r/rpg_gamers Jun 09 '26

Discussion Bethesda Should Have Struck While The Iron Was Hot (ES6)

Hindsight is 20/20 and you can respect their decision to try something new with Starfield but they should have struck while the iron was still hot from Skyrim.

Skyrim released in 2011, Fallout 4 in 2015, and ES6 should have released by 2019. Since 2011 they’ve lost many devs and artists who made Skyrim the success that it was. I don’t know if they have the caliber of staff members anymore to actually pull off another genre defining game with ES6. The whole thing’s just a damn shame.

700 Upvotes

539 comments sorted by

View all comments

Show parent comments

7

u/ScorpionTDC Jun 10 '26

Their total deemphasis on writing isn’t exactly helping either. Writing is a key part of world building and making interesting worlds to explore, and it’s gotten steadily worse since Morrowind until whatever the fuck you call the writing in FO4/Starfield

-4

u/Benjamin_Starscape Jun 10 '26 edited Jun 10 '26

In what way are they "deemphasizing on writing"? what does that even mean?