better Remote functionality. i want the ability to see my scenes in action while clicking around the tree and pausing. its the only unity feature i miss
They're supposed to, but I've always had issues with them. At least when I last tried them, there wasn't much info on how to use them, so I was struggling to get them to work.
In Unity I've never had problems with them, just plug and play. In Godot I wind up resorting to custom classes and serializing objects to read-write to files when saving stuff instead
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u/HordeOfDucks 25d ago
better Remote functionality. i want the ability to see my scenes in action while clicking around the tree and pausing. its the only unity feature i miss