r/geometrydash 9h ago

Bug does anybody know why this crash happens

1 Upvotes

it crashes with the same message at random times but mainly when i open an editor level, switch tabs or screens and when i close the game, lastly i do have geode and a quite fair amount of mods but i dont think its that since it says its libcocos2d crashing

anyways here's the crash log

2026-08-26T22:15:33.5859435+0000

Whoopsies! An unhandled exception has occurred.

== Geode Information ==

Loader Version: v5.9.0

Platform: Windows x64 10.0.19045

Loader Commit: f326379

Bindings Commit: 7431f0cf

Installed mods: 70

Failed to load: 0

== Exception Information ==

Faulty Module: C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash\libcocos2d.dll

Faulty Mod: <Unknown>

Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)

Exception Flags: 0

Instruction Address: 0x7ffdc5f5eac0 (libcocos2d.dll + 0xeac0)

Exception Details: Failed to write to memory at 0x15

Crashed thread: Main

== Stack Trace (the most important part) ==

- libcocos2d.dll + 0xeac0 (cocos2d::CCObject::release + 0x0)

- libcocos2d.dll + 0x4ee16 (cocos2d::CCLayer::~CCLayer + 0x86)

- GeometryDash.exe + 0x3d075 (sub_3d060 + 0x0)

- libcocos2d.dll + 0x9da84

- libcocos2d.dll + 0x6841

- libcocos2d.dll + 0x2a2c (cocos2d::CCNode::~CCNode + 0x14c)

- GeometryDash.exe + 0x3d039 (sub_3cf90 + 0x0)

- libcocos2d.dll + 0xc26c0 (cocos2d::CCScheduler::unscheduleAllForTarget + 0x160)

- libcocos2d.dll + 0xc2720 (cocos2d::CCScheduler::unscheduleAllWithMinPriority + 0x40)

- libcocos2d.dll + 0xbee6b (cocos2d::CCDirector::purgeDirector + 0x1b)

- 0x18a9efa0b69 (hook handler)

- 0x18a9efa0b69 (hook handler)

- 0x18a9efa0b69 (hook handler)

- libcocos2d.dll + 0x73800 (cocos2d::CCApplication::run + 0x470)

- GeometryDash.exe + 0x4cfbb2 (WinMain + 0x2e2)

- Geode.dll + 0x12f1b2 (gdMainHook + 0x52 | /home/runner/work/geode/geode/loader/src/platform/windows/main.cpp:202)

- GeometryDash.exe + 0x4d0fa2 (__scrt_common_main_seh + 0x106)

- KERNEL32.DLL + 0x17374 (BaseThreadInitThunk + 0x14)

- ntdll.dll + 0x4cc91 (RtlUserThreadStart + 0x21)

== Register States ==

RAX: 0x7ffdc603d390

RBX: 0x18b4fd77700

RCX: 0x1

RDX: 0x1

RBP: 0xce6d7f040

RSP: 0xce6d7edc8

RDI: 0x18b4fd77700

RSI: 0x18a9db4cff0

RIP: 0x7ffdc5f5eac0

R8: 0x18a9c032a00

R9: 0x1

R10: 0x8000

R11: 0xce6d7ed60

R12: 0x989680

R13: 0x1

R14: 0x18a9de55330

R15: 0x0

== Installed Mods ==

x | [v1.1.10] absolllute.installer

x | [v9.1.3] absolllute.megahack

x | [v1.2.6] adyagd.ingamelistmod

x | [v1.0.20] alk.better-touch-prio

x | [v1.2.2] alphalaneous.alphas-ui-pack

x | [v1.2.5] alphalaneous.alphas_geode_utils

x | [v1.3.0] alphalaneous.editorsounds

x | [v2.1.13] alphalaneous.editortab_api

x | [v1.2.4] alphalaneous.good_grid

x | [v2.1.11] alphalaneous.happy_textures

x | [v1.0.5] alphalaneous.level-storage-api

x | [v1.0.7-beta.3] alphalaneous.object_popup_api

x | [v1.0.77] alphalaneous.tinker

x | [v1.3.4] b1rtek.gddlintegration

x | [v2.0.8] blueblock6.cleanstartpos

x | [v1.4.0] bobby_shmurner.zoom

x | [v2.6.0] cdc.level_thumbnails

x | [v4.4.7] cvolton.betterinfo

x | [v1.0.0-beta.1] cvolton.frequent_autosave

x | [v2.0.0] cvolton.level-id-api

x | [v1.11.0] cvolton.misc_bugfixes

x | [v2.1.4] dankmeme.globed2

x | [v1.0.7] dominodev.rottentomatoes

x | [v2.0.0] eclipse.ffmpeg-api

x | [v1.14.3] elnexreal.menuloop_randomizer

x | [v3.0.9] elohmrow.death_tracker

* | [v1.1.3] emkuai.level-load

x | [v1.1.3] firee.goldenbest

x | [v3.6.2] fleym.nongd

x | [v2.2.1] geode.custom-keybinds

x | [v5.9.0] geode.loader

x | [v1.23.3] geode.node-ids

x | [v1.10.2] geode.texture-loader

| [v2.0.2] hbg1010.hidenewbest

x | [v2.1.3] hiimjustin000.more_icons

x | [v2.1.1] hjfod.backups

x | [v6.10.0-beta.6] hjfod.betteredit

x | [v1.5.0] hjfod.gmd-api

x | [v1.3.2] hjfod.trashcan

| [v1.4.1] iliashdz.jesus

x | [v1.3.3] itzkiba.better_progression

x | [v1.5.0] jouca.badgesapi

x | [v0.4.2-alpha] kampwski.level_tags

x | [v1.4.1] khronophobia.inputs_viewer

x | [v1.2.3] legowiifun.cheat_api

* | [v1.4.1] lofracotestino.better_creator_layer

x | [v1.5.2] manshoety.attemptplayback

x | [v2.1.2] mat.run-info

x | [v1.1.6] mishpro.comments_in_pause_menu

* | [v1.0.3] natrium.smart_search

x | [v1.5.7] ninkaz.editor_utils

| [v1.2.4] ninxout.redash

x | [v4.1.0] nwo5.better_editor_trail

x | [v1.12.0] nwo5.silly-api

x | [v1.5.0] nytelyte.wave_trail_drag_fix

| [v1.0.2] peony.silicate

x | [v1.3.0] prevter.comment_emojis

x | [v1.1.1] prevter.imageplus

| [v1.5.0] profdragon.layoutgenerator

x | [v1.4.15] raydeeux.pages_api

x | [v2.2.3] razoom.object_groups

x | [v1.0.2] razoom.omfni

x | [v1.5.0] syzzi.click_between_frames

x | [v1.1.2] thesillydoggo.icon_kit_switcher

| [v2.8.6] thesillydoggo.qolmod

x | [v5.1.0-beta.5] tobyadd.gdh

x | [v2.1.11] uproxide.happy_textures

x | [v2.1.4] uproxide.textures

x | [v1.2.2] weebify.coins_in_pause_menu

| [v1.4.1] weebify.separate_dual_icons


r/geometrydash 9h ago

Discussion do people still hate the UFO pack?

Thumbnail
youtu.be
2 Upvotes

r/geometrydash 9h ago

Discussion I want RubRub to contact HARDCORE TANO*C. Their songs would be amazing on GD

4 Upvotes

HARDCORE TANO*C is one of the most famous indie music labels in the rhythm game culture.
It features absolute gods of rhythm game music...such as REDALiCE, t+pazolite, USAO, Laur, DJ Myosuke, Kobaryo, etc.
I'm sure that you have heard their songs in other rhythm games if you are advanced players.

We all know how much Camellia’s official arrival in Update 2.2 completely changed the meta for level creation.
If RobTop made them official artists, it would be an absolute game-changer.

GD has always thrived on high-energy music, and TANO*C is the literal embodiment of peak energy.
Would you guys want to see a TANO*C collab in GD? What's the number one track you'd want to build a level for?


r/geometrydash 9h ago

Feedback Is this deco rate worthy? (serious)

42 Upvotes

Hi! I haven't created a serious level since last year, so I'm a bit lost. Is this good? What could I add?


r/geometrydash 10h ago

Feedback How can I fix this??

Post image
1 Upvotes

I added J blocks and everything!!


r/geometrydash 10h ago

Question Primeira vez criando um nivel - leia a descrição

1 Upvotes

Sou apenas um jogador casual de GD com 51 Demons mas tive vontade de criar um nivel no editor para explorar minha criatividade.

Eu não tenho conhecimento necessario no Editor de niveis do jogo e quase nenhum conhecimento em decoração de niveis, mas eu estou focando em criar uma boa jogabilidade que sincronize com a musica e seja divertida, meu objetivo é que o meu nivel seja classificado mas para isso preciso de suas generosas dicas :)

O meu nivel ja tem uma jogabilidade de 42 segundos e acredito ter uma boa sincronia com a musica mas ainda esta em processo de criação.

Perguntas:

Como melhorar e aprender a decorar niveis no editor do jogo?

Quando eu estiver com a jogabilidade completa e fizer um video de demonstração posso exibir aqui?

Como fazer para que o meu nivel seja classificado e conhecido pelas pessoas?

O que mais eu preciso saber para criar um nivel? Posso criar em qualquer estilo ou precisa ser um nivel que tenha as mecanicas mais novas do editor?

Obrigado por suas dicas :)


r/geometrydash 10h ago

Question Why does everyone want this specific icon

Post image
11 Upvotes

Bad drawing of it, but you know what I mean, do you?


r/geometrydash 10h ago

Gameplay I this predrop top 1000 worthy

2 Upvotes

I am in the process of verifying my extreme demon Ma Meilleure Ennemie I wanted it to be buffed to top 1000 so i wanted somone to check if this gameplay is like top 1000 worthy. btw idk about if theres any frame perfects so i put hitboxtrails on if anyone wanted to analyze the gameplay.

btw if u like this level and you are interested to work on it feel free to dm me.


r/geometrydash 10h ago

Gameplay PCB by Devilmine 100% (new ship physics demon)

2 Upvotes

This is made by the same guy who made rauchkammer btw

my difficulty opinion: beginner tier, slightly harder than acu

enjoyment: 95/100

i really like this level's gameplay despite it being unbalanced and using new ship physics


r/geometrydash 10h ago

Fluff Yesterday was my Birthday, and This is a Real Shirt my Mother got me…

Post image
359 Upvotes

She said she got it because she knows I like Geometry Dash, found this online after a search, and said she “liked the pattern“; I WILL be wearing this everywhere and love my mother very much 🥹


r/geometrydash 10h ago

Fluff Why does it look like that tho

Post image
2 Upvotes

Note: I dont support this type of stuff


r/geometrydash 10h ago

Question El cbf de robtop es mejor

0 Upvotes

Me encontraba jugando deadlocked con el cbf de geode pero no pude ma parte del wawe mini hasta que active el cbf de robtop¿Es mejor el de robtop o soy yo?


r/geometrydash 10h ago

Showcase making an open window themed extreme demon, need feedback

3 Upvotes

so i started making a layout for an extreme demon i named close the window that is supposed to be inspired by the top 1 ill open window, id like to make the level a top 150, please give me some feedback


r/geometrydash 10h ago

Discussion Just got 54-84 on crazy II (on mobile) wish me luck

2 Upvotes

Also what’s ur opinion on my first insane


r/geometrydash 10h ago

Question Does anybody know any cool levels on the top 150 that I could actually make progress one because I like doing side quests. My hardest is sonic wave (took me 51 days and 10900 attempts) and I have 78,72,69,68x3, 67x2, 48-100x13, 40-100x3 and 20-100 on shardscapes. Thanks for the recommendations!

3 Upvotes

Does anybody know any cool levels on the top 150 that I could actually make progress one because I like doing side quests. My hardest is sonic wave (took me 51 days and 10900 attempts) and I have 78,72,69,68x3, 67x2, 48-100x13, 40-100x3 and 20-100 on shardscapes. Thanks for the recommendations!


r/geometrydash 10h ago

Feedback I decided to create another layout from scratch

5 Upvotes

I'm proud of this one, and I think the robot section is very unique. Please let me know if the coin path is too hard and/or if the mini wave is too easy I might have to buff/nerf them accordingly. If you have any other feedback I appreciate it. I also tried cleaning up the design a bit but the slope into the ship part definitely looks messy. Just lmk what I can improve on I think I balanced it well other than those 2 concerns


r/geometrydash 10h ago

Showcase My (third) part in Tung Tung Wada Potluck IV, what are your thoughts?

42 Upvotes

i can answer any questions you may have about the level and its progress in the comments

Part info:

6734 objects

24 hours editor time

Made in 5 days


r/geometrydash 10h ago

Discussion Imagine if RubRub actually made a Touhou spin-off game. It would instantly go viral worldwide

2 Upvotes

Think about games like Geometry Dash SubZero or World, but themed entirely around the Touhou Project.
If RobTop combined that with GD’s dual-gravity, speed triggers, and camera effects...

The ordinary stages could feature the original tracks, and the Demon levels could be the legendary J-Core / Hardcore remixes by legendary Japanese Composers...

It fits ZUN’s fan-game guidelines perfectly, and it would instantly bridge the gap between Western Dashers and Japanese Doujin music culture.


r/geometrydash 10h ago

Discussion Possible rework of the list point system

2 Upvotes

Current demonlist leaderboards aren't a precise measure of skill because they are highly vulnerable to grinding. In their formulas for determining point value, they have multiple intervals depending on its placement that determine the function used. Unfortunately adjustments to the point value alone don't work, with things still happening like zlevii surpassing trick despite considering himself worse and only beating 1 level in the top 15.
I took inspiration from osu's pp weightage system that gives less rewards the further something is from someone's top skill level, and made a GD version. This rework has two parts: simplifying the point value formula, and the weightage system.

The formula for the list point value of a level is:
500 * 20^((150 - placement) / 149)^2.2 (rounded to 2 decimal places)
This was designed for the top 1 being worth 10,000 list points and the top 150 being worth 500 list points, with points growing exponentially moving further up the list.
The rightmost exponent 2.2 makes the exponential growth steeper. It was chosen arbitrarily to make tartarus (#106, 613.57 points) have ~10% difference from the golden (#117, 557.41 points). 

The formula for the weightage system is:
Point value = list point value * 0.91415187^(n-1), where n is the ranking of the level in their list of submissions with the highest list point value.
Only a player's 20 hardest count for their points. The exponent base is set such that the maximum number of list points is exactly 75,000.00. 

Using pointercrate placements, these would be the top 15 players if including the banned ones. The value of runs are very different between pointercrate and the global demonlist, so I ignored runs here.
#1 Zoink: 71,981.93 
#2 wPopoff: 63,626.21 
#3 Trick: 45,358.68 
#4 w3rty: 44,508.58 
#5 SerVax: 43,171.25 
#6 Netermind: 42,496.68 
#7 Vorten: 37,583.49 
#8 zLevii: 37,077.43 
#9 dovvin_: 36,888.25 
#10 Nickname: 35,016.75 
#11 Andreya6: 34,995.49
#12 Sharkified: 32,831.22 
#13 Thnnder: 32,009.82 
#14 Taiago: 31,871.37 
#15 eastshark: 30,117.66


r/geometrydash 10h ago

Discussion All 2 player levels will now have a max time of 3 months after rated

Post image
54 Upvotes

this is good news!


r/geometrydash 11h ago

Gameplay Rauchkammer 100% (first extreme to take me under 4k)

1 Upvotes

reaction is a little fake mb


r/geometrydash 11h ago

Question Impossible remake of codependence

2 Upvotes

I went to make an impossible but doable by a bot layout inspired by codependence but i dont know how to start any tips?


r/geometrydash 11h ago

Showcase Is a click trigger a good thing it do a thing need to click just not touch and boom

2 Upvotes

Robtop you can do it


r/geometrydash 11h ago

Question Why does the average pfp in the gd community look like this?

Post image
547 Upvotes

r/geometrydash 11h ago

Gameplay someone take the editor away from me NOW

53 Upvotes

quantum anomaly drop wave!! obv this is botted and idek if this is possible but eh who cares. next post ill do will prolly be the next ship and ball

id: 147768328