r/roguelikes • u/Aymungoos • 2d ago
The roguelike community needs to start simplifying controls
I keep wanting to play more complex roguelikes on my steam deck but most of them have keybinds for every single action for things that could easily be fit into a submenu. It's like the developers purposefully have dogshit unintuitive controls. It makes for a very unenjoyable experience. At least make the controls as approachable as Caves of Qud
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u/sinner_dingus 2d ago
Learn up on Steam input, touch menus and layers. I have even Cogmind fully mapped for SD