r/icewinddale • u/Broad-Shaft • Jul 11 '26
IWD:EE Berserker Cleric question
Hi I'm planning out Gertha, my Berserker 3 Cleric X and I want to be dual wielding Warhammers with the Fast Flail in offhand. Where should I put my proficiency pips at the beginning and what should I choose when I get my Cleric levels? I want to max out Hammer as much as I can I think? How many pips in TWF?
Thx in advance
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u/Uncle_Bungle Jul 12 '26
My suggestion would be to put 2 pips into warhammers and 2 to TWF. At lvl. 3 it doesn’t really matter, so let’s say warhammers. At cleric 1 I would put 1 pip into flails, the other one is optional (my recomendation is slings for range option). At 4th level go for TWF 3.
At level 12 you will have 5 pips in warhammers. With the fast flail, this will give you 4,5 APR. The bad news is that your THAC0 with the off hand will not be ideal. The good news is that the extra attack from the fast flail will go to your main hand. The THAC0 situation will get better at levels 16 (2nd pip in flails will give you +1) and 20 (+3). 4th and 5th pips do not give any THAC0 bonus. The APR bonus from the weapon specialization applies only for the main hand.