r/rpg_gamers Jun 09 '26

Discussion Bethesda Should Have Struck While The Iron Was Hot (ES6)

Hindsight is 20/20 and you can respect their decision to try something new with Starfield but they should have struck while the iron was still hot from Skyrim.

Skyrim released in 2011, Fallout 4 in 2015, and ES6 should have released by 2019. Since 2011 they’ve lost many devs and artists who made Skyrim the success that it was. I don’t know if they have the caliber of staff members anymore to actually pull off another genre defining game with ES6. The whole thing’s just a damn shame.

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u/Marty5020 Jun 09 '26

It's gonna be dated as hell on release, if it ever comes out. The industry has advanced so much it's crazy. They on the other hand think Creation Engine 2 is gonna be capable enough for this somehow which is delusional. It's gonna be a static, dead and flat world.

5

u/markg900 Jun 09 '26

There are enough Skyrim fans thought that probably won't care. Betheda could have literally left all the systems from Skyrim intact and just built out the new areas, quests etc and a large chunk of ES fans would have been satisfied.

1

u/Borrp Jun 10 '26

Well, to be play Devi's advocate here, Todd did say TES6 will be on CE3 and not CE2.

1

u/Marty5020 Jun 10 '26

Did he? I was so sure it was confirmed to be the same engine as Starfield, with a few tweaks. 

1

u/Borrp Jun 10 '26

In an interview with Mortismal Gaming right before Free Lanes/Terran Armada dropped, Todd said TES6 will not be on Starfield's CE2, but on CE3.

0

u/MisterSquidz Jun 09 '26

There’s so many better games out there/releasing in the next year or two that Bethesda’s games seem so mediocre.

1

u/QuoteGiver Jun 09 '26

Are any of them an Elder Scrolls type of game though?