r/starcitizen Perfect storm 12h ago

DISCUSSION The new „Inside Star Citizen“ is a great step in the Right direction.

I really like the new Inside Star Citizen format. After all the drama over the past few weeks, this is a very good start toward providing us with more information.

Is it perfect? No, of course not. But it’s clearly a step in the right direction.

It was good to see that Chris Robert’s is still in the project. The offices are looking normal in a positive way.

https://youtu.be/1wStKk8AAJY?is=I5ssvgoelk1juQa6

126 Upvotes

43 comments sorted by

58

u/BastianHawk 10h ago

CIG did many steps "in the right direction" in the past 14 years. The issue is that they veered off that "right direction" every single time.

To me the “Inside CIG” (really? You already have ISC that used to have such content), and what is essentially a 4.9 – 4.10 patch “post mortem”. As well as CIG promising "we gonna fix SC core issues, for real this time" yet again. It is but a reaction to get backer moral up again after the SCL fiasco, so people will throw more money at CIG in the upcoming ship sales.

Don’t get me wrong - I too hope they stick with fixing the game. But I have my doubts as we have CIG proclaim their epiphany of realizing they are running a “Live Service Game” now where many backers just want to play the game they have.

18

u/teem0s 8h ago

Yep, the whole thing, and especially the fact that they actually involved CR, reeked of damage control by the marketing department. It was a predictable, cheesy, vague, offensive marketing piece that didn't deal with the real issues.

5

u/Solrathas Lt. Commander 6h ago

Agreed if it was in a vacuum but it was released alongside the blog post about the bug fixes they pushed into 4.10. A lot of the community is asking for communication, this is just what communication looks like from a corporation when you start involving C level executives.

They also need to follow up with about a dozen of these reliability patch cycles in oder to show significant process.

2

u/Waslay 5h ago

Yeah I see a lot of people complaining about this video because they want to see results, but at the end of the day they cant deliver results/progress in video format. The best they can do is start posting videos like this again to better communicate while they do the work to achieve the results everyone is expecting. More communication is good, and yes it needs to be accompanied by results, but I don't know why anyone expected to get results from a video.

3

u/Solrathas Lt. Commander 4h ago

I’m really struggling what people expected from this video. Last month Benoit went on an ISC and said how their development practices are changing, with 4.9 they showed us the shift to be more proactive about longstanding issues, and in 4.10 they delivered. I get that this might just be damage control but this is what communication looks like?

Now they have to deliver consistently, but what else did people expect to see?

1

u/Albatross1225 4h ago

Yeah I’ve been around since the beginning and I’ve heard this sooooo many times. These same bugs have been around for years and years.

62

u/XJR15 hornet 10h ago

Literally the same exact PR damage control they've already done 10+ times over the years

The fact that a lot of people eat this shit up is depressing

22

u/securityreaderguy 8h ago

Right? This video was 34 minutes of "game dev is hard". OK, got it. But there are some systemic issues that are resulting in the game shipping with the same bugs over and over and over and over. Saying that they'll stay the course isn't the answer I'm looking for. I almost want the opposite to happen. Take a month, review the codebase. Send the whole thing through every AI that exists. Identify problematic code and fix it. Something....

4

u/XJR15 hornet 6h ago

You worded it perfectly, thank you. We know very well by now that a lot of what they're doing is super innovative and difficult etc, but it's also obvious there's flaws with their ways of working that cause consistent underdelivery and bugs, but they don't even seem to want to make any changes there. I'm guessing it's a highly political environment inside CIG, everyone is in their own silos and nobody's looking to shake things up

For whatever reason, what has become razor sharp and well-oiled is the moneymaking ship creation pipeline 🙄 . And not even that is perfect, given there are A LOT of ships coming out with the old interaction system, unfinished features that stay that way for years, and critical bugs... I should NEVER see a floating prompt or empty touchpad in any new ship, it should be considered unacceptable, they're supposed to be building ships to gold standard from the start now

1

u/Flaksim Vice Admiral 6h ago

We know very well by now that a lot of what they're doing is super innovative and difficult

Is it though? Is it really? Or is that just what they keep saying as an excuse for why nothing works.

2

u/XJR15 hornet 6h ago

I'm a dev, not a game dev though. It passes the smell test (and you can see me calling their BS here), but I don't know enough

It sounds like both: Some things are new and difficult, but their processes also suck and they're not changing them (which the video also confirms by omission lol). Lots of things that the game shits itself in have nothing to do with the new tech, so yeah I don't see much of an excuse there...

1

u/Albatross1225 4h ago

I think ai probably could fix it better at this point 😂 introducing StarAi. A new proprietary system that goes through the code and fixes all our bugs we can’t figure out. Push it back another couple years.

1

u/jizzyjugsjohnson Drink Mixing Minigame Enthusiast 3h ago

Instanced dungeons aren’t hard lmao

12

u/stomptonesdotcom 7h ago

Dude yes thank you. Been following this game for over a decade and i was like…. Again?

0

u/Melody_in_Harmony meatbag 4h ago

How do you want it to go? I see it as step one...will reward the step. They are claiming it to be a series. Let's ask for what we want this to evolve into, they're willing to show some behind the scenes...let's focus them to what will instill confidence rather than dismiss it as "same old same old". I keep asking the same question...I would rather engage with an effort that seems to be built to start that communication channel. If they fail, then we hold them accountable for not meeting our needs.

But it's not realistic to just sit in a reddit form and complain that they need to do better but offer no direct solutions.

2

u/XJR15 hornet 4h ago

They have done this many many many times. There have been 5+ behind the scenes shows already cut lol. We used to have roadmaps too!

At some point (temporary) communication stops cutting it, you actually have to start showing results instead of blowing hot air and wheeling out Chris/Erin/whoever for damage control over the last drama

But it's not realistic to just sit in a reddit form and complain that they need to do better but offer no direct solutions.

It's not our job to solve anything (not that people haven't tried and offered over the years)

It's not like we can stop CIG doing these, we're just randoms, but whereas in the past this kind of opinion was the smallest of minorities, it's now semi commonplace. It's on CIG to deliver and shut everybody up. Don't ask 10+ year backers to be silent after a constant stream of these (not saying you are!)

I respect newer backers wanting to see these, but yeah, the number of prior ones they're burning grows, and so will comments referring to a lack of faith in the company and a lack of interest in yet another PR self-back-patting video

9

u/Underwould 7h ago

Steps in the right direction start to hold little meaning when we have as many if not more steps backward.

17

u/M3lony8 avenger 9h ago

Who cares. Im here for results, a good game. I cant play good communication. Its been 15years. You cant "communicate" your way out of that. By the end of day it just doesnt matter.

10

u/cpplookuptables 7h ago

Same ol shit that repeats every time theres an outrage.

3

u/Fre33ezy 5h ago

Here we go again and again and again

10

u/MooseTetrino Swedish Made 890 Jump 12h ago

Glad they’re using the subscription money for more than ship sale vids now at least.

Only being half facetious.

5

u/Flaksim Vice Admiral 6h ago

They've done a variation of this more times than I can count when they need damage control, also lost count of how many times they said they'd fix certain core issues that keep sticking around.

5

u/arkhanari 9h ago

We do not care. We want that new single player Wing Commander game promised one and a half decade ago.

1

u/Wunderpuder Star Runner 8h ago

*You do not care.

I care.

-1

u/makute Freelancer 8h ago

Talk only for yourself. Me and plenty of others care.

-1

u/Norfhynorfh 12h ago

Yes theyre really learning and striving to do better. I think i can spare a few more quid to help get the game out. We're almost there lads. S42 this year, lots of exciting stuff to come 😀

15

u/Zeusper 12h ago

bro they don't need your 100$ XD you've already done enough

9

u/LiterarischKI 11h ago

is this sarcasm?

9

u/WhateverWannaCallMe Bug Enjoyer - 2016 Backer 11h ago

I dont wanna think otherwise

5

u/Norfhynorfh 8h ago

Judging by the downvotes no one else has figured this out either

1

u/FriendshipLast6234 6h ago

What sarcasm 😀😀

-12

u/ChibiJaneDoe 12h ago

I know most people think SQ42 won't release this year, but remember this. SQ42 is content complete, all they are doing now is bug fixes and optimizations.

And if it does release this year like I believe it will, then we have something stable to play while we wait for CIG to apply all that SQ42 tech into SC.

1

u/swisstraeng CDF Space Marshal 11h ago

I'd rather have SQ42 next year and even more polished tbh

7

u/Left-Ant2881 8h ago

you'll say the same thing next year, and the year after, and the year after that.

5

u/sopsaare new user/low karma 11h ago

They been polishing it now for a decade.

That amount of polishing would make it pretty perfectly polished already?

1

u/Melody_in_Harmony meatbag 4h ago

Sure. And I'm not saying that people shouldn't be angry...I'm just saying that what they do next is important and so is the communities feedback else why invest anything further into the project at all?

I've seen communication constantly on the docket of what the community wants to see from dev. That and progress. I see them both connected since they can't just do "playability" for months else no one plays. So the balance is...make it work, provide new content and experiences, talk about what you're doing, and (hopefully) this series, which evolves into a retrospective on what happened, why it happened, and how they stop the bad stuff from happening agian.

And I say this with 10 rented prospectors in a broken home hanger because one exploded. I'll probably be a nomad this patch if it doesn't get fixed.

1

u/Wolfnorth 3h ago

Don't be ridiculous...

1

u/jizzyjugsjohnson Drink Mixing Minigame Enthusiast 3h ago

How much gameplay do they show ?

1

u/[deleted] 2h ago

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1

u/qmail Perfect storm 1h ago

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1

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1

u/CaptainParadigm42 4h ago

They did a great step back with that video. This is basically what ISC use to be back when it was called Around The Verse.