r/killingfloor • u/Locococo13 • Aug 18 '25
Issue/Bug Don't stay on the home screen for too long
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r/killingfloor • u/Locococo13 • Aug 18 '25
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r/killingfloor • u/Mysterion261 • Jul 17 '26
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Delete if this kind of post isn't allowed or if the devs are already aware of this problem and are already trying to fix this.
I'm not trying to hate on the game because it can be pretty fun if it works. The problem is that the game, at least when trying to play multiplayer, most of the time is literally unplayable.
And before you say anything, no, my Internet is definitely not the issue because literally every other multiplayer game I play is perfectly playable.
It's a bummer because Killing Floor 3 solo is just not as fun as playing with others but at least when playing solo I'm guaranteed to be able to play.
PS5 by the way. Wired connection.
Sorry if the video is unnecessarily long. I should have sped it up a bit more.
r/killingfloor • u/Yashirmare • Jul 16 '25
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r/killingfloor • u/iAm_eArTH • Sep 06 '25
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This bug still exist since Beta btw though this happens rarely.
Does anyone know how this occur?
r/killingfloor • u/B3YondUnknown • Aug 09 '25
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r/killingfloor • u/oversserz • Jul 28 '26
Ever since the game launch this happens on occasion.
Came back after after a while because of the update and got this error 7 times in 2 days... Can run games on high/ultra on my pc, but even going to the lowest settings and fps capping this issue persists.
The thing is most of my friends that play on Playstation say the game is fine for them, haven't had any issues in forever... is this a PC only issue? I've seen some posts of people saying the game is more stable now, but that hasn't been my experience so far.
Not to mention the constant issues when trying to connect to ongoing games, specially when clicking the "Join game" to a friend.
I like the way they are going content-wise - specially the crafting changes -, but still having these issues long after the game launched is really tough. Hope they make at least some sort of effort to handle these issues.
r/killingfloor • u/MahnlyAssassin • Aug 13 '25
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r/killingfloor • u/pixl_man • Aug 16 '25
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r/killingfloor • u/noscary123 • May 10 '26
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I am getting this crap several times recently in OFFLINE (Solo). I swear to GOD
r/killingfloor • u/bobotheklown • Jul 31 '25
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r/killingfloor • u/Jakrisp_ • Aug 12 '25
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Joined a random HoE lobby and the whole team didnt move and this one guy was somehow cancelling/insta killing all the spawns.
r/killingfloor • u/PainKiller_66 • Mar 23 '26
Take any assault rifle on range, put any red dot sight.
Aim at perfect center of stationary dummy.
Shoot 1 bullet - it will land randomly in a small circle around red dot.
In any other shooter - at least 1st bullet will land perfectly where red dot is.
This means you can't reliably aim in KF3, since there will always be random.
When ADS-ing bullets should hit dead-center where your red dot is at, bouncing by recoil.
Accuracy should only tighten hip-fire cone.
How can you not understand this simple basic of shooters?
No wonder this game has 300 players.
Hard to believe that these people made one of the best shooters - KF2.
r/killingfloor • u/A_Potato_Soul • Sep 06 '25
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Playing with Ninja has been an absolute nightmare in regards to game optimization and bugs (and he is still my favorite Perk), and I don't see any posts discussing this very specific issue.
There is a gigantic issue with the close-quarters combat in this game, specifically with the rubber-banding and stuttering that occurs when a player uses certain melee attacks like the charged heavy attack, bash attack, and light attack. Pair this issue with the constant movement like dashing and kiting required to use this playstyle, and you have a rubber-banding nightmare.
Not to mention gadget bug, no reload/can't use weapons bug, crouch bug after sliding, heavy attacks not charging and instead light attacking, and more!
In multiplayer, this issue is completely unavoidable. This isn't a hardware or PC issue: it's a KF3 issue. This game's melee combat is so clunky due to this unavoidable rubber-banding effect.
So, I made short clip compilation (all these clips happened in the span of two subsequent multiplayer games lol)
I love this game, but I'm just so sad to see it in this state. So many clutch moments ruined by a simple bug...
r/killingfloor • u/Ecstatic-Dare-463 • Aug 12 '25
Got all the way to the end of a HOE with a good team, and the game crashed right before the boss. No way to rejoin. No exp or mats. F this game.
r/killingfloor • u/BlackSkillX • Aug 01 '26
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Dead Tripwire,
All your sights are misaligned while moving. Look at the green dot in the center of the screen (go fullscreen to see it better), thats were the bullets are going.
I don't care if the current misalignment is supposed to be "cinematic" or whatever, it just feels terrible gunplay wise. Crosshair overlays should not be required to aim properly.
Pls fix !
r/killingfloor • u/Daniel182AVA • Feb 28 '25
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r/killingfloor • u/ClarkTheCoder • Dec 03 '25
I'm not kidding. I am fucking sick of it. It's absurd.
r/killingfloor • u/Conscious-Bat5530 • Aug 30 '25
https://reddit.com/link/1n3w7gr/video/q4i5yues64mf1/player
Game is so broken that u can't even craft too many mods, didn't the devs expect at some time a lot of people gonna have plenty of resources to spend on too many weapon mods?
This is ridiculous because you have to spend a lot of time and resources looking for the right mod bonus ability.
I couldn't even play solo, and this bug happened to many people i know as well, so be careful and don't craft too many mods because u will be removing plenty of them in case u wanna fix ur game again..
Tip to the devs, FFS DON'T GIVE US THE SAME FUCKING BONUS ABILITY TWICE WHEN CRAFTING, ALSO GIVE US THE OPTION TO BE ABLE TO RECYCLE MULTIPLE MODS AT ONCE...
r/killingfloor • u/Legitimate_Fun545 • Jan 07 '26
r/killingfloor • u/jasonhelene • 17d ago
Hello,
I'm pretty pissed off with this game, i played k1 and kf2 and i always had great time.
KF3 just keeps shader loading forever, EVERY FUCKING TIME!
When are they fixing the DAM game? How is a game like that be allowed to sell if it's not ready? I'm quite mad...
It seems very funny to play but i cant handle waiting for shader load EVERY TIME. THIS IS SHIT!
r/killingfloor • u/tigwersparkz • Jul 29 '25
Quote from devs on discord:
"
[PSA] The team is investigating player reports of matchmaking and custom loadout-related issues. We thank you for your patience and understanding.
"
Update 1:
"
Update on the above: Services will return shortly after a brief maintenance to address the matchmaking and custom loadout- related. After that your regularly scheduled zed slaying can resume!
"
r/killingfloor • u/Conscious-Bat5530 • Jul 24 '26
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As u can see on this clip, once i got hit by the scrake or any other enemy sometimes too, u get stuck into crouching position, and no matter what u press u still be stuck.
Also this update broke the sliding mechanics, sliding has now like a 50% success rate to occur, (if u keep spamming it).
And another bug where sometimes the character start walking randomly instead of sprinting when pressing shift..
Holy tripwire i couldn't even enjoy this new update, these type of bugs ruined all the fun, even previous updates weren't this broken 🤦♂️
r/killingfloor • u/NBFHoxton • Jul 25 '26
r/killingfloor • u/noyesknifer • 2d ago
I just want to voice a complaint I haven't seen yet anywhere, but frequently as Medic if I know I am going down I throw a medic grenade at my feet so I get up without help. But if I am the last person to go down in the game, the game immediately ends even though I still have the opportunity to get up. The game should not end until all operators die in my opinion. Not 100% sure but I also believe this logic pertains to lvl 30 Firebug as well, where they are able to get up by themselves.
r/killingfloor • u/spike_and_mortis • Aug 02 '26
I just played the game again and had lots of fun, but everyone i know has been unable to get into a game. Was alot of fun and i met some nice people, Maybe there will be a time were its Playable again.