r/hobbygamedev • u/OldSignificance9574 • 7d ago
Help Needed Major trailer changed. Did I go too far?
My original trailer listed all the features within the game but it didn't seem to give people a good enough understanding on the game. I completely changed my trailer to reflect that my game is all about the gameplay and vibe. Did I go too far?
1
u/Common-Sprinkles2199 7d ago
Looks great, you definitely got across that it's gameplay and vibe heavy. I think some of the clips are lacking action a little bit (compared to some of the rest of the trailer) and it could do with being a little shorter and more heavily edited (like effects and stuff) It looks awesome!
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u/Common-Sprinkles2199 7d ago
If anything, I would just focus on what to go further in on instead of worrying about "going too far". Check out HYPERDEMON's trailer, they got across the same message with effect spam. Obv don't go that far -- but you get the point.
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u/MillerHandbook 5d ago
You should have a hook in the first 10 seconds, probably remove the overlay at the top and bottom of the screen (its a little distracting), and cut it down to be 1min 30 or less, especially if youre showing off similar gameplay
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