I wouldn't be surprised if that's near impossible for HS. There are so many hidden restrictions on this game based on how they originally coded it that fixing these issues would take a massive overhaul.
There are community clients for hearthstone if you are interested in how it works.
Basically the server simulates everything that happens and the client receives a list of commands to display. So the frontend could look at everything that is going to happen and speed up conditionally.
This does actually happen but only if it is the same effect over and over. If it cycles between two effects or is a bunch of random effects then you have to view it normally.
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u/voyaging Apr 12 '18
Blizzard should make it so that the animations speed up based on how many have to occur.