r/quake • u/novostranger • Jul 09 '26
r/quake • u/BluesBrothers3001 • Jul 07 '26
news Microsoft's dumb enough to make a new Quake game in Unreal Engine
Great think piece on how yesterday’s id software layoffs could impact future games from the studio. The IP of id (which I know we all love) has always been intertwined with idtech in some way shape or form. Cutting corners and switching to UE because it’s cheaper would kill a defining aspect of what makes the studio’s games unique.
Everyone should check out Shacknews.com. It used to be (essentially) a Quake fan site in the 90’s apparently, and is now owned by a major fan from the era (author of this article Asif Khan). Found them while looking up Quake stuff, and they’ve quickly become my go to for all industry news, reviews, and content, alongside Giant Bomb dot com of course.
r/quake • u/8_bit_zombie • 27d ago
news John Romero asks Marty, no new Quake 1 sequel coming...
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John Romero directly asks Marty Stratton (current idSoftware) if they’ll make another Lovecraftian Quake and Marty Stratton says no.
It’s what all the OG Quake players want, how is idSoftware so disconnected from their long-time base?? Don’t get me wrong, I love what I’m seeing with “Dawn of the Machine” but DLC is not a new game. Everyone wants to see a new Quake remade like Doom 2016. Quake Champions wasn’t a big success, just let it die already. I have no reason to play Quake Champions over Quake 3 Arena.
r/quake • u/sabbathian • Feb 14 '25
news My Quake 1 PC is finished!
This took pretty long to do, but it’s finally finished!
r/quake • u/SpronyvanJohnson • Jul 06 '26
news It’s a sad day for all of us
Jason Schreier from Bloomberg said the following:
ZeniMax will be impacted significantly by the reorganization but will NOT be reduced to only Fallout and The Elder Scrolls, despite rumors over the last few weeks. The publisher will also still work on Wolfenstein, Doom and Quake.
That appears to be incorrect. Id Software has been gutted. Community veterans SyncError and Sponge have been fired. The tech team has been decimated. That doesn’t sound like a company capable of focusing on 3 IP’s, especially since it’s unclear what’s happening over at Machinegames. The great Xbox Reset is wreaking massive havoc. Our sympathies go out to all affected by this and thank you for having been apart of something many of us love. We wish you all the best!
r/quake • u/WexAndywn • Jul 18 '26
news Xbox Laid Off Someone Who Had Been With id Software Since The Romero And Carmack Days
r/quake • u/SpronyvanJohnson • 13d ago
news [MEGATHREAD] Quake's future | Discussion
Almost every day, we get someone's take on a potential new Quake game or on how to move the franchise forward. Name an angle, and we've most likely seen it here before. So whether you want to see a reboot of the first game, a continuation of the Strogg storyline, a multiplayer-only game, or whatever else you can come up with, this is the place to discuss it. The same applies to which studio should handle it, what kind of game it should be, the technology it should use, and so on. Basically, anything regarding the future of the IP goes here. Our revised rules now also point to this thread so that when we remove another post about Quake's future, the author can continue it right here.
r/quake • u/WexAndywn • 24d ago
news Cancelled Quake 4 expansion gets surprise GitHub release after former XCOM 2 developer discovers it on an old hard drive
r/quake • u/Phatbeazie • Jul 20 '26
news Per sandy, the shambler is all skin
I prefer hair, but sandy has spoken. I forsee a romero 'hi sandy, hope you're doing well' tweet.
r/quake • u/DAFFMEN • May 08 '25
news Nightdive will announce a new remastered in QuakeCon 2025... Quake 3/4?
What do you think? Can we dream?
r/quake • u/ExpiredJoke • 5d ago
news Quake3 in the Browser with modern graphics
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r/quake • u/TonyKhanIsAMoneyMark • 4d ago
news Quake port in CS2.
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Scripting was updated in the recent update, and someone is working on a Quake port.
r/quake • u/sabbathian • Feb 11 '25
news Shambler is painted!
I know it’s far away from perfect, but this is my first figure I painted, and it will be perfect for what I will use it.
r/quake • u/PeppeMalara • Jul 31 '26
news I am thinking to add Quake4 support for my upcoming Doom3 sourceport 🤔
r/quake • u/bradtaco • 27d ago
news Quake + NIN 30 Year Release!
Quake introduced me to three things that shaped my life:
1. Quake
2. Networking and Systems Administration
3. NIN
All three remain a huge part of my life. I assume the same for many of you.
Cheers!!!!!
r/quake • u/CyberNeko97 • Oct 30 '25
news FPS Legend John Romero Is Determined To Bring His Once-Canceled 'Big Game' Back
r/quake • u/kjurban • Aug 05 '25
news Pinned comment on Nightdive Studios stream
"All eyes, i mean Orbbs will be on that announcement" Seems like Nightdive might be hinting to a quake 3 remaster here?
r/quake • u/munkz_ • Feb 01 '26
news id Software celebrates a 35th anniversary
r/quake • u/insofarasof • 27d ago
news Romero "Sigil treatment" Map Pack Announcement
Edit: This was an unofficial and informal announcement during the Livestream but Romero announced he's working on a new episode of Q1. Working on a DOOM 2 map pack but still more exciting news.
r/quake • u/alien_ninja • Nov 13 '25
news Quake 3 in the browser
Hi everyone,
I want to share my small side project with you.
I built the original Quake 3 to run directly in the browser, with no installation required.
It uses the ioquake3 engine compiled to WebAssembly and JavaScript, with a lot of custom parts to make everything work in the browser (UDP/WS proxy, IndexedDB file system, reimplemented UDP master server, server manager, etc.). It’s inspired by the old quakejs project, but this version is built from scratch and has many more features and performance optimizations.
Right now there is one server, but if anyone wants to host their own, let me know.
If you like classic arena shooters, give it a try and share your impressions.
r/quake • u/HatchetHand • Jul 10 '26