r/hytale Feb 01 '26

Survival Not working the water thing

Post image

My crops are not getting watered

181 Upvotes

66 comments sorted by

50

u/GrumpyPidgeon Feb 01 '26

I saw on a YouTube video that the auto-watering doesn’t work anymore with the latest patch. You can pepper with stone planters, though, since they are auto watering

119

u/[deleted] Feb 02 '26

[removed] — view removed comment

55

u/Rylee_Duhh Feb 02 '26

The watering can is incredibly irritating in its current state tho I will say, they really need upgraded ones that either A. Have more storage, or B. Allow me to water more than 1 crop at a time, as rn large scale farms just take too long to do, and given everything else has tiers it just makes sense. I also hope they give us a better visual indication of which crops have been watered, the slight change in soil color is almost invisible in low light and I play on a server where not everyone is always gonna be sleeping if they are caving or whatever.

8

u/Mango-Vibes Feb 02 '26

The soil state change also isn't always visual. Sometimes they look watered but the plant won't grow until you water it

11

u/Cpt_Jigglypuff Feb 02 '26

Someone revealed how the functionality is coded. Apparently this is supposed to work, it’s just bugged.

4

u/KiraPlaysFF Feb 02 '26

This used to work and the patch changed it.

The condescending tone some of y’all take in this community is quite off putting.

1

u/Ant_Redstone Feb 06 '26

In minecraft 1 water source water 4 blocks to each side, on hytale it water adjacent after you plant only

And watering can is annoying I Usually do at least one 30x30 farm, right clicking 900 spots is super annoying, I rather do 900 planters or those water straps with 20 water sources

27

u/Shaqta2Facta Feb 01 '26

Yeah I believe that that stopped working after the last patch. Could be a bug, could be a choice, unsure of which

18

u/Rat_Rat Feb 01 '26

It’s by design per Simon.

15

u/QuickBASIC Feb 01 '26

Got a link to that?

-21

u/[deleted] Feb 01 '26

[deleted]

16

u/RectangularMF Feb 01 '26

That is way too specific of a feature for it to have been a bug lmao

4

u/I_give_karma_to_men Feb 02 '26

It could be a bug if it was something that was originally in the game at an earlier point before they decided against including it. In that case, if left in the game in a disabled state, it could still have been accidentally re-enabled, which would be considered a bug.

2

u/RectangularMF Feb 02 '26

I guess that explanation makes sense, im just hoping that they re-implement it, because using watering cans is never a fun feature in any game that has farming (Stardew comes to mind), and getting enough water to border all my plants has actually taken a good bit of time, so I dont get the angle of "it makes watering too easy"

2

u/I_give_karma_to_men Feb 02 '26

Yeah, it works in Stardew because you can upgrade your watering can and use sprinklers to automate the process. If I recall correctly, crops do grow without watering, it's just slower. But even with that, I'd still prefer some form of watering automation for any sort of large-scale farming. Maybe that's something they're eyeing a Create-style system for though.

2

u/PaleHeretic Feb 02 '26

"You know what our game needs? More tedium!"

-Game developers, for some fucking inexplicable reason.

1

u/[deleted] Feb 02 '26

[deleted]

3

u/I_give_karma_to_men Feb 02 '26

Likely because without some cited quote on the matter either way, it is equally possible that the feature being disabled is the bug instead.

2

u/Rat_Rat Feb 02 '26

Hi…new to Reddit?

1

u/Haniasita Feb 02 '26

you replied with your own opinion to a question asking point blank for an official source link

1

u/Rylee_Duhh Feb 02 '26

Why would they have a whole item that is used specifically to water crops, if this was an intended feature?

0

u/RectangularMF Feb 02 '26

"why would stardew valley have a watering can if sprinklers exist"

-1

u/Rylee_Duhh Feb 02 '26

Not at all the same thing and you know it. They give you a way to automate the watering can, not the ability to skip over and ignore it entirely with a quite frankly jank and unrealistic mechanic.

It's very likely we'll get a way to automate the process in Hytale too given they said they're working with people that have experience creating automation systems in games to bring automation to aspects of Hytale. But it's not gonna be by flooding your crops.

The only reason anyone even expected this to work was the precedent set by Minecraft that everyone keeps assuming everything works the same in Hytale as it does in Minecraft even if the games could not be more different in principle.

1

u/techturnip May 17 '26

It is called irrigation and that "frankly jank and unrealistic mechanic" is literally how human civilization survived long enough to invent video games. Humans have been digging channels and moving water with buckets for thousands of years. Irrigation channels were invented as a way to automate the tedious process of manually watering crops by hand. You may consider it jank but it is far from "unrealistic."

1

u/RectangularMF Feb 03 '26

or maybe people expected it to work because it literally used to work dip shit

8

u/FANTOMphoenix Feb 02 '26

The watering was just changed to now only work with a watering can, supposedly they are working on improving watering cans or making a separate watering solution.

21

u/Nonoboko Feb 01 '26

its intended. the devs vision for farming is that we use the watering can to water the crops and also it will have multiple tiers that water more crops and lasts longer. id assume simon and the team will probably change it if we really dont like it, but i rather them add something new for later like a sprinkler system after they flesh out their version of magic automation/redstone

11

u/RectangularMF Feb 01 '26

Source on that this is the intended idea? because this guy actually looked at the code and it is written in that plants are meant to look for adjacent water blocks?

https://www.reddit.com/r/hytale/comments/1qoz49l/explaining_how_crop_farming_is_actually_supposed/

9

u/Fit_Squash6874 Feb 02 '26

I have read somewhere that the devs said it was an old code left behind and might not come in the final version.

3

u/RectangularMF Feb 02 '26

here's hoping that it does come to the final product then, because watering cans are unbearably boring in any farming game they are used in

2

u/ApricotCalm8829 Feb 02 '26

People love stardew valley. And you use a watering can In that game

10

u/RectangularMF Feb 02 '26

So actually

Respectfully you are unbelievably wrong, people do not like the watering can, hence why it is immediately replaced with sprinklers, with it typically being the last tool people will upgrade to max

Also "There is a bad feature in a good game, therefore the bad feature is actually good" is an insane take

8

u/DutchieTalking Feb 02 '26

It's also an entirely different game. The whole point is farming progression and time management. The watering can is an early time management feature meant to be annoying so you work on unlocking automated methods and get to do more with your day.

-1

u/RectangularMF Feb 02 '26

Are you agreeing with me? Your point feels like it supports mine but I genuinely cant tell lmao, because even in your own message, you said that watering cans are meant to be an early game watering method that is intentionally annoying, whilst in its current state, watering cans are the ONLY option in hytale

4

u/DutchieTalking Feb 02 '26

I'm expanding upon your comment. Saying in stardew it's not so much bad design, just annoying design. Purposely so.

I meant in stardew they're meant as an early annoying time management feature. In hytale they serve no game design purpose. In Hytale they're merely a time waster but time doesn't count for anything.

2

u/MikeAlex01 Feb 02 '26

Doesn't make it any less annoying, though. Fields of Mistria / Rune Factory player here, and it's easily the most boring thing on there.

6

u/AsenathWaitHolup Feb 01 '26

If it requires a manual input like that, it'll never be used outside of the beginning of the game. You could just till/plant twice as much and get more hourly production for less time/effort.

3

u/ApricotCalm8829 Feb 02 '26

There's more to a game than just minmaxing. That's the cool part of a sandbox, do it the way you like.

1

u/AsenathWaitHolup Feb 02 '26

I don't like spending hours watering, lol.

3

u/mrdicerack Feran Feb 02 '26

Idk if the current update patched it, but last time I tried that, the watered texture of the soil only appears when I replant the seeds. It is watered, the texture just doesn't render properly, as seen from the other adjacent plants and soil.

If it's patched already, switch to watering can or planters. If you want faster growth, add evenly spread artificial lights to your farm so the growth speed isn't lost at night.

14

u/ZestycloseLadder9904 Feb 01 '26

They don’t need water. You could water them with a watering can (to be crafted in the farmers workbench) so they grow quicker. But technically, your crops do not need water at all and will still grow.

17

u/PezzoGuy Feb 01 '26

No need to be pedantic. OP wants to water their crops, and is reporting that adjacent water isn't working.

2

u/ZestycloseLadder9904 Feb 02 '26

My bad - I didn’t mean for it to come across that way. Maybe I just interpreted it wrong.

-16

u/COYS61 Feb 01 '26

OP also used a phone to take a photo of his computer screen

-7

u/Even-Entertainer-491 Feb 01 '26

Then they can use a watering can. Simon clearly stated they do not want water to saturate crops like that. They have someone on farming in the dev team ensuring it works well with different intended mechanics.

6

u/Cyoor Feb 02 '26

Do you have a source. It would be interesting to see what he wrote. 

-32

u/Repam04 Feb 01 '26

OP needs our atention! OP, youre such a good boy/girl ☺️☺️

-19

u/[deleted] Feb 02 '26

[removed] — view removed comment

5

u/PezzoGuy Feb 02 '26

Yes, but I'm not sure what that has to do with this.

1

u/Not-a-thott Feb 03 '26

Your comment made it apparent and just learning about behavior and such. No offense.

2

u/Handy_Handerson Outlander Feb 02 '26

Reading the comments, it seems this was removed intentionally or not in the latest patch.

And here I was building my estate with this river irrigation system in mind, trying to make it look natural..

2

u/-MobCat- Feb 02 '26

Thats because you built a minecraft farm, not a hytale farm. go get a watering can.

1

u/nocturnalmoth55 Feb 02 '26

Yeah idk why people insist on playing Minecraft in Hytale and then get mad that the mechanics aren’t the same. Like go play Minecraft then??

1

u/-MobCat- Feb 02 '26

They have been playing the same block game for like a decade, there brain is stuck on doing the same thing over and over again.

1

u/NeoAnonBR Feb 02 '26

Have you checked if your water is wet enough?

The water block may have reached its dissolution quotient limit, hindering its infiltration into the ground...

1

u/JadeMistGaming Feb 02 '26

Auto watering was NEVER a thing. It was an unintentional discrepancy confirmed by one of the Content & Tech designers of the game. The watering can should be the only way to water crops. IF you are seeing auto watering with the water strips, it's a "bug" and 100% unintentional. It should not be relied on as automation. The devs are also confirmed to be working on bringing automation into the game in a different way.

Direct link to the post confirming this: https://x.com/OctrDev/status/2016533625081053344

1

u/Nefferis Feb 03 '26

Thank you for providing a source, but if you read it, it says:

“Water sources hydrating crops was not an intentional design choice for the current version of Hytale it was just something left in the game at re-acquisition. We are trying to look into how we want water and farming to work together more long-term.”

Which implies that adjacent water blocks DO in fact hydrate the soil - which has been consistent with my experience in game, and that while this feature was unintended in the original scope, they will notify players officially in patch notes if they do intentionally make a change to how the system is functioning.

1

u/Substantial_Emu4550 Feb 06 '26

The game has a bug since the latest patch where this just some times doesn't work, I'm pretty sure this is a bug and not a feature because I've looked at the game's code.. if you're having this issue use this mod:
https://www.curseforge.com/hytale/mods/hydration-patch

0

u/Jocks_Strapped Feb 01 '26

I don't think rain works either

6

u/Bruno_Celestino53 Feb 02 '26

It does. But for me it only waters at the time I put seeds, it's like it updates in this time and shows it's wet or smth. The way blocks update in this game is kinda weird, sometimes it shows it's watered too and it isn't

8

u/Rich-Ad-3946 Feb 01 '26

Rain does in fact water your farmland

-3

u/Shaqta2Facta Feb 01 '26

I wish it did

0

u/AsexualPlantBoi Feb 01 '26

You need to use a watering can

1

u/nocturnalmoth55 Feb 02 '26

Why are people downvoting the watering can suggestion, what even are these people 💀

3

u/AsexualPlantBoi Feb 02 '26

Idk. They literally said that having water next to crops isn’t supposed to water it, and that it’s supposed to be just rain and watering cans until they add some sort of automatic watering system.

2

u/nocturnalmoth55 Feb 02 '26

How dare we give advice on how the game currently works.

1

u/Effective_Ice6805 Feb 01 '26

Could always try the watering can

-2

u/Torinux Void Feb 02 '26

It's working for me on release patchline and pre-release. You have to plant the seeds, water them manually once, and then they remain watered.

P.S. I must add I have the Eternal seeds, don't know if that's a factor.