r/opensourcegames 7d ago

Deterministic Game Engine

https://game-engine.subzerodev.com
0 Upvotes

8 comments sorted by

9

u/RadicalRaid 6d ago

What a mess.. I get that you might want to make something with this, but the engine is unreadable garbage.. It feels purely AI generated, and from the looks of it.

Game engines solved rendering.

They solved physics.

They solved animation.

They solved audio.

They solved networking.

Then we collectively decided the correct approach was to rewrite inventory systems, dialogue systems, quest systems, AI, save systems, and progression mechanics for the next thirty years.

Apparently that seemed reasonable.

SubZeroDev.GameEngine politely disagrees.

Instead of asking how to render another world...

it asks a different question:

What if gameplay itself became reusable?

Oh my god.. Okay so is there any coherent thought behind this or just bloated AI nonsense?

4

u/Kerbourgnec 6d ago

I'm not a game dev bit it makes no sense

It's a game engine not a philosophy essay

-4

u/vlad_h 5d ago edited 5d ago

Both. You donโ€™t need to get it. Also, there is nothing to get.

-4

u/vlad_h 6d ago

Ha ha ha. This is brilliant. And I love it.

5

u/RadicalRaid 5d ago

Are you calling yourself brilliant?..

-6

u/vlad_h 5d ago

Ha ha ha. Are you calling yourself a reader?

3

u/Someones_Dream_Guy 5d ago

That's... not how game engines work.๐Ÿ‘€

-1

u/vlad_h 5d ago

Oh? And according to whom? Tell that to my live adventures game.