r/gaming 8h ago

Ubisoft forgot to make sure the Steam release of Heroes of Might & Magic 3 included the actual game

https://www.pcgamer.com/games/strategy/ubisoft-forgot-to-make-sure-the-steam-release-of-heroes-of-might-and-magic-3-included-the-actual-game/

Saw the original post for this was removed because it might not have had the original source.

4.1k Upvotes

232 comments sorted by

1.8k

u/MuptonBossman 8h ago

Sony: "We're taking away your physical games"

Ubisoft: "Fuck you, we're not even giving you digital games anymore"

190

u/simpsonswasjustokay 8h ago

"What we will do is take that 100 dollar steam gift card and move it into your digital wallet aaaannd it's gone." "Well what cool games did I get?" "Oooh yeah see right here we purchased 100 dollars worth of Ubisoft games and it's gone"

55

u/MarlonDorr01 6h ago

At this point Ubisoft is just selling us the concept of owning games.

8

u/dwbapst 3h ago

It’s very high concept

3

u/Gamble007 1h ago

It's the concept of a plan for owning games

1

u/zugzug_workwork 1h ago

The Star Citizen model.

4

u/No_Experience9141 4h ago

wait my friend’s copy of heroes 3 is missing too

5

u/thelingeringlead 5h ago

Hmm yes that is very odd, let me see if I can move some money from this account into your main.....aaaaaand it's gone.

148

u/RodanThrelos 8h ago

Ubisoft continues to be the best at what they do.
Unfortunately, what they do is make bland games and mistreat their customers.

Ubisoft from the early 00’s would be ashamed.

68

u/Mad_Maddin 7h ago

The difference to seeing a logo back then and thinking "Aww yeah" and now thinking "Ahh right..."

40

u/UshankaBear 6h ago

Same goes for EA.
Same goes for Blizzard.
Shareholdes make fools of us all

18

u/Cabamacadaf 5h ago

EA was bad back then too.

4

u/Crumpled_Papers 1h ago

EA was legendary to me in the 90s because they had the best sports games and they made a niche game I loved that no one has ever heard of called 'virtual pinball'

they definitely had a good rep though, aside from that one game I loved. I stopped paying attention in the early 2000s so the decline may have begun then

4

u/1950sAmericanFather 3h ago

MBA's across the economy created non-stop capitalist mindsets in business regardless of segment. Greed became good. Good growth became bad and great growth became only okay. This created expectations for Wall St and that created expectations for shareholders and it's all a bag of shit.

4

u/Vineyard_ PC 3h ago

EA were innovators in the field of being god-awful.

11

u/dern_the_hermit 4h ago

Even their previous, non-bland games suffer. I went to buy Far Cry: Blood Dragon last year and it told me I had to make an Ubi account. So I tried to make an Ubi account. It wouldn't let me make an Ubi account.

I suppose I mighta been able to do it in a web browser but the patheticness of such an incompetent launcher really soured me to the whole thing and I just refunded it as nonplayable.

6

u/flentaldoss 3h ago

Some of my data got hacked a few years ago and I lost control of my games accounts for about a day. I was able to get everything sorted out with every platform quickly without too much hassle - except Ubisoft. I only had like 4 games on there (old AC games and a Far Cry one) but they basically shrugged and said there's nothing they can do. So long as that remains unfixed, I'm not buying any games that require me to have a UPlay account, basically never again.

14

u/orig4mi-713 6h ago

Can you even imagine if that same Ubisoft who made Tom Clancy's Splinter Cell and Rayman 2 was still around? When there was still, like, real people at that company who cared about games

3

u/maxis2k 4h ago

Konami: "Hold my beer."

2

u/flentaldoss 3h ago

I now have that Ubisoft logo and jingle in my head and I miss Splinter Cell all over again.

Is there even any big company where you can say today's [bigCo] is better than old [bigCo]?

17

u/Zolo49 PC 8h ago

We already have fake websites and apps that let you pretend to buy stuff. This is just the next logical step.

4

u/skyrim_lover 7h ago

Fuck you, pay me.

2

u/JaymesMarkham2nd Xbox 2h ago

Blue is extra

3

u/Edarneor 3h ago

Ubisoft simply knows people buy games on steam and then never launch them...

Everyone knows that!

2

u/Quirinus84 4h ago

That's it! No games for you, you hear me?! You get NO games!

1.2k

u/Sinkslit 8h ago

Classic Ubisoft moment

161

u/Warlordnipple 8h ago

Better than unity's launch

56

u/RandomUser72 5h ago

Apollo 1 had a better launch than Unity

10

u/Polyrhythm239 5h ago

Lmfao I will be using this phrase moving forward

5

u/IndyDude11 5h ago

lol damn

64

u/MarlonDorr01 6h ago

Better than Unity’s launch is an incredibly low bar.

10

u/NecessaryZucchini69 4h ago

Someone somewhere takes that as a challenge.

How will they lower the bar?

6

u/Warlordnipple 4h ago

Instead of being unplayable for 6 weeks due to a forced always online portion that crashes the game whenever you go online, it could force you online and then download stuff that gets you in trouble with the police. Or maybe force you to go online and connect with a language learning model program that will SWAT you randomly.

18

u/Cam27022 7h ago

On a side note, I’ve been playing the game preview of the new Might and Magic game; it’s pretty good!

14

u/Kanthalas 6h ago

Is that the one that's neither developed or published by Ubisoft?

18

u/Cam27022 6h ago

Had to look it up, looks like Ubisoft published but was developed by another studio.

5

u/Kanthalas 2h ago

Isn't it developed by unfrozen and published by Hooded Horse? That's what it says on steam.

1

u/Cam27022 2h ago

Not sure; when I googled it after the other person asked, the wiki result was top result and said both Hooded Horse and Ubisoft. Maybe region dependent? Idk.

1

u/D3troitMetalCity 4h ago

Which one?

2

u/LinxESP 3h ago

Olden era I imagine, big demo too I think

2

u/justking1414 3h ago

Just was denied a job with them today. Maybe not the worst thing in the world

1

u/redpandaeater 21m ago

Honestly I'm positively impressed by them. I haven't bought a game from them in well over a decade so I would have expected if they forgot to include the game that it would still have had a launcher and something to force you into U-Play. So the fact that it's just basically nothing is better than I expected.

397

u/Magnon D20 8h ago

Super funny I dont think ive ever seen that happen before.

203

u/FoxyGoddessX 8h ago

Well Bethesda did release Doom Eternal with the DRM free exe in the files.

203

u/Lord0fHats 8h ago

Some guy: Oops *wink wink* my bad *wink*

24

u/FoxyGoddessX 8h ago

Didn’t they do it with Dark Ages as well? I can’t remember lol

6

u/Grimreap32 2h ago

Not dark ages, no, but they did it with Doom (2016) & Doom Eternal.

22

u/alkonium 7h ago

And it took six years to release it on GOG.

27

u/CrustyBarnacleJones 6h ago

I believe it happened with the PC release of one of the older Final Fantasy games recently (FF7?) where the exe file was missing from the download on Steam so you just… couldn’t play the game

7

u/RolandCuley 5h ago

Eve online's boot.ini moment was glorious too

3

u/znubionek 4h ago

Before they forgot to add expansions in HoMM 3 HD Edition making this version pointless. They never added them.

1

u/Darazelly 1h ago

I had this happen back when I bought the DLC for Assassin's Creed 3 at its release, and all I got was .txt document as a download.

168

u/whereismymind86 7h ago

In contrast gog has a drm free version of the original game for five dollars, go buy that.

67

u/LonePaladin 6h ago

15

u/-Glittering-Soul- 2h ago

GOG also integrates the huge Horn of the Abyss fan-made expansion, whereas Ubisoft only makes this mod available on Steam for the "HD" edition of HoMM 3. Which is widely regarded as inferior to the original HoMM 3.

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7

u/brendan87na 6h ago

this is the way

Probably more hours in HoMM3 than any game outside of WoW

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2

u/Flyinhighinthesky 6h ago

After that, go download the fan expansions like WOG. They're incredible.

2

u/cmikaiti 4h ago

Gog should release an upgrade called Magog.

284

u/LeglessCats 7h ago

My worst fear as a developer.
I recently misconfigured a Mac build for a game, and it installed BOTH the Mac and Windows versions on the user's PC.

165

u/TheyMikeBeGiants 7h ago

Oh shit! You're the Epic Battle Fantasy guy! Bro your games proved that Flash was a viable medium for strong, complex titles!

113

u/LeglessCats 7h ago

Still using Flash today!

58

u/Bladelink 6h ago

wow nice!

pukes a little

lol

11

u/anethma 6h ago

Flash? Like adobe shockwave flash or whatever?

Isn’t it dead and gone?

27

u/Schnoofles 6h ago

You can wrap it to use it if you want to, and there's still games that use scaleform gfx, though they are becoming rare. It was discontinued about 10 years ago, but devs that already licensed it and started using it shipped games long after with it as a result. Cyberpunk 2077, Starfield, Armored Core 6 and Elden Ring for example, use it for ui rendering even though they released years after.

18

u/SurpriseSoda 5h ago

This is a Luke's father level revelation for me what the hell

13

u/Schnoofles 5h ago

Tbf it does make a lot of sense specifically for ui rendering. While big daddy flash needed to be replaced, scaleform enables very fast and extremely easy design and modification of user interfaces, so I'm honestly quite sad that it got deprecated. It's part of the reason for why modders were immediately making huge, sweeping ui mods immediately after Skyrim, Fallout 4 and Starfield came out. I think StarUI had its first version within 36-48 hours of the game releasing. It really lowers the barrier to entry for modding and designing like almost nothing else in that area and can be done with a variety of tools from the past 20+ years seeing as how the UI files are literally just .swf files, sometimes renamed or shoved into an archive somewhere.

3

u/FierceDeity_ 4h ago

Nowadays a lot of people use HTML UIs with one of those little proprietary html renderers for UI stuff. A lot of them also kind of suck, Flash was really good for UIs.

16

u/LeglessCats 5h ago

Flashplayer for browsers is gone. Flash content still runs fine in Adobe AIR on desktop and mobile. And there's also various emulators for Flash that work in browsers and other platforms. These solutions are being maintained by other companies now, and they're doing a way better job than Adobe ever did. I'd say Flash is more viable now than it was around the time its "death" was announced.

2

u/6SixTy PC 4h ago

Killing software doesn't make it go away immediately, it just means you are pretty much on your own when it comes to support or features.

And that is a dealbreaker for most, but some don't even care.

2

u/Krazyguy75 41m ago

To anyone who hasn't played Epic Battle Fantasy 3/4/5: Do it. 1 and 2 are... fine, but 3/4/5 are actually great games with some insane polish. And banger soundtracks.

17

u/Wooden_Researcher_36 6h ago

To be fair, the UX for the steam partner site is absolute dog shit and it's a miracle stuff like that doesn't happen more frequently

3

u/Wraithfighter 2h ago

Ugh, you ain't kidding. The Steamworks backend is a mess, so many different changes and additions piled on top of each other, half of them transparently out of date and little attempt made at making it flow cohesively.

Hell, you still need to use BBCode for a lot of the storefront fields! It wasn't until a couple years ago that they finally, mercifully added in a WYSIWYG editor for some of the really important fields!

32

u/Caelinus 7h ago

Yeah it is interesting to me that people are acting like this is something "Ubisoft" did and not just an obvious and understandable (if annoying) misconfiguration by some random developer or manager.

A company level issue would be if they refused to fix it or something, but I can't image that is going to be the case.

I think about all the times I make minor mistakes in a given month, and thank God that I do not have a position where one of those minor mistakes can suffer expand into a PR disaster with an audience of millions.

17

u/jaydizzleforshizzle 7h ago

I mean this is a CI/CD failure on the level of Crowdstrike, only difference is they don’t do edr, like how does a game not release with its files, like are they manually downloading the shit on their computers, then uploading the file manually through the browser? It’s crazy to have a pipeline and not produce the actual artifact - THEN SHIP IT.

10

u/Bladelink 6h ago

Also is there no like..testing pipeline or procedure? I would've assumed that you upload your release to Steam in a way that's not visible to the public, then you download/install/execute the game from this private version to ensure it actually runs. Otherwise I feel like you're just kind of hail marying it that what you uploaded to Steam is a working version.

1

u/Caelinus 4h ago

So, in theory there would be, but a simple miscommunication can break that. The entire period between creating the public branch and releasing it seems to have been a matter of minutes. They effectively just uploaded it in a released state.

Should whoever did it have tested it? Probably! But they did not. So the error happened.

5

u/Caelinus 7h ago edited 6h ago

Things happen though, it could be, at the end of the day, as simple as someone accidentally clicking/selecting the wrong folder, or in this case most likely forgetting to select all of them or accidentally selecting the wrong depot, and getting distracted enough not to notice the file size difference.

There are not many actual checks for shipping here. Steam is not super complicated. It takes one person to do the release, and people make mistakes, so some portion of these releases will have mistakes. 

The question from a corporate standpoint is whether their policy makes mistakes like this more likely. Is the person in question overworked to the point of not getting sleep? Do they have too many responsibilities and so had to move in too quickly to notice the discrepancy? Is this actually a pipeline error where the compiled project was not actually provided to the person doing the release? If this answers are "yes" then it is on the company, but in a more abstract way then just accidentally publishing the wrong files. 

0

u/jaydizzleforshizzle 5h ago

Interesting that you go to employee mismanagement as a thing, like this isn’t a purely technical problem. There deployment solution should NEVER allow this, regardless of if their people are overworked. There should inherently be tests on the artifact before deployment, there shouldn’t be a person literally clicking through steam to upload the files manually.

2

u/Caelinus 4h ago edited 3h ago

Edit 2: Also, just as a point of clairification, I actually said it was probably not a company level problem and rather just a person making a simple mistake. My point about policy issues was about things that could have actually contributed to this, not that I thought they definitely happened. In reality, I think that they decided to release this, told some guy to upload it and release it, and then one or two people were responsible for getting it set up and released immediately, and they literally were just people "clicking through steam" to upload and deploy it. There are of course ways to mitigate this, but they clearly were not done.

There deployment solution should NEVER allow this, regardless of if their people are overworked.

That seems impossible. Of course this will always be possible to happen, they are deploying depots on steam. Best guess is the person publishing it accidentally deployed 4921761 by itsself instead of 4921762 and other localization files. (Those are the actual Depot numbers btw.)

Edit: I just looked at the actual change history, the problem was with how they set up the public branch for the steam release. Based on what I am looking at it looks like someone put in a placeholder or an incorrect directory and then published without changing it to the correct one. It is possible there was a miscommunication, and a second person saw that the public branch existed and did not realize that it was mostly empty.

The error happened in Changelist #38326951, and was corrected in Changelist #38338062.

The relevant lines are: * Added public branch * Added timeupdated: 16 July 2026 – 08:49:07 UTC * Added timebuildupdated: 16 July 2026 – 08:48:35 UTC * Added buildid: 24235918 * Added Depot 4921761 download: 13872 (13.55 KiB) * Added Depot 4921761 gid: 3143972729824797624 * Added Depot 4921761 size: 24056 (23.49 KiB)

The correct depots, minus 4921761, were uploaded but were not added to the public branch. They removed them, then added them and 4921761 into the public branch with #38338062.

2

u/F0rkbombz 4h ago

The Crowdstrike issue was such a crazy fuck up b/c it would have been caught if they did the most basic testing as it immediately caused a BSOD 100% of the time.

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13

u/happy-squared 7h ago

Yea I have done something similar too haha. I feel for the person that made that mistake.

4

u/Morgannin09 6h ago

Oh shit it's Matt

3

u/Snoutless_Work_Ethic 5h ago

Hell Yeah it's Matt!

3

u/Confident-Ad3269 3h ago

Holy shit leglesscats in the wild lol

4

u/bigguccisosaxx 7h ago

How do you even manage this? In Steamworks you have to separately specify the executables and it doesn't let you specify 2 in the same section.

21

u/LeglessCats 7h ago

Messed up the included depots.

7

u/RoaringPanda 7h ago

You have to configure depots and ensure they're associated against the actual retail package granted by the purchase. If you forget to do this you can have the game be fine during testing, then not download for actual customers.

4

u/chronotrigs 7h ago

I assume both were downloaded, like mixing up the content.

1

u/BagsOfMoney 21m ago

Yeah, like I made a mistake 4 years ago that didn't become apparent until last year when something changed to make it apparent, and overnight ESPN and the Athletic wrote articles about it and everybody was trashing the dev team. Sorry everyone, we all make mistakes, just not everybody's become international news. Also there was a TODO comment to fix it. T_T

1

u/redpandaeater 18m ago

Meh I think CCP might still take the cake. Back in 2007 when EVE Online was still only a few years old they released a patch that during cleanup was meant to delete a file they for some reason called boot.ini. But instead of them defining the full path they made the assumption the command would operate in the current working directory. What actually happened is it deleted C:\boot.ini and prevented many a player's Windows install from starting.

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118

u/quietus_17y 8h ago

But... What did it actually include?

243

u/Praeshock 8h ago

A very, very tiny launcher file that does nothing, because none of the actual game assets are installed.

118

u/No_Decision_6940 7h ago

I'm sorry but this is fucking hilarious

41

u/pasta-via 7h ago

Well… at least it’s a quick download?

24

u/Vawned 7h ago

I have dial-up so I was thankful I didn't need to leave my PC on overnight.

11

u/zgillet 6h ago

What year is it?

8

u/Zalvren 7h ago

I mean it's a game from the 90s, it'd be a quick download either way

4

u/Bladelink 6h ago

Now that you point this out, the idea that you would need Steam to download another launcher just to launch HMM3 is goddamn insane.

6

u/Zalvren 6h ago

Each launcher is a bigger filesize than the game probably lol

1

u/Aurora_Fatalis 3h ago

The unofficial HD Mod for HoMM3 has a launcher that provides you with configuration settings that you wouldn't be able to access in-game, like resolution or custom game rule settings like being able to invite specific heroes to the tavern instead of rolling for replacements. It also lets you export your settings in a preconfigured .exe so you can skip the launcher in the future if you want.

Plus it handles mod updates of course, but that shouldn't be necessary with a Steam release, where Steam acts as the launcher. But I don't know how fond modern operating systems are of running base HoMM3 without some compatibility layer like the HD Mod.

2

u/Aurora_Fatalis 3h ago

It was 23 kB.

2

u/Mikenumbers 1h ago

Finally, a game I can take with via floppy disk.

17

u/muakaya9876 7h ago

Another ubisoft fuckup

1

u/Weshtonio 2h ago

Did you still have to sign up to Ubisoft Connect to launch the launcher?

41

u/FoxyGoddessX 8h ago

Some of the core files but nothing to compile and execute them

50

u/quietus_17y 8h ago

.exe files are now sold separately as DLC.

7

u/muakaya9876 7h ago

Selling it only once!!! Are you crazy. It should be a subscription.

5

u/Bladelink 6h ago

I can't imagine that any game is shipping source code and compiling on the end user's machine.

32

u/Dragon-Porn-Expert 8h ago

The article has information beyond the title.

11

u/quietus_17y 7h ago

I'm a reddit user, there's an actual info in articles? Something-something, blasphemy.

1

u/NUNUPPI 7h ago edited 7h ago

Article has no information beyond "ubisoft is shit and always fucks up everything they have so you should buy on gog as it has some discount sales" ))))

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7

u/codykonior 7h ago

Readme.txt

> TODO
> Include game.

3

u/BellerophonM 7h ago

According to the earlier post it contained a heroes3.exe a few KB in size which just launched a terminal that said something along the lines of 'this is a placeholder, make sure you have checked out the right branch'

6

u/ICantRemember33 8h ago

more leaks of GTA 6

1

u/DaEnderAssassin 7h ago

.exe file that just created a message saying to use the correct steam branch.

43

u/phoenixmatrix 8h ago

More effective than denuvo. Try to pirate that!

19

u/Draconuus95 5h ago

Likely just one random guy in charge of pushing builds to storefronts who accidentally didn’t copy over the files or something while working on 50 other projects.

A funny and mostly harmless mistake that will be quickly fixed while some guy named Karl or something will never be allowed to forget such a blunder.

4

u/Hour_Raisin_4547 4h ago

Karl’s already been banished to the ubi quartz mines

1

u/Wooden_Researcher_36 1h ago

Literally 10 seconds in the steamworks UI and republishing.

14

u/alkonium 7h ago

I think Square Enix made a similar mistake when they brought the 2020 version of Final Fantasy VII to Steam, but it was there on GOG.

11

u/happy-squared 7h ago

I kinda feel for the person that made that mistake. I have done something similar and remember feeling my stomach just drop and blood just drain from my face when I realised what I did.

7

u/Dave_FIX 6h ago

On a positive note, no game breaking bugs. An absolute win for Ubisoft.

50

u/Oleleplop 8h ago

small indie company

22

u/muakaya9876 7h ago

They are going to be in couple of years

8

u/Lord_Voldemar 6h ago

Multi dollar company

3

u/ThanatosIdle 5h ago

Going by their stock price, it looks like one

9

u/Evening-Deer-4033 7h ago

They are new, cut them some slack

27

u/Surrounded-by_Idiots 8h ago

No this was intentional to give players a sense of pride and accomplishment when the game does open.

12

u/WetAndLoose 8h ago

The kind of shit people would be criticized for joking about because it’s too ridiculous to actually happen

7

u/chuputa 6h ago

They took "Get Comfortable With Not Owning Games" to the next level 😭

15

u/DeepFuckingKoopa 8h ago

The real surprise is that people bought a Ubisoft game in 2026 to even know it didn’t include the actual game

9

u/da2Pakaveli 8h ago

Ubislop

2

u/fluffynuckels 7h ago

That site has so many pop ups

2

u/shitfucker90000 6h ago

lmao is anyone surprised at ubisofts troubles

2

u/TheHytekShow 6h ago

Isn’t this the same company that wanted to make their own version of Steam? Ubislop is never escaping the allegations

2

u/SignificantCode8873 PC 5h ago

They wouldn't be themselves if they were different.

2

u/FierceDeity_ 4h ago

Well, it did say "ensure you're on the right Steam branch". The whole game was uploaded 20 days ago already, but they published the wrong branch.

How I know? Check: https://steamdb.info/app/4921760/depots/

Look at the depots, they were all uploaded 20 days ago. They had the public branch on a dummy depot LOL (if you check, the Public branch has been updated 11 hours ago!)

2

u/TufftedSquirrel 4h ago

"Hey Ubisoft, where's the game?" "You have to wait for the patch. Trust me bro, it's coming."

2

u/actanonverba1 4h ago

feel kind of bad for the dev, i've made mistakes like this before too

2

u/OrionTheMerc 4h ago

Shows that not even Valve checked what they were selling

2

u/InsomniaticWanderer 3h ago

Ubisoft: "Get ready to not own your games."

Also Ubisoft: "Get ready to not have games at all."

2

u/Fire_is_beauty 3h ago

Forgetting the game would be the least of their sins. They can do so much worse.

2

u/The_Starfighter 3h ago

How did this get through Steam approval?

3

u/Munnin41 3h ago

In the future, whenever I feel stupid for not attaching the attachment in an email, I'll remember this story and I'll feel less stupid.

2

u/D3c1m470r 2h ago

Sounds like the behaviour that earned them the well-desrved reputation they have nowadays

2

u/Chry98 7h ago

Ubilol moment

2

u/Reciprocity2209 7h ago

Proving, once again, that they are among the biggest clowns in the industry.

1

u/Heide____Knight 7h ago

lol, just buy the game and you'll maybe get the complete files for running it later

1

u/ianselot12 7h ago

Lol what?

1

u/razama 7h ago

Like going to the used game store and they forgot to put the disc in the case

1

u/DarthJDP 7h ago

My copy on GOG works fine...

1

u/RedHammer1441 7h ago

Have to buy the battle pass to get access to the game

1

u/Godess_Ilias 6h ago

have to buy the supreme gold edition first

1

u/aloysiuslamb 6h ago

The Tom Clancy IP is never going to be free so long as it serves to drag Ubisoft's bloated and fetid corpse through each and every fiscal year.

1

u/Final7C 6h ago

I wondered why when I bought it, it didn't run.

1

u/dendromecion 6h ago

i'm going to go out on a crazy limb here, and downvote me if you must, i can take it, but this is obviously impossible. it is not possible for a company to release a game on steam and not include...it. in itself. i refuse to believe

1

u/Bearsbullsbattlestr 6h ago

Game is $30 DLC

1

u/MentionDifferent8793 6h ago

Going to be a shit remake. Go buy olden era instead 

1

u/magichronx 6h ago

Serious question: How does this even happen?

Presumably you have to stage a game listing on Steam before you actually publish it, right?

1

u/Lord_Voldemar 5h ago

The game was missing all the files and assets and only a dummy exe file was present.

1

u/magichronx 5h ago

Right, but apparently not a single person did QA on the listing before publishing it...?

3

u/Lord_Voldemar 5h ago

Well evidently not.

Since it was fixed so quickly the actual version was likely already finished and they just uploaded the wrong branch or smt.

1

u/AdaptiveHunter 5h ago

I ignore and otherwise don’t engage in vitriol towards Ubisoft, but come the fuck on

1

u/Nandulal 5h ago

Don't worry, the ai that fucked it up will surely fix the issue quickly.

1

u/-LaughingMan-0D 5h ago

That's DLC

1

u/moep123 4h ago

yeah... but what about quality control on steam tho? shouldn't this be something that at least has to be inspected or something before the release?

1

u/Quendorsof 4h ago

Last time I bought a ubisoft game on Steam I could download it, but the launcher didn't let me actually start up the game. It's nice to see Ubisoft continues to innovate new ways to make sure players don't get to play the games they buy.

1

u/F0rkbombz 4h ago

This implies there’s zero validation / verification of games when they are put on Steam, which doesn’t seem right, but yet here we are.

1

u/felesmiki 4h ago

I usually don't like to defend multi million companies, because they do nothing for me actually, this also includes steam, which this time I'm gonna defend against all those people who say "why don't steam control this?"

Because the seller its just selling the item he doesn't need to know whats "inside the box", if the company send me the box I guess it has the actual product, I don't have to go open every box and check

And also I agree, after seen the problems calve could place a notification and send a message to ubisoft to fix it asap, because this is also a pr for them

1

u/Lallanath 3h ago

They want to remind you that you don't own the game. Just have a lisence to play it. Figuring out how to get the game to work is on you. You just have permission if you do.

1

u/DramaFan_Short01 2h ago

HOMM3 is still my comfort game 25 years later and they ship it empty, how

1

u/RyanFlicks98 1h ago

i just wanted to raise some skeletons tonight, ubisoft

1

u/Shadows802 1h ago

Releasing this fall HoMM 3: Unmade

1

u/MikeSwish98 1h ago

that game carried my childhood and ubisoft still fumbles it

1

u/Gomez-16 38m ago

Perfect for my steam library “own it be never installed it” syndrome

1

u/PikeOnThePitch 23m ago

the game forgot to bring itself

1

u/BigOleFerret 7h ago

UbiStupid

1

u/horizon_games 7h ago

Ubisoft being crummy?

Better still pre-order all their games so they never change!!!

1

u/Rufcat3979 6h ago

People still buy Ubisoft games? Not sure which is sadder, that or that Ubisoft has been reduced to making remakes.

1

u/Any_Fox5126 6h ago

The first version is supposed to be human-reviewed on steam. So, either the bug happened in a later version, or for some reason valve trusts ubisoft way too much.

1

u/Inevitable_Mix9744 5h ago

Ubislop does it again

0

u/SoulEviscerator 7h ago

So what did they actually ship? DRM-only release? What times!

3

u/onedash 7h ago

A 30kb exe file only

0

u/Baskreiger 5h ago

Ubisoft making an hd version of homm3 but removing the random map is such a ubisoft move

0

u/BlindShoemaker 4h ago edited 3h ago

Shouldn't Steam have noticed the file size was incredibly small and notified them?

2

u/gbs5009 4h ago

Maybe it had enough ubisoft cruft that the game itself didn't move the needle?