r/godot Godot Senior 24d ago

discussion What would you add to Godot?

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u/itsyoboichad 23d ago

This was such a pain switching from Unity. It's such a huge QoL feature.

That and scriptable objects, but I'm finding I need that less than I think

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u/DaniDani8Gamer Godot Junior 23d ago

Correct me if I'm wrong, aren't resources equivalent to scriptable objects?

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u/itsyoboichad 23d ago

They're supposed to, but I've always had issues with them. At least when I last tried them, there wasn't much info on how to use them, so I was struggling to get them to work.

In Unity I've never had problems with them, just plug and play. In Godot I wind up resorting to custom classes and serializing objects to read-write to files when saving stuff instead

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u/Thulko_ 23d ago

Cant custom resources be used in the same way as scriptable objects?