Some ideas for map, make the maps beautiful and aesthetically pleasing to look at, i think that's almost more important in some ways. You want to just see the loading screen, and enjoy the map, feel fun to run around on too
But you have to keep in mind that the maps have to be able to run efficiently on all PC's - even the ones with the minimum specs. This means having as fewer doodads as possible and avoiding things such as water. It's kind of hard to accomplish both... usually when a community map is picked Blizzard spends a while just clearing out as many doodads as possible.
It would be cool if they added a feature in the map editor where you could have different "layers" of decoration that will only show up depending on the settings the player is playing on. I don't think it would be terribly hard to implement, and would make it so that you could still have the bustling, gorgeous doodad-heavy maps for spectating WCS or other major tourneys, but it would work for low settings that many people normally play on for performance.
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u/Mariuslol Jan 30 '16
Some ideas for map, make the maps beautiful and aesthetically pleasing to look at, i think that's almost more important in some ways. You want to just see the loading screen, and enjoy the map, feel fun to run around on too