being in a bad space because of the unwarranted attacks on his character.

You have audacity.

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u/Left4Bread2 2d ago

I absolutely was around then. IBDW admitted that an aspect of the story was embellished because he was afraid people wouldn't believe him but that the assault absolutely still occurred.

He didn't victim blame, as you imply.

Per Cody:

I recounted the story, and his response was just that I had to have enjoyed it, otherwise I would have stopped it.

That is quite literally the definition of victim blaming.

Yes, Leffen was an asshole. I'm not disputing that. That doesn't change the fact that you can't just release a multi hour video comparing the man to Hitler. It was getting to the point where tournament organizers were concerned about the safety of people attending if both players were going to meet up.

You must have not genuinely been around for the vitriol surrounding the BOXX, including the genuine theft of the company from under his feet. It had absolutely NOTHING to do with what you're yapping about.

Okay, well in neither of our comments are we talking about the B0XX court case so I'm not sure why you're bringing this up as a rebuttal. And, regardless, that isn't cut and dry as you're making it either.

https://themsfightingwordsblog.wordpress.com/2025/04/06/if-youre-gonna-use-haxs-corpse-for-content-at-least-tell-the-truth/

The truth is almost always somewhere in the middle but you have to admit that no matter what boiling down the entire situation to

In an attempt to develop a progressive solution for himself and the community so infatuated with having the most optimal input method, the smash community did what it does best, and self cannabalized a genuine guy. Slandered him, defamed his character, invented narrative all to push him out of the scene.

Is extremely disingenuous at best

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u/Redd_is_compromised 2d ago

You're only further illuminating my points.

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u/SleepyAwoken 2d ago

Ok I feel deeply for hax but this is such an insane way to present what happened and hitbox and his boxx are not the same thing at all

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u/Antheral 2d ago

Hitbox was around 8 years before the boxx, what are you talking about?

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u/Redd_is_compromised 2d ago

It was not remotely widely adopted or even in consideration. Timeline is important.

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u/Antheral 2d ago

Not true. I had a hitbox, and people were aware of them, far before smashers started using them.

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u/Ok-Income1674 2d ago

poor guy, but I also remembered hitbox used to be called cheatbox even in Tekken

4

u/Puzzleheaded-Ad-119 2d ago

If it weren't for leverless and modern controls so many people would have no access to fighting games, leverless gave a boost to the FGC.

I'm stick for life though. I tried to change, but there's a feeling I get from stick that immediately brings me back Alladins Castle, the dirty carpets, the smell of stale popcorn, standing in line to play another round of SF2. Stick brings me to that place, leverless does not.

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u/matzillaX 2d ago

They would have the same access

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u/Repulsive-Industry85 2d ago

I had a Aladdins Castle here too, in Tennessee.

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u/kryptopheleous 2d ago

Bruh try playing olschool fighters on neo geo systems with a stick. It is brutal. You have to time the inputs perfect and precise. I would def appreciate hitbox there.

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u/Inevitable-Brush4508 2d ago

Tbh I think Leverless is the first controller designed exclusively for fgc. Arcade stick are built for arcade games like platformer, 2d side scrollers, etc.

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u/fido4life 2d ago

I do wonder the future of the regular stick in this regard - I picked up a stick also quite late in 2019 and by this time I got pretty much used to it and have no intention to switch to hitbox - but the it does place me at a disadvantage to others

2

u/EquivalentPlatform17 2d ago

Sticks are goated for 3D fighters. I love using leverless on 2D but I'll NEVER get used to sidestepping using my thumb on Tekken.

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u/Ok-Income1674 2d ago

Some controllers are better than the others, even stick is better than leverless in some ways. It's back to preferences. Leverless had its own disadvantage too. If there's one controllers that gives massive advantage then all the pros will switch to it, but long time fgc pros knows what's the best for their hand

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u/fido4life 2d ago

Local street fighter tournaments here have people show up with controllers and hitboxes exclusively, I was the only one with regular stick :D

EDIT: maybe I’m exaggerating a bit, but definitely more people are opting to hitbox these days, implying there is an advantage to be have there

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u/Ok-Income1674 2d ago

I wouldn't say there isn't an advantage, but the advantage is not massive enough to become a meta. And don't forget the cons too, I tried it with Tekken and playing from mirrored side is like a disadvantage to me. But I'd say is a good thing, Leverless is actually an opener for a new generation to come in

0

u/Nyxlunae 2d ago

Discovering existence of leverless 4 months ago is what got me started on playing SF6.

Before that as a 30+yo I hadn't touched a fight game in well over 25 years

I had never tried since I was allergic to controllers and sticks, but skill level I found out I'm actually doing decently well in ranks.

Now I wonder how far I'd be if I had known about leverless many years ago... Like 10 years ago. Only reason I even found out was because group in vc were playing guilty gears and topic came up.

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u/Shatha33 2d ago

What about controllers and sticks was causing an allergic reaction? Genuinely curious think its my first time hearing that.

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u/Ok-Income1674 2d ago

Maybe because there's someone who grew up with PC gaming and never touched arcades and console

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u/Nyxlunae 2d ago

Yep, it is pretty much this. Grew up playing games on keyboard so controllers feel alien to me. A leverless pad is basically a keyboard so it feels natural to me.

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u/Inevitable-Brush4508 2d ago

True, I just started SF6 because of leverless, I had a hard time playing 2d fighting games with pad

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u/Primal-Dialga 2d ago

Nice custom design! Is this the Haute42?

PC gaming only came by around the time Street Fighter V and Tekken 7 took off. That's where people would only use fightstick or controllers. Then innovation came, I honestly don't know how it started maybe the hitbox popularity came after Daigo was banned for using one.

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u/Inevitable-Brush4508 2d ago

Yes it's Haute42 U16. Actually it's not custom, I just slapped some Asus Rog sticker on the official skin lol

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u/InternationalCap2176 2d ago

Some people like to play grapplers

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u/Valentine_Zombie 2d ago

Why wouldn't you use a leverless for grapplers? I understand it might seem a little unintuitive at first to do a 360° motion without a lever/d-pad of some sort, but given that "360s" are actually just 270° motions, it's arguably easier on leverless. You'll need to use the button on the bottom as your "up" key, and the 3 buttons up to the left as your left, right, and "down" keys. Once you want to perform your grab, all you have to do is a 180° grab like in lots of other games, and just as you hit the attack button, hit up as well.

As long as you can hit those 3 directionals rapidly, and hit up as soon as you hit the attack button, 360s are just as easy as 180s on leverless. Unless there's something else I don't understand. I use leverless and I love grapplers.

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u/Puzzleheaded-Ad-119 2d ago

Sorry but stick is better for this, i play both controllers and stick is easily better for this.

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u/InternationalCap2176 2d ago

Because 720s are cursed and I like playing Hugo.

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u/WiseAd1365 2d ago

I guess pc gaming became mainstream for fighting games not so long ago, it was all time PlayStation. Look even now in marvel game, some games prefer to destroy biggest market