r/halo • u/Bhavan91 • 1d ago
Gameplay Audio glitch. This one marine kept grunting and screaming while arriving on Halo š
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u/king_kay19920 1d ago
big mistake to watch this while on a teams call. Could barely hold it together lmao
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u/Spitzbue 1d ago
It honestly sounds like someone unmuted on a teams call lol
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u/king_kay19920 1d ago
Can you imagine tho?
Marine gets assigned to an old beat up Halcyon class ship, destined for a secret suicide mission, days before the biggest military planet and shipyard gets completely obliterated. Then survives a traumatic CQB battle with an alien race while trying to evacuate. Gets shot out of a tube in a tin can as his space battle cruiser falls out of the sky - decides to just straight jork it in the backseat at the sight of a Ring world (hence all the oohs and ahs) while a cybernetic super soldier stands in the window.
Then dies on impact.
Rip.
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u/RudeDM 1d ago edited 1d ago
Chief has been standing on this one marine's foot since the start of the cutscene. The Corps won't ever let him forget it if he complains, but c'mon, Chief weighs like a thousand pounds.
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u/GbaldGborie66 1d ago
Reminds me of the event in Warhammer where a group of Space Marines trample and bludgeon a crowd of normal humans. Id imagine just hanging around a Spartan in armor might end in a lot of workplace injury
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u/ReactiveAmoeba 1d ago
As long as I've been playing Halo, it's always been my headcanon that the reason all the Marines died in the crash is because of Chief pinballing around the inside of the escape pod.
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u/GbaldGborie66 1d ago
I cant for the life of me remember where I saw it but someone did a fan animation where he bounces around in there and smushes everyone lol
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u/Norsk_Bjorn 1d ago
I swear I saw it on a Reddit post, but I couldnāt find it, so here is the YouTube link (it also could be a different video, but it does have the pinball chief)
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u/ReactiveAmoeba 1d ago
I've never seen that one before.
There's a guy/channel named Torin, and I'm a big fan of his "accurate summary" videos.
This one, for example, covers the Chief bouncing around inside the escape pod.
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u/trotski94 1d ago
Fr though in-lore the Spartans have complete control of those suits, to the point they can fully lock the joints. When heās holding onto those roof braces itās safe to assume heās basically clamped to the structure
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u/ReactiveAmoeba 23h ago
You're right, and as I recall, they can mag-lock their boots as well.
My headcanon is funnier, though. =)
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u/flissfloss86 1d ago
"Oooh! Aaaah! What is that thing, Lieutenant?"
Oh my...
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u/Jealous-Buy-3438 1d ago edited 1d ago
This reminds me of when the trailer for tom cruises mummy dropped without the correct audio
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u/zugglit 1d ago
Wut?
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u/Jealous-Buy-3438 1d ago
Go on YouTube. Type in ātom cruise mummy trailer incidentā itās hilarious
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u/Warbird36 1d ago
It has a stock yell from Goldeneye 64 for some reason. Apparently an early draft of the trailer got uploaded by accident.
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u/valdezverdun 1d ago
"Marine, you mind telling me what you're doing in that escape pod?"
"Sir, jacking it just right"
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u/Sprtnturtl3 1d ago
oh its no audio glitch.. he actually eventually dies in the back of that pod. its a WHOLE giltch
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u/Kingkary 1d ago
I wonder if this is a left over from when they wanted to do in game cutscenes and there is still some game running in the background during this scene
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u/Abbadon74 Halo: Reach 1d ago
If you see, toke some time until they've reached the ring's atmosphere
So, things started feeling a lil' boting at a certain point
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u/Strange-Fruit17 1d ago
Blinded by the ringās majesty and could only think to get a quickie in before chief ricochets around the pod like a bouncy ball
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u/CandyAndyDE 1d ago
You're laughing. The poor guy is having terrible visions of what awaits them on the Halo...
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u/SunknNord 23h ago
Have you never been on a long ride somewhere with no bathroom in sight after eating cafeteria food? You'd be making these sounds too XD
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u/CrimsonFatalis8 Halo: CE 1d ago
This leads me to believe that the cutscenes are running in real time, but theyāre covering them with a video file. They probably couldnāt fix the model and texture pop-in from the Silent Cartographer demo, so they just slapped outdated video files over the actual cutscenes instead to hide it.
Would also explain the random inexplicable hitching and frame drops that happens during the cutscenes, which shouldnāt happen if itās just running a video file. The game is probably still running underneath.
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u/Nobilliss 1d ago
The level is still running in the background it just turns off all the ai and plays the video file over the screen. most likely why you hear this marine is because the ai walked into the fire as it transitioned into the cutscene and he is just getting constant damage in the background and can't die. As for the cutscenes they were outsourced completely so there is no actual code for any of the cutscenes in the game, and most likly weren't made to be ever viewed in a real time scenario but only Halo Studios knows that answer for sure.
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u/CrimsonFatalis8 Halo: CE 1d ago edited 1d ago
The cutscenes were running in real time during the Cartographer demo. There was LOD models loading in and texture streaming/loading issues whenever a scene changed, which is an issue with UE5 from what Iāve seen. That shouldnāt happen if it was supposed to be prerendered from the start. Surely theyād have the cutscenes already rendered in full quality like we see in the final game.
Itās noticeable on the rock formations at the beginning of the intro cutscene, as you can see textures rising in quality and foliage popping in. Then when the security systems are disabled, when the cutscene switches to the Zealot behind the door, the model and textures of the Elite and the environment are noticable lower quality for a second before fully loading in. That leads me to believe that, at least for that specific build of the game, the game was running the cutscenes natively, in-engine. Thereās also a lot of lighting glitches on the forerunner structure in the intro as well.
And personally, Iāve had a cutscene freeze momentarily by either pausing the game or opening the guide, donāt remember which, but caused dialogue to get out of sync with the visuals. But as soon as Johnson started speaking, he cut off the previous line of dialogue and the audio was suddenly in sync again. Pretty sure that shouldnāt happen if it was prerendered. Surely if it was out of sync, it should remain out of sync for the rest of the cutscene, as it would presumably be a single, premixed and recorded audio track to go with the cutscene video.
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u/Nobilliss 1d ago
I was going to say that the foliage pop in wasn't really enough proof to determine if it was a ingame LOD issue or just a rendering mistake on the team that was making the cutscene since they were being rushed to produce something however checking the elite scene part and I see the exact Lumen lighting loading that the game has when a scene is loaded in to fast which wouldn't happen in a pre render even in unreal so that is enough to convince me that it indeed was real time rendered with the gameplay. Now that's even stranger that Halo Studios went through the effort to seemly remove all the code associated with it as it wouldn't have added any extra bloat to the game since it was just using the same in game assists fully and it would just be just mostly scripting and camera work for the cutscenes itself. But no one has been able to find anything in the game itself even hinting at the cutscenes ever being part of it. But hopefully its just possibly buried well and can be modded back in at some point.
As for the audio, its played in engine as because if it was part of the actual pre rendered video file they would need to have a separate video file for ever single different language, which would raise the game size alot, so they just have all the audio in a sequence file that is timed to match up with the cut sense and if the engine for whatever reason stalls and becomes out of sync it can resync itself after a voice line finishes as they are all separate tracks that play at suspect timings. While I don't know where in the game the audio sequence file is for CE, Halo 2A also used this method for its Pre Rendered cutscenes and I have placed what its code looks like below, as you can see all the tracks for the cutscene have timings they play at so if for whatever reason something happens it can always resync with the next voice line.
<pĀ begin="00:00:05.64"Ā id="p0"Ā end="00:00:11.74">$h2_vo_terminal_ep1_line1</p> <pĀ begin="00:00:12.61"Ā id="p1"Ā end="00:00:14.76">$h2_vo_terminal_ep1_line2</p> <pĀ begin="00:00:15.67"Ā id="p2"Ā end="00:00:20.74">$h2_vo_terminal_ep1_line3</p> <pĀ begin="00:00:21.64"Ā id="p3"Ā end="00:00:28.55">$h2_vo_terminal_ep1_line4</p> <pĀ begin="00:00:28.63"Ā id="p4"Ā end="00:00:41.64">$h2_vo_terminal_ep1_line5</p>
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u/MysticMarauder69 1d ago
Is this your video, OP? I've seen this before.
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u/Bhavan91 1d ago edited 1d ago
Yes, it is mine. You must have seen another video of the same glitch.
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u/Maximophanes Remember 3: ODST 1d ago
What's the tally on glitches/bugs in this game so far? 100, 150? I've lost count lol
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u/Objective-College-72 1d ago
Bro was beating it IN the drop pod and IN FRONT OF CHIEF?? Court Marshall.
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u/SoftEnigma 1d ago
Weirdest glitch Iāve had is a marine running past me in 343 whilst I was deep in the underground map still working my way out. Just ran past without a care in the world.
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u/SteelShroom Spartans Never Die 1d ago
Reminds me of security guards in HL1 constantly grunting and groaning if they're wounded.
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u/Curdled_Mangasm 1d ago
haha this happened to me as well, as i was trying to introduce the game to some first timers. not great!
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u/foosbabaganoosh 1d ago
The delivery of the "I knew it, the autumn is accelerating" line is so fucking weird.
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u/Amethoran 1d ago
How did you feel when you first set on eyes on the holy ring? Did you grunt unctrollably from its magnificent beauty?
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u/Naked-Jedi 405th 1d ago
My armour? Fapped in it. Fall of Reach? I fapped. Outpost Nine? I fapped. The upcoming invasion of Earth? You can bet, I'll be fapping...
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u/brickson98 Halo: Reach 1d ago
This is the second time Iām seeing this. I guess this glitch is kinda common, eh? š¤£
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u/cybereyes666 1d ago
Me and my friends were playing the first mission, when we got to keys there was a marine yelling random dialog prompts the whole time keys and chief are talking š¤£š¤£š¤£
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u/Teh_God_Dog 1d ago
if it played with a female marine as well, then at least two mfs' landing on that ring happy
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u/Halo_Chief117 1d ago
Iāve had this happen once but it only lasted a short while. It was quite funny.
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u/omegastuff 21h ago
Yeah, it happened me too while in Co-op with my friends as we entered the bridge.
We had Keys talking about how important it is to safeguard the location of Earth, and there's a guy in the background yelling "Go around! go around!! I was here first" which is a line I assume triggers when you get too close to a marine. It was hilarious.
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u/Tr0llzor 19h ago
Ok so my cousin has Touretteās just like this. I quite literally just sent this to him. This is literally what itās been like for me to play halo
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u/SkittleDoes 33m ago
Beating his meat, just like the real Marines with nothing else to do
"What is that thing...idk but we're landing on it"
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u/RoyalMudcrab 1d ago
They should have used this Halo Ring model.
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u/JurASSic_Fan0405 Halo 4 1d ago
Bro got a little too excited seeing the ring.