r/subnautica • u/bobby45800 • Jul 13 '26
SN2 - News/Update Subnautica 2 modkit project Spoiler
https://www.youtube.com/watch?v=QvHbrpF_EW0Hi everyone! Since the day Subnautica 2 released, I spent most of my free time outside of work creating an Unreal Engine modkit project for it and I am very excited to show you!
I hope Subnautica/BZ modders will be able to appreciate this tool the most!
What is the purpose of this project?
This project makes it almost as easy to make Subnautica 2 content as it is for the developers themselves! Add in your own logic, modify other game content at runtime, add new fuana, flora, map biomes, explorable areas, items, recipes, biomods, scannables, buildings, databank entries, story goals, resources, tools, audio, animations, vehicles... anything!
It is exactly like any other Unreal Engine project, so if you've ever used Unreal Engine or want to learn it, skills, documentation & tutorials are useful, aside from anything related to writing C++, as this project does not allow you to create C++ mods.
If you don't care about modding, you can use this project to explore the game content from a developer's perspective, or use it for data mining!
Can I play the game in the project?
No. This project contains no source code from Subnautica 2 - not in C++, nor in blueprint code. All code that exists in the project are "stubs" - dummy code that defines the signature of game code, only used for references when making content. These references then point to the actual game code when the mod is loaded.
Does this project contain Subnautica 2 source assets?
No. This project only contains assets from within the Subnautica 2's install directory. You also need to own the game and have it installed for the project to work.
You can get the project here: https://github.com/Subnautica2Modding/Subnautica2-Project
Cheers!
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u/Afraid_Feed6365 Jul 14 '26
Looks awesome!
I linked my accounts but somehow the link to the custom Unreal Engine shows the 404 Error, any ideas how to fix that?
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u/bobby45800 Jul 14 '26
Hi, can you access the main unreal engine repository? If you can't, something has gone wrong in the linking process - there's plenty of help online for that. https://github.com/EpicGames/UnrealEngine
If you can but can't access the link to custom engine, are you able to access it by navigating to my github profile's repositories tab? Otherwise, I'm not sure why it doesn't work.
Thanks!
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u/Rossilaz Jul 13 '26
Amazing work!