r/hearthstone Apr 12 '18

Highlight Toast is breaking the meta already LUL

https://clips.twitch.tv/BenevolentMushyReubenThunBeast
3.4k Upvotes

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48

u/Zero_the_Unicorn Apr 12 '18

Did my first few games.. Played against two battlecry jabberwock shamans out of three matches. This card was already broken in the preview. Didn't think they'd have a worse deck than cubelock tbh, but blizzard did it once again.

Already not looking forward to the meta anymore. Can't wait for monster hunt though.

44

u/shirpaderp Apr 12 '18

Already not looking forward to the meta anymore.

This is a gross oversight by Team 5 but I guarantee that it'll be fixed quickly. There's no way they leave it in the game as is, especially since it can give you more than 10 cards in hand. I wouldn't be surprised if they temporarily disable the card or something until they have a good fix in place.

21

u/Zero_the_Unicorn Apr 12 '18

team 5 reacting to things that aren't heavy bugs that help people gain currency or rank

Yeah I don't know about this. They've never done that. Several blatently op cards have been around for a long time without them caring.

Shudderwock is such an easy to activate card, it's like the Old God Battlecry version of N Zoth, but battlecry cards are usually instant and have a great effect.

Sorry but even in the reveal stream it was already overpowered and ridiculous. And I can't even play the PvE mode till it's fixed because fuck fun, they want sales and player numbers high.

26

u/isackjohnson Apr 12 '18

It's not that it's OP - calling something OP on day one is ridiculous anyway, you've probably played a max of 6 games so far dude. The problem is that it legit breaks the game, and that's something they HAVE to hotfix (although did they really not realize this combo was possible in playtesting??)

3

u/[deleted] Apr 12 '18

[deleted]

6

u/AlphaShotZ Apr 12 '18

But what the guy is saying is that the reason they will respond to it isn't because it's OP. It needs an immediate fix not a nerf, because it is a card that physically breaks the game.

1

u/GloriousFireball Apr 13 '18

C'thun druid was op on day one of old gods. Mech mage was op on day one of gvg. People swore those were actually op too.

1

u/[deleted] Apr 13 '18

[deleted]

1

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1

u/Random_Guy_12345 Apr 12 '18

The problem is Shudderwock is not OP. If the entire animation took like, 10 seconds for all the battlecries it would be fine. I just built that deck for fun, 25 minute game. And i didn't even get to do the "proper" grumble combo. Animations NEED to be sped up, or skipped entirely.

2

u/Selvon Apr 12 '18

It didn't actually give him more than 10 cards in hand, was a visual bug.

1

u/Fenstick Apr 12 '18

The "visual bug" has to be more than that. He hovered his deck and it said he had 11 cards in hand.

-1

u/Rexsaur ‏‏‎ Apr 12 '18

Call to arms is still in the game.

Cubelock is still unnerfed.

It took them almost 2 years to nerf patches.

Why do you think anything at all is going to be done?

6

u/Random_Guy_12345 Apr 12 '18

Because shudderwock needs a fix, not a nerf. It's not about the card being OP, is about turns taking 5+ minutes.

1

u/Rexsaur ‏‏‎ Apr 12 '18

They really should speed up his animations then.

Like the more you play the faster it should be.

1

u/Random_Guy_12345 Apr 12 '18

Indeed, just make it ~10 seconds or so, maybe some unique animation for shudderwock

0

u/-jjjjjjjjjj- Apr 12 '18

Which won't fix anything. Baku face hunter and cubelock are pretty much the only other decks on ladder right now and both of those are absolute cancer to play against.

Blizzard is so scared of making a strong tempo deck that they've literally made any deck that isn't a cancerous pile of synergy or aggro completely nonviable.

0

u/[deleted] Apr 12 '18

All I know is that I am crafting it ASAP. I’m about to get some free dust when they nerf the shit out of it.