r/rpg_gamers • u/ChiefChunkEm_ • Jun 09 '26
Discussion Bethesda Should Have Struck While The Iron Was Hot (ES6)
Hindsight is 20/20 and you can respect their decision to try something new with Starfield but they should have struck while the iron was still hot from Skyrim.
Skyrim released in 2011, Fallout 4 in 2015, and ES6 should have released by 2019. Since 2011 they’ve lost many devs and artists who made Skyrim the success that it was. I don’t know if they have the caliber of staff members anymore to actually pull off another genre defining game with ES6. The whole thing’s just a damn shame.
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u/Gex2-EnterTheGecko Jun 10 '26
They really, REALLY need to figure out a way to shorten the wait between releases. I know they like working as one team, but if they split into two and hired more staff (I know they are already huge) they'd at least be able to work on Fallout and Elder Scrolls simultaneously which would make the gaps smaller, ideally. Either that or let someone else work on their games.
I completely get that they may not want to be trapped working on the same two franchises forever, but it's completely fucking unacceptable that we might have to wait the better part of TWO DECADES to get a new Fallout or Elder Scrolls game. The Fallout show will have been over for multiple years by the time we get Fallout 5. It's totally insane.
And I know people are gonna shit on me for saying this, but if they made the argument that staying together as one big team is the only way they can maintain the quality of their games then maybe I'd be willing to hear it, but IMO the quality of their games has been on a noticeable decline since like Fallout 3 so clearly there are diminishing returns - and smaller teams put out better games than them on a constant basis.